第一部分: http://www.cnblogs.com/cgzl/p/8478993.html
第二部分: http://www.cnblogs.com/cgzl/p/8481825.html
由於本文主要是講VSCode開發等, 所以相關等一些angular/.net core的知識就相對少講點.
我把需求改一下, 如圖:
由於efcore目前還是使用中間表來建立多對多的關係, 所以分類標籤這個需求就沒什麼特別的了, 就去掉吧. 還有電視劇分季這個技術上也是重複的, 也刪掉.
目前只剩下電視臺和電視劇的維護, 還剩下的知識點是:
- 集合的CRUD操作
- 對專案結構進行整理, 使用Unit Of Work 以及 Repository 模式
- 上傳檔案
由於CRUD畫面做起來比較簡單, 我相信大家使用該技術的都會, 所以我直接把我寫完的程式碼傳上來. 此時頁面的操作效果請看視訊:
這時的程式碼:
https://pan.baidu.com/s/1egCmuNT0OxJNwkz0OQ72kA
這裡面又一個比較常見的問題, 就是
針對集合的增刪改:
上述業務的電視劇的增刪改就會出現這種情況:
資料庫裡面原來有4條資料, 而前臺操作完, 刪除了第3條資料, 並且增加了一條資料, 其餘資料的內容可能有變化.
這種集合類增刪改的思路應該是這樣的:
1.從傳進來的集合找出所有新新增的資料(新新增的資料Id通常並不存在, 這是條件), 放在一個臨時的集合, 然後新增到context.
2.從資料庫集合找出所有需要刪除的資料(有一些id在傳進來的集合找不到的就是), 放在一個集合, 然後從conetxt一次性移除.
3.兩個集合都有的資料就是隻需要修改內容的資料, 更新即可.
下面開始實現這個功能:
首先確保Put方法裡, 把電視臺下所有的電視劇都讀取出來:
接下來, 找到MappingProfile.cs, 使用AutoMapper來實現這個功能.
首先要忽略預設的集合對映:
然後呼叫AfterMap方法做後期手動處理, 程式碼的意思大概是這樣:
或者, 也可以用Linq做一些重構:
回到畫面試一下編輯功能:
然後新增和刪除:
檢視結果:
OK.
專案重構
下面, 我們使用Unit Of Work以及Repository Pattern對專案進行重構:
由於這部分也很簡單, 並且也不是這篇文章的重點, 我就直接貼出重構後的程式碼吧:
Database/TvRepostiory.cs:
using System.Collections.Generic; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Tv.Models; namespace Tv.Database { public class TvRepository : ITvRepostitory { private readonly TvContext context; public TvRepository(TvContext context) { this.context = context; } public async Task<List<TvNetwork>> GetTvNetworksAsync() { return await context.TvNetworks.Include(x => x.TvShows).ToListAsync(); } public async Task<TvNetwork> GetTvNetworkByIdAsync(int id, bool includeRelated = true) { if (includeRelated) { return await context.TvNetworks.Include(x => x.TvShows).SingleOrDefaultAsync(x => x.Id == id); } return await context.TvNetworks.FindAsync(id); } public void AddTvNetwork(TvNetwork model) { context.TvNetworks.Add(model); } public void RemoveTvNetwork(TvNetwork model) { context.TvNetworks.Remove(model); } } }
Database/ITvRepository.cs:
using System.Collections.Generic; using System.Threading.Tasks; using Tv.Models; namespace Tv.Database { public interface ITvRepostitory { Task<List<TvNetwork>> GetTvNetworksAsync(); Task<TvNetwork> GetTvNetworkByIdAsync(int id, bool includeRelated = true); void AddTvNetwork(TvNetwork model); void RemoveTvNetwork(TvNetwork model); } }
Database/UnitOfWork.cs:
using System.Threading.Tasks; namespace Tv.Database { public class UnitOfWork : IUnitOfWork { private readonly TvContext context; public UnitOfWork(TvContext context) { this.context = context; } public async Task SaveAsync() { await context.SaveChangesAsync(); } } }
Database/IUnitOfWork.cs:
using System.Threading.Tasks; namespace Tv.Database { public interface IUnitOfWork { Task SaveAsync(); } }
Startup.cs:
public void ConfigureServices(IServiceCollection services) { services.AddAutoMapper(); // services.AddDbContext<TvContext>(opt => opt.UseSqlServer(Configuration["ConnectionStrings:Default"])); services.AddDbContext<TvContext>(opt => opt.UseSqlServer(Configuration.GetConnectionString("Default"))); services.AddScoped<ITvRepostitory, TvRepository>(); services.AddScoped<IUnitOfWork, UnitOfWork>(); services.AddMvc(); }
TvController.cs:
using System.Collections.Generic; using System.Threading.Tasks; using AutoMapper; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; using Tv.Database; using Tv.Models; using Tv.ViewModels; namespace Tv.Controllers { public class TvController : Controller { private readonly ITvRepostitory repostiory; private readonly IUnitOfWork unitOfWork; private readonly IMapper mapper; public TvController(ITvRepostitory repostiory, IUnitOfWork unitOfWork, IMapper mapper) { this.repostiory = repostiory; this.unitOfWork = unitOfWork; this.mapper = mapper; } [HttpGet("api/tvnetworks")] public async Task<IEnumerable<TvNetworkViewModel>> GetTvNetworks() { var models = await repostiory.GetTvNetworksAsync(); var vms = mapper.Map<List<TvNetwork>, List<TvNetworkViewModel>>(models); return vms; } [HttpGet("api/tvnetworks/{id}")] public async Task<IActionResult> Get(int id) { var model = await repostiory.GetTvNetworkByIdAsync(id); var vm = mapper.Map<TvNetwork, TvNetworkViewModel>(model); return Ok(vm); } [HttpPost("api/tvnetworks")] public async Task<IActionResult> Post([FromBody]TvNetworkUpdateViewModel vm) { if (!ModelState.IsValid) { return BadRequest(ModelState); } var model = mapper.Map<TvNetworkUpdateViewModel, TvNetwork>(vm); repostiory.AddTvNetwork(model); await unitOfWork.SaveAsync(); var result = mapper.Map<TvNetwork, TvNetworkViewModel>(model); return Ok(result); } [HttpPut("api/tvnetworks/{id}")] public async Task<IActionResult> Put(int id, [FromBody]TvNetworkUpdateViewModel vm) { if (!ModelState.IsValid) { return BadRequest(ModelState); } var dbModel = await repostiory.GetTvNetworkByIdAsync(id); if (dbModel == null) { return NotFound(); } var model = mapper.Map<TvNetworkUpdateViewModel, TvNetwork>(vm, dbModel); await unitOfWork.SaveAsync(); var result = mapper.Map<TvNetwork, TvNetworkViewModel>(model); return Ok(result); } [HttpDelete("api/tvnetworks/{id}")] public async Task<IActionResult> Delete(int id) { var model = await repostiory.GetTvNetworkByIdAsync(id, includeRelated: false); if (model == null) { return NotFound(); } repostiory.RemoveTvNetwork(model); await unitOfWork.SaveAsync(); return NoContent(); } } }
再操作下畫面, 沒有任何問題.
今天先寫到這, VSCode的開發速度還是非常快的.
還剩下最後一部分--上傳檔案.