以太坊原始碼分析(43)node原始碼分析
node在go ethereum中代表了一個節點。 可能是全節點,可能是輕量級節點。 node可以理解為一個程式,以太坊由執行在世界各地的很多中型別的node組成。
一個典型的node就是一個p2p的節點。 執行了p2p網路協議,同時根據節點型別不同,執行了不同的業務層協議(以區別網路層協議。 參考p2p peer中的Protocol介面)。
node的結構。
// Node is a container on which services can be registered.
type Node struct {
eventmux *event.TypeMux // Event multiplexer used between the services of a stack
config *Config
accman *accounts.Manager
ephemeralKeystore string // if non-empty, the key directory that will be removed by Stop
instanceDirLock flock.Releaser // prevents concurrent use of instance directory
serverConfig p2p.Config
server *p2p.Server // Currently running P2P networking layer
serviceFuncs []ServiceConstructor // Service constructors (in dependency order)
services map[reflect.Type]Service // Currently running services
rpcAPIs []rpc.API // List of APIs currently provided by the node
inprocHandler *rpc.Server // In-process RPC request handler to process the API requests
ipcEndpoint string // IPC endpoint to listen at (empty = IPC disabled)
ipcListener net.Listener // IPC RPC listener socket to serve API requests
ipcHandler *rpc.Server // IPC RPC request handler to process the API requests
httpEndpoint string // HTTP endpoint (interface + port) to listen at (empty = HTTP disabled)
httpWhitelist []string // HTTP RPC modules to allow through this endpoint
httpListener net.Listener // HTTP RPC listener socket to server API requests
httpHandler *rpc.Server // HTTP RPC request handler to process the API requests
wsEndpoint string // Websocket endpoint (interface + port) to listen at (empty = websocket disabled)
wsListener net.Listener // Websocket RPC listener socket to server API requests
wsHandler *rpc.Server // Websocket RPC request handler to process the API requests
stop chan struct{} // Channel to wait for termination notifications
lock sync.RWMutex
}
節點的初始化, 節點的初始化並不依賴其他的外部元件, 只依賴一個Config物件。
// New creates a new P2P node, ready for protocol registration.
func New(conf *Config) (*Node, error) {
// Copy config and resolve the datadir so future changes to the current
// working directory don't affect the node.
confCopy := *conf
conf = &confCopy
if conf.DataDir != "" { //轉化為絕對路徑。
absdatadir, err := filepath.Abs(conf.DataDir)
if err != nil {
return nil, err
}
conf.DataDir = absdatadir
}
// Ensure that the instance name doesn't cause weird conflicts with
// other files in the data directory.
if strings.ContainsAny(conf.Name, `/\`) {
return nil, errors.New(`Config.Name must not contain '/' or '\'`)
}
if conf.Name == datadirDefaultKeyStore {
return nil, errors.New(`Config.Name cannot be "` + datadirDefaultKeyStore + `"`)
}
if strings.HasSuffix(conf.Name, ".ipc") {
return nil, errors.New(`Config.Name cannot end in ".ipc"`)
}
// Ensure that the AccountManager method works before the node has started.
// We rely on this in cmd/geth.
am, ephemeralKeystore, err := makeAccountManager(conf)
if err != nil {
return nil, err
}
// Note: any interaction with Config that would create/touch files
// in the data directory or instance directory is delayed until Start.
return &Node{
accman: am,
ephemeralKeystore: ephemeralKeystore,
config: conf,
serviceFuncs: []ServiceConstructor{},
ipcEndpoint: conf.IPCEndpoint(),
httpEndpoint: conf.HTTPEndpoint(),
wsEndpoint: conf.WSEndpoint(),
eventmux: new(event.TypeMux),
}, nil
}
### node 服務和協議的註冊
因為node並沒有負責具體的業務邏輯。所以具體的業務邏輯是通過註冊的方式來註冊到node裡面來的。
其他模組通過Register方法來註冊了一個 服務建構函式。 使用這個服務建構函式可以生成服務。
// Register injects a new service into the node's stack. The service created by
// the passed constructor must be unique in its type with regard to sibling ones.
func (n *Node) Register(constructor ServiceConstructor) error {
n.lock.Lock()
defer n.lock.Unlock()
if n.server != nil {
return ErrNodeRunning
}
n.serviceFuncs = append(n.serviceFuncs, constructor)
return nil
}
服務是什麼
type ServiceConstructor func(ctx *ServiceContext) (Service, error)
// Service is an individual protocol that can be registered into a node.
//
// Notes:
//
// • Service life-cycle management is delegated to the node. The service is allowed to
// initialize itself upon creation, but no goroutines should be spun up outside of the
// Start method.
//
// • Restart logic is not required as the node will create a fresh instance
// every time a service is started.
// 服務的生命週期管理已經代理給node管理。該服務允許在建立時自動初始化,但是在Start方法之外不應該啟動goroutines。
// 重新啟動邏輯不是必需的,因為節點將在每次啟動服務時建立一個新的例項。
type Service interface {
// Protocols retrieves the P2P protocols the service wishes to start.
// 服務希望提供的p2p協議
Protocols() []p2p.Protocol
// APIs retrieves the list of RPC descriptors the service provides
// 服務希望提供的RPC方法的描述
APIs() []rpc.API
// Start is called after all services have been constructed and the networking
// layer was also initialized to spawn any goroutines required by the service.
// 所有服務已經構建完成後,呼叫開始,並且網路層也被初始化以產生服務所需的任何goroutine。
Start(server *p2p.Server) error
// Stop terminates all goroutines belonging to the service, blocking until they
// are all terminated.
