以太坊原始碼分析(51)rpc原始碼分析
## RPC包的官方文件
Package rpc provides access to the exported methods of an object across a network
or other I/O connection. After creating a server instance objects can be registered,
making it visible from the outside. Exported methods that follow specific
conventions can be called remotely. It also has support for the publish/subscribe
pattern.
rpc包提供這樣一種能力,可以通過網路或者其他I/O連線,可以訪問物件被匯出的方法。建立一個伺服器之後,物件可以註冊到伺服器上,然後可以讓外界訪問。通過脂肪方式匯出的方法可以被遠端呼叫。 同時還支援釋出/訂閱模式。
Methods that satisfy the following criteria are made available for remote access:
- object must be exported
- method must be exported
- method returns 0, 1 (response or error) or 2 (response and error) values
- method argument(s) must be exported or builtin types
- method returned value(s) must be exported or builtin types
符合以下標準的方法可用於遠端訪問:
- 物件必須匯出
- 方法必須匯出
- 方法返回0,1(響應或錯誤)或2(響應和錯誤)值
- 方法引數必須匯出或是內建型別
- 方法返回值必須匯出或是內建型別
An example method:
func (s *CalcService) Add(a, b int) (int, error)
When the returned error isn't nil the returned integer is ignored and the error is
send back to the client. Otherwise the returned integer is send back to the client.
當返回的error不等於nil的時候,返回的整形值被忽略,error被髮送回客戶端。 否則整形的會返回被髮送回客戶端。
Optional arguments are supported by accepting pointer values as arguments. E.g.
if we want to do the addition in an optional finite field we can accept a mod
argument as pointer value.
通過提供指標型別的引數可以使得方法支援可選引數。後面有點看不懂了。
func (s *CalService) Add(a, b int, mod *int) (int, error)
This RPC method can be called with 2 integers and a null value as third argument.
In that case the mod argument will be nil. Or it can be called with 3 integers,
in that case mod will be pointing to the given third argument. Since the optional
argument is the last argument the RPC package will also accept 2 integers as
arguments. It will pass the mod argument as nil to the RPC method.
RPC方法可以通過傳兩個integer和一個null值作為第三個引數來呼叫。在這種情況下mod引數會被設定為nil。或者可以傳遞三個integer,這樣mod會被設定為指向第三個引數。儘管可選的引數是最後的引數,RPC包任然接收傳遞兩個integer,這樣mod引數會被設定為nil。
The server offers the ServeCodec method which accepts a ServerCodec instance. It will
read requests from the codec, process the request and sends the response back to the
client using the codec. The server can execute requests concurrently. Responses
can be sent back to the client out of order.
server提供了ServerCodec方法,這個方法接收ServerCodec例項作為引數。 伺服器會使用codec讀取請求,處理請求,然後通過codec傳送迴應給客戶端。server可以併發的執行請求。response的順序可能和request的順序不一致。
//An example server which uses the JSON codec:
type CalculatorService struct {}
func (s *CalculatorService) Add(a, b int) int {
return a + b
}
func (s *CalculatorService Div(a, b int) (int, error) {
if b == 0 {
return 0, errors.New("divide by zero")
}
return a/b, nil
}
calculator := new(CalculatorService)
server := NewServer()
server.RegisterName("calculator", calculator")
l, _ := net.ListenUnix("unix", &net.UnixAddr{Net: "unix", Name: "/tmp/calculator.sock"})
for {
c, _ := l.AcceptUnix()
codec := v2.NewJSONCodec(c)
go server.ServeCodec(codec)
}
The package also supports the publish subscribe pattern through the use of subscriptions.
A method that is considered eligible for notifications must satisfy the following criteria:
- object must be exported
- method must be exported
- first method argument type must be context.Context
- method argument(s) must be exported or builtin types
- method must return the tuple Subscription, error
該軟體包還通過使用訂閱來支援釋出訂閱模式。
被認為符合通知條件的方法必須滿足以下條件:
- 物件必須匯出
- 方法必須匯出
- 第一個方法引數型別必須是context.Context
- 方法引數必須匯出或內建型別
- 方法必須返回元組訂閱,錯誤
An example method:
func (s *BlockChainService) NewBlocks(ctx context.Context) (Subscription, error) {
...
}
Subscriptions are deleted when:
- the user sends an unsubscribe request
- the connection which was used to create the subscription is closed. This can be initiated
by the client and server. The server will close the connection on an write error or when
the queue of buffered notifications gets too big.
訂閱在下面幾種情況下會被刪除
- 使用者傳送了一個取消訂閱的請求
- 建立訂閱的連線被關閉。這種情況可能由客戶端或者伺服器觸發。 伺服器在寫入出錯或者是通知佇列長度太大的時候會選擇關閉連線。
## RPC包的大致結構
網路協議 channels和Json格式的請求和迴應的編碼和解碼都是同時與服務端和客戶端打交道的類。網路協議channels主要提供連線和資料傳輸的功能。 json格式的編碼和解碼主要提供請求和迴應的序列化和反序列化功能(Json -> Go的物件)。
![image](picture/rpc_1.png)
## 原始碼解析
### server.go
server.go主要實現了RPC服務端的核心邏輯。 包括RPC方法的註冊, 讀取請求,處理請求,傳送迴應等邏輯。
server的核心資料結構是Server結構體。 services欄位是一個map,記錄了所有註冊的方法和類。 run引數是用來控制Server的執行和停止的。 codecs是一個set。 用來儲存所有的編碼解碼器,其實就是所有的連線。 codecsMu是用來保護多執行緒訪問codecs的鎖。
services欄位的value型別是service型別。 service代表了一個註冊到Server的例項,是一個物件和方法的組合。 service欄位的name代表了service的namespace, typ例項的型別, callbacks是例項的回撥方法, subscriptions是例項的訂閱方法。
type serviceRegistry map[string]*service // collection of services
type callbacks map[string]*callback // collection of RPC callbacks
type subscriptions map[string]*callback
type Server struct {
services serviceRegistry
run int32
codecsMu sync.Mutex
codecs *set.Set
}
// callback is a method callback which was registered in the server
type callback struct {
rcvr reflect.Value // receiver of method
method reflect.Method // callback
argTypes []reflect.Type // input argument types
hasCtx bool // method's first argument is a context (not included in argTypes)
errPos int // err return idx, of -1 when method cannot return error
isSubscribe bool // indication if the callback is a subscription
}
// service represents a registered object
type service struct {
name string // name for service
typ reflect.Type // receiver type
callbacks callbacks // registered handlers
subscriptions subscriptions // available subscriptions/notifications
}
Server的建立,Server建立的時候通過呼叫server.RegisterName把自己的例項註冊上來,提供一些RPC服務的元資訊。
const MetadataApi = "rpc"
// NewServer will create a new server instance with no registered handlers.
func NewServer() *Server {
server := &Server{
services: make(serviceRegistry),
codecs: set.New(),
run: 1,
}
// register a default service which will provide meta information about the RPC service such as the services and
// methods it offers.
rpcService := &RPCService{server}
server.RegisterName(MetadataApi, rpcService)
return server
}
服務註冊server.RegisterName,RegisterName方法會通過傳入的引數來建立一個service物件,如過傳入的rcvr例項沒有找到任何合適的方法,那麼會返回錯誤。 如果沒有錯誤,就把建立的service例項加入serviceRegistry。
// RegisterName will create a service for the given rcvr type under the given name. When no methods on the given rcvr
// match the criteria to be either a RPC method or a subscription an error is returned. Otherwise a new service is
// created and added to the service collection this server instance serves.
func (s *Server) RegisterName(name string, rcvr interface{}) error {
if s.services == nil {
s.services = make(serviceRegistry)
}
svc := new(service)
svc.typ = reflect.TypeOf(rcvr)
rcvrVal := reflect.ValueOf(rcvr)
if name == "" {
return fmt.Errorf("no service name for type %s", svc.typ.String())
}
//如果例項的類名不是匯出的(類名的首字母大寫),就返回錯誤。
if !isExported(reflect.Indirect(rcvrVal).Type().Name()) {
return fmt.Errorf("%s is not exported", reflect.Indirect(rcvrVal).Type().Name())
}
//通過反射資訊找到合適的callbacks 和subscriptions方法
methods, subscriptions := suitableCallbacks(rcvrVal, svc.typ)
//如果這個名字當前已經被註冊過了,那麼如果有同名的方法就用新的替代,否者直接插入。
// already a previous service register under given sname, merge methods/subscriptions
if regsvc, present := s.services[name]; present {
if len(methods) == 0 && len(subscriptions) == 0 {
return fmt.Errorf("Service %T doesn't have any suitable methods/subscriptions to expose", rcvr)
}
for _, m := range methods {
regsvc.callbacks[formatName(m.method.Name)] = m
}
for _, s := range subscriptions {
regsvc.subscriptions[formatName(s.method.Name)] = s
}
return nil
}
svc.name = name
svc.callbacks, svc.subscriptions = methods, subscriptions
if len(svc.callbacks) == 0 && len(svc.subscriptions) == 0 {
return fmt.Errorf("Service %T doesn't have any suitable methods/subscriptions to expose", rcvr)
}
s.services[svc.name] = svc
return nil
}
通過反射資訊找出合適的方法,suitableCallbacks,這個方法在utils.go裡面。 這個方法會遍歷這個型別的所有方法,找到適配RPC callback或者subscription callback型別標準的方法並返回。關於RPC的標準,請參考文件開頭的RPC標準。
// suitableCallbacks iterates over the methods of the given type. It will determine if a method satisfies the criteria
// for a RPC callback or a subscription callback and adds it to the collection of callbacks or subscriptions. See server
// documentation for a summary of these criteria.
func suitableCallbacks(rcvr reflect.Value, typ reflect.Type) (callbacks, subscriptions) {
callbacks := make(callbacks)
subscriptions := make(subscriptions)
METHODS:
for m := 0; m < typ.NumMethod(); m++ {
method := typ.Method(m)
mtype := method.Type
mname := formatName(method.Name)
if method.PkgPath != "" { // method must be exported
continue
}
var h callback
h.isSubscribe = isPubSub(mtype)
h.rcvr = rcvr
h.method = method
h.errPos = -1
firstArg := 1
numIn := mtype.NumIn()
if numIn >= 2 && mtype.In(1) == contextType {
h.hasCtx = true
firstArg = 2
}
if h.isSubscribe {
h.argTypes = make([]reflect.Type, numIn-firstArg) // skip rcvr type
for i := firstArg; i < numIn; i++ {
argType := mtype.In(i)
if isExportedOrBuiltinType(argType) {
h.argTypes[i-firstArg] = argType
} else {
continue METHODS
}
}
subscriptions[mname] = &h
continue METHODS
}
// determine method arguments, ignore first arg since it's the receiver type
// Arguments must be exported or builtin types
h.argTypes = make([]reflect.Type, numIn-firstArg)
for i := firstArg; i < numIn; i++ {
argType := mtype.In(i)
if !isExportedOrBuiltinType(argType) {
continue METHODS
}
h.argTypes[i-firstArg] = argType
}
// check that all returned values are exported or builtin types
for i := 0; i < mtype.NumOut(); i++ {
if !isExportedOrBuiltinType(mtype.Out(i)) {
continue METHODS
}
}
// when a method returns an error it must be the last returned value
h.errPos = -1
for i := 0; i < mtype.NumOut(); i++ {
if isErrorType(mtype.Out(i)) {
h.errPos = i
break
}
}
if h.errPos >= 0 && h.errPos != mtype.NumOut()-1 {
continue METHODS
}
switch mtype.NumOut() {
case 0, 1, 2:
if mtype.NumOut() == 2 && h.errPos == -1 { // method must one return value and 1 error
continue METHODS
}
callbacks[mname] = &h
}
}
return callbacks, subscriptions
}
server啟動和服務, server的啟動和服務這裡參考ipc.go中的一部分程式碼。可以看到每Accept()一個連結,就啟動一個goroutine呼叫srv.ServeCodec來進行服務,這裡也可以看出JsonCodec的功能,Codec類似於裝飾器模式,在連線外面包了一層。Codec會放在後續來介紹,這裡先簡單瞭解一下。
func (srv *Server) ServeListener(l net.Listener) error {
for {
conn, err := l.Accept()
if err != nil {
return err
}
log.Trace(fmt.Sprint("accepted conn", conn.RemoteAddr()))
go srv.ServeCodec(NewJSONCodec(conn), OptionMethodInvocation|OptionSubscriptions)
}
}
ServeCodec, 這個方法很簡單,提供了codec.Close的關閉功能。 serveRequest的第二個引數singleShot是控制長連線還是短連線的引數,如果singleShot為真,那麼處理完一個請求之後會退出。 不過我們們的serveRequest方法是一個死迴圈,不遇到異常,或者客戶端主動關閉,服務端是不會關閉的。 所以rpc提供的是長連線的功能。
// ServeCodec reads incoming requests from codec, calls the appropriate callback and writes the
// response back using the given codec. It will block until the codec is closed or the server is
// stopped. In either case the codec is closed.