// Stop方法會停止這個服務擁有的所有goroutine。 需要阻塞到所有的goroutine都已經終止
Stop() error
}
### node的啟動
node的啟動過程會建立和執行一個p2p的節點。
// Start create a live P2P node and starts running it.
func (n *Node) Start() error {
n.lock.Lock()
defer n.lock.Unlock()
// Short circuit if the node's already running
if n.server != nil {
return ErrNodeRunning
}
if err := n.openDataDir(); err != nil {
return err
}
// Initialize the p2p server. This creates the node key and
// discovery databases.
n.serverConfig = n.config.P2P
n.serverConfig.PrivateKey = n.config.NodeKey()
n.serverConfig.Name = n.config.NodeName()
if n.serverConfig.StaticNodes == nil {
// 處理配置檔案static-nodes.json
n.serverConfig.StaticNodes = n.config.StaticNodes()
}
if n.serverConfig.TrustedNodes == nil {
// 處理配置檔案trusted-nodes.json
n.serverConfig.TrustedNodes = n.config.TrustedNodes()
}
if n.serverConfig.NodeDatabase == "" {
n.serverConfig.NodeDatabase = n.config.NodeDB()
}
//建立了p2p伺服器
running := &p2p.Server{Config: n.serverConfig}
log.Info("Starting peer-to-peer node", "instance", n.serverConfig.Name)
// Otherwise copy and specialize the P2P configuration
services := make(map[reflect.Type]Service)
for _, constructor := range n.serviceFuncs {
// Create a new context for the particular service
ctx := &ServiceContext{
config: n.config,
services: make(map[reflect.Type]Service),
EventMux: n.eventmux,
AccountManager: n.accman,
}
for kind, s := range services { // copy needed for threaded access
ctx.services[kind] = s
}
// Construct and save the service
// 建立所有註冊的服務。
service, err := constructor(ctx)
if err != nil {
return err
}
kind := reflect.TypeOf(service)
if _, exists := services[kind]; exists {
return &DuplicateServiceError{Kind: kind}
}
services[kind] = service
}
// Gather the protocols and start the freshly assembled P2P server
// 收集所有的p2p的protocols並插入p2p.Rrotocols
for _, service := range services {
running.Protocols = append(running.Protocols, service.Protocols()...)
}
// 啟動了p2p伺服器
if err := running.Start(); err != nil {
return convertFileLockError(err)
}
// Start each of the services
// 啟動每一個服務
started := []reflect.Type{}
for kind, service := range services {
// Start the next service, stopping all previous upon failure
if err := service.Start(running); err != nil {
for _, kind := range started {
services[kind].Stop()
}
running.Stop()
return err
}
// Mark the service started for potential cleanup
started = append(started, kind)
}
// Lastly start the configured RPC interfaces
// 最後啟動RPC服務
if err := n.startRPC(services); err != nil {
for _, service := range services {
service.Stop()
}
running.Stop()
return err
}
// Finish initializing the startup
n.services = services
n.server = running
n.stop = make(chan struct{})
return nil
}
startRPC,這個方法收集所有的apis。 並依次呼叫啟動各個RPC伺服器, 預設是啟動InProc和IPC。 如果指定也可以配置是否啟動HTTP和websocket。
// startRPC is a helper method to start all the various RPC endpoint during node
// startup. It's not meant to be called at any time afterwards as it makes certain
// assumptions about the state of the node.
func (n *Node) startRPC(services map[reflect.Type]Service) error {
// Gather all the possible APIs to surface
apis := n.apis()
for _, service := range services {
apis = append(apis, service.APIs()...)
}
// Start the various API endpoints, terminating all in case of errors
if err := n.startInProc(apis); err != nil {
return err
}
if err := n.startIPC(apis); err != nil {
n.stopInProc()
return err
}
if err := n.startHTTP(n.httpEndpoint, apis, n.config.HTTPModules, n.config.HTTPCors); err != nil {
n.stopIPC()
n.stopInProc()
return err
}
if err := n.startWS(n.wsEndpoint, apis, n.config.WSModules, n.config.WSOrigins, n.config.WSExposeAll); err != nil {
n.stopHTTP()
n.stopIPC()
n.stopInProc()
return err
}
// All API endpoints started successfully
n.rpcAPIs = apis
return nil
}
startXXX 是具體的RPC的啟動。 流程都是大同小異。 這裡就只看startWS了
// startWS initializes and starts the websocket RPC endpoint.
func (n *Node) startWS(endpoint string, apis []rpc.API, modules []string, wsOrigins []string, exposeAll bool) error {
// Short circuit if the WS endpoint isn't being exposed
if endpoint == "" {
return nil
}
// Generate the whitelist based on the allowed modules
// 生成白名單
whitelist := make(map[string]bool)
for _, module := range modules {
whitelist[module] = true
}
// Register all the APIs exposed by the services
handler := rpc.NewServer()
for _, api := range apis {
if exposeAll || whitelist[api.Namespace] || (len(whitelist) == 0 && api.Public) {
// 只有這集中情況下才會把這個api進行註冊。
if err := handler.RegisterName(api.Namespace, api.Service); err != nil {
return err
}
log.Debug(fmt.Sprintf("WebSocket registered %T under '%s'", api.Service, api.Namespace))
}
}
// All APIs registered, start the HTTP listener
var (
listener net.Listener
err error
)
if listener, err = net.Listen("tcp", endpoint); err != nil {
return err
}
go rpc.NewWSServer(wsOrigins, handler).Serve(listener)
log.Info(fmt.Sprintf("WebSocket endpoint opened: ws://%s", listener.Addr()))
// All listeners booted successfully
n.wsEndpoint = endpoint
n.wsListener = listener
n.wsHandler = handler
return nil
}
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