func (s *Server) ServeCodec(codec ServerCodec, options CodecOption) {
defer codec.Close()
s.serveRequest(codec, false, options)
}
我們的重磅方法終於出場,serveRequest 這個方法就是Server的主要處理流程。從codec讀取請求,找到對應的方法並呼叫,然後把迴應寫入codec。
部分標準庫的程式碼可以參考網上的使用教程, sync.WaitGroup 實現了一個訊號量的功能。 Context實現上下文管理。
// serveRequest will reads requests from the codec, calls the RPC callback and
// writes the response to the given codec.
//
// If singleShot is true it will process a single request, otherwise it will handle
// requests until the codec returns an error when reading a request (in most cases
// an EOF). It executes requests in parallel when singleShot is false.
func (s *Server) serveRequest(codec ServerCodec, singleShot bool, options CodecOption) error {
var pend sync.WaitGroup
defer func() {
if err := recover(); err != nil {
const size = 64 << 10
buf := make([]byte, size)
buf = buf[:runtime.Stack(buf, false)]
log.Error(string(buf))
}
s.codecsMu.Lock()
s.codecs.Remove(codec)
s.codecsMu.Unlock()
}()
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
// if the codec supports notification include a notifier that callbacks can use
// to send notification to clients. It is thight to the codec/connection. If the
// connection is closed the notifier will stop and cancels all active subscriptions.
if options&OptionSubscriptions == OptionSubscriptions {
ctx = context.WithValue(ctx, notifierKey{}, newNotifier(codec))
}
s.codecsMu.Lock()
if atomic.LoadInt32(&s.run) != 1 { // server stopped
s.codecsMu.Unlock()
return &shutdownError{}
}
s.codecs.Add(codec)
s.codecsMu.Unlock()
// test if the server is ordered to stop
for atomic.LoadInt32(&s.run) == 1 {
reqs, batch, err := s.readRequest(codec)
if err != nil {
// If a parsing error occurred, send an error
if err.Error() != "EOF" {
log.Debug(fmt.Sprintf("read error %v\n", err))
codec.Write(codec.CreateErrorResponse(nil, err))
}
// Error or end of stream, wait for requests and tear down
//這裡主要是考慮多執行緒處理的時候等待所有的request處理完畢,
//每啟動一個go執行緒會呼叫pend.Add(1)。
//處理完成後呼叫pend.Done()會減去1。當為0的時候,Wait()方法就會返回。
pend.Wait()
return nil
}
// check if server is ordered to shutdown and return an error
// telling the client that his request failed.
if atomic.LoadInt32(&s.run) != 1 {
err = &shutdownError{}
if batch {
resps := make([]interface{}, len(reqs))
for i, r := range reqs {
resps[i] = codec.CreateErrorResponse(&r.id, err)
}
codec.Write(resps)
} else {
codec.Write(codec.CreateErrorResponse(&reqs[0].id, err))
}
return nil
}
// If a single shot request is executing, run and return immediately
//如果只執行一次,那麼執行完成後返回。
if singleShot {
if batch {
s.execBatch(ctx, codec, reqs)
} else {
s.exec(ctx, codec, reqs[0])
}
return nil
}
// For multi-shot connections, start a goroutine to serve and loop back
pend.Add(1)
//啟動執行緒對請求進行服務。
go func(reqs []*serverRequest, batch bool) {
defer pend.Done()
if batch {
s.execBatch(ctx, codec, reqs)
} else {
s.exec(ctx, codec, reqs[0])
}
}(reqs, batch)
}
return nil
}
readRequest方法,從codec讀取請求,然後根據請求查詢對應的方法組裝成requests物件。
rpcRequest是codec返回的請求型別。j
type rpcRequest struct {
service string
method string
id interface{}
isPubSub bool
params interface{}
err Error // invalid batch element
}
serverRequest進行處理之後返回的request
// serverRequest is an incoming request
type serverRequest struct {
id interface{}
svcname string
callb *callback
args []reflect.Value
isUnsubscribe bool
err Error
}
readRequest方法,從codec讀取請求,對請求進行處理生成serverRequest物件返回。
// readRequest requests the next (batch) request from the codec. It will return the collection
// of requests, an indication if the request was a batch, the invalid request identifier and an
// error when the request could not be read/parsed.
func (s *Server) readRequest(codec ServerCodec) ([]*serverRequest, bool, Error) {
reqs, batch, err := codec.ReadRequestHeaders()
if err != nil {
return nil, batch, err
}
requests := make([]*serverRequest, len(reqs))
// 根據reqs構建requests
// verify requests
for i, r := range reqs {
var ok bool
var svc *service
if r.err != nil {
requests[i] = &serverRequest{id: r.id, err: r.err}
continue
}
//如果請求是傳送/訂閱方面的請求,而且方法名稱有_unsubscribe字尾。
if r.isPubSub && strings.HasSuffix(r.method, unsubscribeMethodSuffix) {
requests[i] = &serverRequest{id: r.id, isUnsubscribe: true}
argTypes := []reflect.Type{reflect.TypeOf("")} // expect subscription id as first arg
if args, err := codec.ParseRequestArguments(argTypes, r.params); err == nil {
requests[i].args = args
} else {
requests[i].err = &invalidParamsError{err.Error()}
}
continue
}
//如果沒有註冊這個服務。
if svc, ok = s.services[r.service]; !ok { // rpc method isn't available
requests[i] = &serverRequest{id: r.id, err: &methodNotFoundError{r.service, r.method}}
continue
}
//如果是釋出和訂閱模式。 呼叫訂閱方法。
if r.isPubSub { // eth_subscribe, r.method contains the subscription method name
if callb, ok := svc.subscriptions[r.method]; ok {
requests[i] = &serverRequest{id: r.id, svcname: svc.name, callb: callb}
if r.params != nil && len(callb.argTypes) > 0 {
argTypes := []reflect.Type{reflect.TypeOf("")}
argTypes = append(argTypes, callb.argTypes...)
if args, err := codec.ParseRequestArguments(argTypes, r.params); err == nil {
requests[i].args = args[1:] // first one is service.method name which isn't an actual argument
} else {
requests[i].err = &invalidParamsError{err.Error()}
}
}
} else {
requests[i] = &serverRequest{id: r.id, err: &methodNotFoundError{r.method, r.method}}
}
continue
}
if callb, ok := svc.callbacks[r.method]; ok { // lookup RPC method
requests[i] = &serverRequest{id: r.id, svcname: svc.name, callb: callb}
if r.params != nil && len(callb.argTypes) > 0 {
if args, err := codec.ParseRequestArguments(callb.argTypes, r.params); err == nil {
requests[i].args = args
} else {
requests[i].err = &invalidParamsError{err.Error()}
}
}
continue
}
requests[i] = &serverRequest{id: r.id, err: &methodNotFoundError{r.service, r.method}}
}
return requests, batch, nil
}
exec和execBatch方法,呼叫s.handle方法對request進行處理。
// exec executes the given request and writes the result back using the codec.
func (s *Server) exec(ctx context.Context, codec ServerCodec, req *serverRequest) {
var response interface{}
var callback func()
if req.err != nil {
response = codec.CreateErrorResponse(&req.id, req.err)
} else {
response, callback = s.handle(ctx, codec, req)
}
if err := codec.Write(response); err != nil {
log.Error(fmt.Sprintf("%v\n", err))
codec.Close()
}
// when request was a subscribe request this allows these subscriptions to be actived
if callback != nil {
callback()
}
}
// execBatch executes the given requests and writes the result back using the codec.
// It will only write the response back when the last request is processed.
func (s *Server) execBatch(ctx context.Context, codec ServerCodec, requests []*serverRequest) {
responses := make([]interface{}, len(requests))
var callbacks []func()
for i, req := range requests {
if req.err != nil {
responses[i] = codec.CreateErrorResponse(&req.id, req.err)
} else {
var callback func()
if responses[i], callback = s.handle(ctx, codec, req); callback != nil {
callbacks = append(callbacks, callback)
}
}
}
if err := codec.Write(responses); err != nil {
log.Error(fmt.Sprintf("%v\n", err))
codec.Close()
}
// when request holds one of more subscribe requests this allows these subscriptions to be activated
for _, c := range callbacks {
c()
}
}
handle方法,執行一個request,然後返回response
// handle executes a request and returns the response from the callback.
func (s *Server) handle(ctx context.Context, codec ServerCodec, req *serverRequest) (interface{}, func()) {
if req.err != nil {
return codec.CreateErrorResponse(&req.id, req.err), nil
}
//如果是取消訂閱的訊息。NotifierFromContext(ctx)獲取之前我們存入ctx的notifier。
if req.isUnsubscribe { // cancel subscription, first param must be the subscription id
if len(req.args) >= 1 && req.args[0].Kind() == reflect.String {
notifier, supported := NotifierFromContext(ctx)
if !supported { // interface doesn't support subscriptions (e.g. http)
return codec.CreateErrorResponse(&req.id, &callbackError{ErrNotificationsUnsupported.Error()}), nil
}
subid := ID(req.args[0].String())
if err := notifier.unsubscribe(subid); err != nil {
return codec.CreateErrorResponse(&req.id, &callbackError{err.Error()}), nil
}
return codec.CreateResponse(req.id, true), nil
}
return codec.CreateErrorResponse(&req.id, &invalidParamsError{"Expected subscription id as first argument"}), nil
}
//如果是訂閱訊息。 那麼建立訂閱。並啟用訂閱。
if req.callb.isSubscribe {
subid, err := s.createSubscription(ctx, codec, req)
if err != nil {
return codec.CreateErrorResponse(&req.id, &callbackError{err.Error()}), nil
}
// active the subscription after the sub id was successfully sent to the client
activateSub := func() {
notifier, _ := NotifierFromContext(ctx)
notifier.activate(subid, req.svcname)
}
return codec.CreateResponse(req.id, subid), activateSub
}
// regular RPC call, prepare arguments
if len(req.args) != len(req.callb.argTypes) {
rpcErr := &invalidParamsError{fmt.Sprintf("%s%s%s expects %d parameters, got %d",
req.svcname, serviceMethodSeparator, req.callb.method.Name,
len(req.callb.argTypes), len(req.args))}
return codec.CreateErrorResponse(&req.id, rpcErr), nil
}
arguments := []reflect.Value{req.callb.rcvr}
if req.callb.hasCtx {
arguments = append(arguments, reflect.ValueOf(ctx))
}
if len(req.args) > 0 {
arguments = append(arguments, req.args...)
}
//呼叫提供的rpc方法,並獲取reply
// execute RPC method and return result
reply := req.callb.method.Func.Call(arguments)
if len(reply) == 0 {
return codec.CreateResponse(req.id, nil), nil
}
if req.callb.errPos >= 0 { // test if method returned an error
if !reply[req.callb.errPos].IsNil() {
e := reply[req.callb.errPos].Interface().(error)
res := codec.CreateErrorResponse(&req.id, &callbackError{e.Error()})
return res, nil
}
}
return codec.CreateResponse(req.id, reply[0].Interface()), nil
}
### subscription.go 釋出訂閱模式。
在之前的server.go中就有出現了一些釋出訂閱模式的程式碼, 在這裡集中闡述一下。
我們在serveRequest的程式碼中,就有這樣的程式碼。
如果codec支援, 可以通過一個叫notifier的物件執行回撥函式傳送訊息給客戶端。
他和codec/connection關係很緊密。 如果連線被關閉,那麼notifier會關閉,並取消掉所有啟用的訂閱。
// if the codec supports notification include a notifier that callbacks can use
// to send notification to clients. It is thight to the codec/connection. If the
// connection is closed the notifier will stop and cancels all active subscriptions.
if options&OptionSubscriptions == OptionSubscriptions {
ctx = context.WithValue(ctx, notifierKey{}, newNotifier(codec))
}
在服務一個客戶端連線時候,呼叫newNotifier方法建立了一個notifier物件儲存到ctx中。可以觀察到Notifier物件儲存了codec的例項,也就是說Notifier物件儲存了網路連線,用來在需要的時候傳送資料。
// newNotifier creates a new notifier that can be used to send subscription
// notifications to the client.
func newNotifier(codec ServerCodec) *Notifier {
return &Notifier{
codec: codec,
active: make(map[ID]*Subscription),
inactive: make(map[ID]*Subscription),
}
}
然後在handle方法中, 我們處理一類特殊的方法,這種方法被標識為isSubscribe. 呼叫createSubscription方法建立了了一個Subscription並呼叫notifier.activate方法儲存到notifier的啟用佇列裡面。 程式碼裡面有一個技巧。 這個方法呼叫完成後並沒有直接啟用subscription,而是把啟用部分的程式碼作為一個函式返回回去。然後在exec或者execBatch程式碼裡面等待codec.CreateResponse(req.id, subid)這個response被髮送給客戶端之後被呼叫。避免客戶端還沒有收到subscription ID的時候就收到了subscription資訊。
if req.callb.isSubscribe {
subid, err := s.createSubscription(ctx, codec, req)
if err != nil {
return codec.CreateErrorResponse(&req.id, &callbackError{err.Error()}), nil
}
// active the subscription after the sub id was successfully sent to the client
activateSub := func() {
notifier, _ := NotifierFromContext(ctx)
notifier.activate(subid, req.svcname)
}
return codec.CreateResponse(req.id, subid), activateSub
}
createSubscription方法會呼叫指定的註冊上來的方法,並得到迴應。
// createSubscription will call the subscription callback and returns the subscription id or error.
func (s *Server) createSubscription(ctx context.Context, c ServerCodec, req *serverRequest) (ID, error) {
// subscription have as first argument the context following optional arguments
args := []reflect.Value{req.callb.rcvr, reflect.ValueOf(ctx)}
args = append(args, req.args...)
reply := req.callb.method.Func.Call(args)
if !reply[1].IsNil() { // subscription creation failed
return "", reply[1].Interface().(error)
}
return reply[0].Interface().(*Subscription).ID, nil
}
在來看看我們的activate方法,這個方法啟用了subscription。 subscription在subscription ID被髮送給客戶端之後被啟用,避免客戶端還沒有收到subscription ID的時候就收到了subscription資訊。
// activate enables a subscription. Until a subscription is enabled all
// notifications are dropped. This method is called by the RPC server after
// the subscription ID was sent to client. This prevents notifications being
// send to the client before the subscription ID is send to the client.
func (n *Notifier) activate(id ID, namespace string) {
n.subMu.Lock()
defer n.subMu.Unlock()
if sub, found := n.inactive[id]; found {
sub.namespace = namespace
n.active[id] = sub
delete(n.inactive, id)
}
}
我們再來看一個取消訂閱的函式
// unsubscribe a subscription.
// If the subscription could not be found ErrSubscriptionNotFound is returned.
func (n *Notifier) unsubscribe(id ID) error {
n.subMu.Lock()
defer n.subMu.Unlock()
if s, found := n.active[id]; found {
close(s.err)
delete(n.active, id)
return nil
}
return ErrSubscriptionNotFound
}
最後是一個傳送訂閱的函式,呼叫這個函式把資料傳送到客戶端, 這個也比較簡單。
// Notify sends a notification to the client with the given data as payload.
// If an error occurs the RPC connection is closed and the error is returned.
func (n *Notifier) Notify(id ID, data interface{}) error {
n.subMu.RLock()
defer n.subMu.RUnlock()
sub, active := n.active[id]
if active {
notification := n.codec.CreateNotification(string(id), sub.namespace, data)
if err := n.codec.Write(notification); err != nil {
n.codec.Close()
return err
}
}
return nil
}
如何使用建議通過subscription_test.go的TestNotifications來檢視完整的流程。
### client.go RPC客戶端原始碼分析。
客戶端的主要功能是把請求傳送到服務端,然後接收回應,再把迴應傳遞給呼叫者。
客戶端的資料結構
// Client represents a connection to an RPC server.
type Client struct {
idCounter uint32
//生成連線的函式,客戶端會呼叫這個函式生成一個網路連線物件。
connectFunc func(ctx context.Context) (net.Conn, error)
//HTTP協議和非HTTP協議有不同的處理流程, HTTP協議不支援長連線, 只支援一個請求對應一個迴應的這種模式,同時也不支援釋出/訂閱模式。
isHTTP bool
// writeConn is only safe to access outside dispatch, with the
// write lock held. The write lock is taken by sending on
// requestOp and released by sending on sendDone.
//通過這裡的註釋可以看到,writeConn是呼叫這用來寫入請求的網路連線物件,
//只有在dispatch方法外面呼叫才是安全的,而且需要通過給requestOp佇列傳送請求來獲取鎖,
//獲取鎖之後就可以把請求寫入網路,寫入完成後傳送請求給sendDone佇列來釋放鎖,供其它的請求使用。
writeConn net.Conn
// for dispatch
//下面有很多的channel,channel一般來說是goroutine之間用來通訊的通道,後續會隨著程式碼介紹channel是如何使用的。
close chan struct{}
didQuit chan struct{} // closed when client quits
reconnected chan net.Conn // where write/reconnect sends the new connection
readErr chan error // errors from read
readResp chan []*jsonrpcMessage // valid messages from read
requestOp chan *requestOp // for registering response IDs
sendDone chan error // signals write completion, releases write lock
respWait map[string]*requestOp // active requests
subs map[string]*ClientSubscription // active subscriptions
}
newClient, 新建一個客戶端。 通過呼叫connectFunc方法來獲取一個網路連線,如果網路連線是httpConn物件的化,那麼isHTTP設定為true。然後是物件的初始化, 如果是HTTP連線的化,直接返回,否者就啟動一個goroutine呼叫dispatch方法。 dispatch方法是整個client的指揮中心,通過上面提到的channel來和其他的goroutine來進行通訊,獲取資訊,根據資訊做出各種決策。後續會詳細介紹dispatch。 因為HTTP的呼叫方式非常簡單, 這裡先對HTTP的方式做一個簡單的闡述。
func newClient(initctx context.Context, connectFunc func(context.Context) (net.Conn, error)) (*Client, error) {
conn, err := connectFunc(initctx)
if err != nil {
return nil, err
}
_, isHTTP := conn.(*httpConn)
c := &Client{
writeConn: conn,
isHTTP: isHTTP,
connectFunc: connectFunc,
close: make(chan struct{}),
didQuit: make(chan struct{}),
reconnected: make(chan net.Conn),
readErr: make(chan error),
readResp: make(chan []*jsonrpcMessage),
requestOp: make(chan *requestOp),
sendDone: make(chan error, 1),
respWait: make(map[string]*requestOp),
subs: make(map[string]*ClientSubscription),
}
if !isHTTP {
go c.dispatch(conn)
}
return c, nil
}
請求呼叫通過呼叫client的 Call方法來進行RPC呼叫。
// Call performs a JSON-RPC call with the given arguments and unmarshals into
// result if no error occurred.
//
// The result must be a pointer so that package json can unmarshal into it. You
// can also pass nil, in which case the result is ignored.
返回值必須是一個指標,這樣才能把json值轉換成物件。 如果你不關心返回值,也可以通過傳nil來忽略。
func (c *Client) Call(result interface{}, method string, args ...interface{}) error {
ctx := context.Background()
return c.CallContext(ctx, result, method, args...)
}
func (c *Client) CallContext(ctx context.Context, result interface{}, method string, args ...interface{}) error {
msg, err := c.newMessage(method, args...)
if err != nil {
return err
}
//構建了一個requestOp物件。 resp是讀取返回的佇列,佇列的長度是1。
op := &requestOp{ids: []json.RawMessage{msg.ID}, resp: make(chan *jsonrpcMessage, 1)}
if c.isHTTP {
err = c.sendHTTP(ctx, op, msg)
} else {
err = c.send(ctx, op, msg)
}
if err != nil {
return err
}
// dispatch has accepted the request and will close the channel it when it quits.
switch resp, err := op.wait(ctx); {
case err != nil:
return err
case resp.Error != nil:
return resp.Error
case len(resp.Result) == 0:
return ErrNoResult
default:
return json.Unmarshal(resp.Result, &result)
}
}
sendHTTP,這個方法直接呼叫doRequest方法進行請求拿到迴應。然後寫入到resp佇列就返回了。
func (c *Client) sendHTTP(ctx context.Context, op *requestOp, msg interface{}) error {
hc := c.writeConn.(*httpConn)
respBody, err := hc.doRequest(ctx, msg)
if err != nil {
return err
}
defer respBody.Close()
var respmsg jsonrpcMessage
if err := json.NewDecoder(respBody).Decode(&respmsg); err != nil {
return err
}
op.resp <- &respmsg
return nil
}
在看看上面的另一個方法 op.wait()方法,這個方法會檢視兩個佇列的資訊。如果是http那麼從resp佇列獲取到迴應就會直接返回。 這樣整個HTTP的請求過程就完成了。 中間沒有涉及到多執行緒問題,都在一個執行緒內部完成了。
func (op *requestOp) wait(ctx context.Context) (*jsonrpcMessage, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case resp := <-op.resp:
return resp, op.err
}
}
如果不是HTTP請求呢。 那處理的流程就比較複雜了, 還記得如果不是HTTP請求。在newClient的時候是啟動了一個goroutine 呼叫了dispatch方法。 我們先看非http的 send方法。
從註釋來看。 這個方法把op寫入到requestOp這個佇列,注意的是這個佇列是沒有緩衝區的,也就是說如果這個時候這個佇列沒有人處理的化,這個呼叫是會阻塞在這裡的。 這就相當於一把鎖,如果傳送op到requestOp成功了就拿到了鎖,可以繼續下一步,下一步是呼叫write方法把請求的全部內容傳送到網路上。然後傳送訊息給sendDone佇列。sendDone可以看成是鎖的釋放,後續在dispatch方法裡面會詳細分析這個過程。 然後返回。返回之後方法會阻塞在op.wait方法裡面。直到從op.resp佇列收到一個迴應,或者是收到一個ctx.Done()訊息(這個訊息一般會在完成或者是強制退出的時候獲取到。)
// send registers op with the dispatch loop, then sends msg on the connection.
// if sending fails, op is deregistered.
func (c *Client) send(ctx context.Context, op *requestOp, msg interface{}) error {
select {
case c.requestOp <- op:
log.Trace("", "msg", log.Lazy{Fn: func() string {
return fmt.Sprint("sending ", msg)
}})
err := c.write(ctx, msg)
c.sendDone <- err
return err
case <-ctx.Done():
// This can happen if the client is overloaded or unable to keep up with
// subscription notifications.
return ctx.Err()
case <-c.didQuit:
//已經退出,可能被呼叫了Close
return ErrClientQuit
}
}
dispatch方法
// dispatch is the main loop of the client.
// It sends read messages to waiting calls to Call and BatchCall
// and subscription notifications to registered subscriptions.
func (c *Client) dispatch(conn net.Conn) {
// Spawn the initial read loop.
go c.read(conn)
var (
lastOp *requestOp // tracks last send operation
requestOpLock = c.requestOp // nil while the send lock is held
reading = true // if true, a read loop is running
)
defer close(c.didQuit)
defer func() {
c.closeRequestOps(ErrClientQuit)
conn.Close()
if reading {
// Empty read channels until read is dead.
for {
select {
case <-c.readResp:
case <-c.readErr:
return
}
}
}
}()
for {
select {
case <-c.close:
return
// Read path.
case batch := <-c.readResp:
//讀取到一個迴應。呼叫相應的方法處理
for _, msg := range batch {
switch {
case msg.isNotification():
log.Trace("", "msg", log.Lazy{Fn: func() string {
return fmt.Sprint("<-readResp: notification ", msg)
}})
c.handleNotification(msg)
case msg.isResponse():
log.Trace("", "msg", log.Lazy{Fn: func() string {
return fmt.Sprint("<-readResp: response ", msg)
}})
c.handleResponse(msg)
default:
log.Debug("", "msg", log.Lazy{Fn: func() string {
return fmt.Sprint("<-readResp: dropping weird message", msg)
}})
// TODO: maybe close
}
}
case err := <-c.readErr:
//接收到讀取失敗資訊,這個是read執行緒傳遞過來的。
log.Debug(fmt.Sprintf("<-readErr: %v", err))
c.closeRequestOps(err)
conn.Close()
reading = false
case newconn := <-c.reconnected:
//接收到一個重連線資訊
log.Debug(fmt.Sprintf("<-reconnected: (reading=%t) %v", reading, conn.RemoteAddr()))
if reading {
//等待之前的連線讀取完成。
// Wait for the previous read loop to exit. This is a rare case.
conn.Close()
<-c.readErr
}
//開啟閱讀的goroutine
go c.read(newconn)
reading = true
conn = newconn
// Send path.
case op := <-requestOpLock:
// Stop listening for further send ops until the current one is done.
//接收到一個requestOp訊息,那麼設定requestOpLock為空,
//這個時候如果有其他人也希望傳送op到requestOp,會因為沒有人處理而阻塞。
requestOpLock = nil
lastOp = op
//把這個op加入等待佇列。
for _, id := range op.ids {
c.respWait[string(id)] = op
}
case err := <-c.sendDone:
//當op的請求資訊已經傳送到網路上。會傳送資訊到sendDone。如果傳送過程出錯,那麼err !=nil。
if err != nil {
// Remove response handlers for the last send. We remove those here
// because the error is already handled in Call or BatchCall. When the
// read loop goes down, it will signal all other current operations.
//把所有的id從等待佇列刪除。
for _, id := range lastOp.ids {
delete(c.respWait, string(id))
}
}
// Listen for send ops again.
//重新開始處理requestOp的訊息。
requestOpLock = c.requestOp
lastOp = nil
}
}
}
下面通過下面這種圖來說明dispatch的主要流程。下面圖片中圓形是執行緒。 藍色矩形是channel。 箭頭代表了channel的資料流動方向。
![image](picture/rpc_2.png)
- 多執行緒序列傳送請求到網路上的流程 首先傳送requestOp請求到dispatch獲取到鎖, 然後把請求資訊寫入到網路,然後傳送sendDone資訊到dispatch解除鎖。 通過requestOp和sendDone這兩個channel以及dispatch程式碼的配合完成了序列的傳送請求到網路上的功能。
- 讀取返回資訊然後返回給呼叫者的流程。 把請求資訊傳送到網路上之後, 內部的goroutine read會持續不斷的從網路上讀取資訊。 read讀取到返回資訊之後,通過readResp佇列傳送給dispatch。 dispatch查詢到對應的呼叫者,然後把返回資訊寫入呼叫者的resp佇列中。完成返回資訊的流程。
- 重連線流程。 重連線在外部呼叫者寫入失敗的情況下被外部呼叫者主動呼叫。 呼叫完成後傳送新的連線給dispatch。 dispatch收到新的連線之後,會終止之前的連線,然後啟動新的read goroutine來從新的連線上讀取資訊。
- 關閉流程。 呼叫者呼叫Close方法,Close方法會寫入資訊到close佇列。 dispatch接收到close資訊之後。 關閉didQuit佇列,關閉連線,等待read goroutine停止。 所有等待在didQuit佇列上面的客戶端呼叫全部返回。
#### 客戶端 訂閱模式的特殊處理
上面提到的主要流程是方法呼叫的流程。 以太坊的RPC框架還支援釋出和訂閱的模式。
我們先看看訂閱的方法,以太坊提供了幾種主要service的訂閱方式(EthSubscribe ShhSubscribe).同時也提供了自定義服務的訂閱方法(Subscribe),
// EthSubscribe registers a subscripion under the "eth" namespace.
func (c *Client) EthSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
return c.Subscribe(ctx, "eth", channel, args...)
}
// ShhSubscribe registers a subscripion under the "shh" namespace.
func (c *Client) ShhSubscribe(ctx context.Context, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
return c.Subscribe(ctx, "shh", channel, args...)
}
// Subscribe calls the "<namespace>_subscribe" method with the given arguments,
// registering a subscription. Server notifications for the subscription are
// sent to the given channel. The element type of the channel must match the
// expected type of content returned by the subscription.
//
// The context argument cancels the RPC request that sets up the subscription but has no
// effect on the subscription after Subscribe has returned.
//
// Slow subscribers will be dropped eventually. Client buffers up to 8000 notifications
// before considering the subscriber dead. The subscription Err channel will receive
// ErrSubscriptionQueueOverflow. Use a sufficiently large buffer on the channel or ensure
// that the channel usually has at least one reader to prevent this issue.
//Subscribe會使用傳入的引數呼叫"<namespace>_subscribe"方法來訂閱指定的訊息。
//伺服器的通知會寫入channel引數指定的佇列。 channel引數必須和返回的型別相同。
//ctx引數可以用來取消RPC的請求,但是如果訂閱已經完成就不會有效果了。
//處理速度太慢的訂閱者的訊息會被刪除,每個客戶端有8000個訊息的快取。
func (c *Client) Subscribe(ctx context.Context, namespace string, channel interface{}, args ...interface{}) (*ClientSubscription, error) {
// Check type of channel first.
chanVal := reflect.ValueOf(channel)
if chanVal.Kind() != reflect.Chan || chanVal.Type().ChanDir()&reflect.SendDir == 0 {
panic("first argument to Subscribe must be a writable channel")
}
if chanVal.IsNil() {
panic("channel given to Subscribe must not be nil")
}
if c.isHTTP {
return nil, ErrNotificationsUnsupported
}
msg, err := c.newMessage(namespace+subscribeMethodSuffix, args...)
if err != nil {
return nil, err
}
//requestOp的引數和Call呼叫的不一樣。 多了一個引數sub.
op := &requestOp{
ids: []json.RawMessage{msg.ID},
resp: make(chan *jsonrpcMessage),
sub: newClientSubscription(c, namespace, chanVal),
}
// Send the subscription request.
// The arrival and validity of the response is signaled on sub.quit.
if err := c.send(ctx, op, msg); err != nil {
return nil, err
}
if _, err := op.wait(ctx); err != nil {
return nil, err
}
return op.sub, nil
}
newClientSubscription方法,這個方法建立了一個新的物件ClientSubscription,這個物件把傳入的channel引數儲存起來。 然後自己又建立了三個chan物件。後續會對詳細介紹這三個chan物件
func newClientSubscription(c *Client, namespace string, channel reflect.Value) *ClientSubscription {
sub := &ClientSubscription{
client: c,
namespace: namespace,
etype: channel.Type().Elem(),
channel: channel,
quit: make(chan struct{}),
err: make(chan error, 1),
in: make(chan json.RawMessage),
}
return sub
}
從上面的程式碼可以看出。訂閱過程根Call過程差不多,構建一個訂閱請求。呼叫send傳送到網路上,然後等待返回。 我們通過dispatch對返回結果的處理來看看訂閱和Call的不同。
func (c *Client) handleResponse(msg *jsonrpcMessage) {
op := c.respWait[string(msg.ID)]
if op == nil {
log.Debug(fmt.Sprintf("unsolicited response %v", msg))
return
}
delete(c.respWait, string(msg.ID))
// For normal responses, just forward the reply to Call/BatchCall.
如果op.sub是nil,普通的RPC請求,這個欄位的值是空白的,只有訂閱請求才有值。
if op.sub == nil {
op.resp <- msg
return
}
// For subscription responses, start the subscription if the server
// indicates success. EthSubscribe gets unblocked in either case through
// the op.resp channel.
defer close(op.resp)
if msg.Error != nil {
op.err = msg.Error
return
}
if op.err = json.Unmarshal(msg.Result, &op.sub.subid); op.err == nil {
//啟動一個新的goroutine 並把op.sub.subid記錄起來。
go op.sub.start()
c.subs[op.sub.subid] = op.sub
}
}
op.sub.start方法。 這個goroutine專門用來處理訂閱訊息。主要的功能是從in佇列裡面獲取訂閱訊息,然後把訂閱訊息放到buffer裡面。 如果能夠資料能夠傳送。就從buffer裡面傳送一些資料給使用者傳入的那個channel。 如果buffer超過指定的大小,就丟棄。
func (sub *ClientSubscription) start() {
sub.quitWithError(sub.forward())
}
func (sub *ClientSubscription) forward() (err error, unsubscribeServer bool) {
cases := []reflect.SelectCase{
{Dir: reflect.SelectRecv, Chan: reflect.ValueOf(sub.quit)},
{Dir: reflect.SelectRecv, Chan: reflect.ValueOf(sub.in)},
{Dir: reflect.SelectSend, Chan: sub.channel},
}
buffer := list.New()
defer buffer.Init()
for {
var chosen int
var recv reflect.Value
if buffer.Len() == 0 {
// Idle, omit send case.
chosen, recv, _ = reflect.Select(cases[:2])
} else {
// Non-empty buffer, send the first queued item.
cases[2].Send = reflect.ValueOf(buffer.Front().Value)
chosen, recv, _ = reflect.Select(cases)
}
switch chosen {
case 0: // <-sub.quit
return nil, false
case 1: // <-sub.in
val, err := sub.unmarshal(recv.Interface().(json.RawMessage))
if err != nil {
return err, true
}
if buffer.Len() == maxClientSubscriptionBuffer {
return ErrSubscriptionQueueOverflow, true
}
buffer.PushBack(val)
case 2: // sub.channel<-
cases[2].Send = reflect.Value{} // Don't hold onto the value.
buffer.Remove(buffer.Front())
}
}
}
當接收到一條Notification訊息的時候會呼叫handleNotification方法。會把訊息傳送給in佇列。
func (c *Client) handleNotification(msg *jsonrpcMessage) {
if !strings.HasSuffix(msg.Method, notificationMethodSuffix) {
log.Debug(fmt.Sprint("dropping non-subscription message: ", msg))
return
}
var subResult struct {
ID string `json:"subscription"`
Result json.RawMessage `json:"result"`
}
if err := json.Unmarshal(msg.Params, &subResult); err != nil {
log.Debug(fmt.Sprint("dropping invalid subscription message: ", msg))
return
}
if c.subs[subResult.ID] != nil {
c.subs[subResult.ID].deliver(subResult.Result)
}
}
func (sub *ClientSubscription) deliver(result json.RawMessage) (ok bool) {
select {
case sub.in <- result:
return true
case <-sub.quit:
return false
}
}
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