目錄
目錄
- 實現開發板的GIF圖片運用和觸控式螢幕使用
- 標頭檔案
- 全域性變數
- 函式呼叫
- 主函式
實現開發板的GIF圖片運用和觸控式螢幕使用
/*******************************************************************
* file name: GifDisplay
* author : 17666589210@163.com
* date : 2024-05-14
* function : The application of animation and touch screen display for LCD screens
* note : None
* version : 1.0
* CopyRight (c) 2024 17666589210@163.com Right Reseverd
*******************************************************************/
標頭檔案
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
#include "jpeglib.h"
#include <linux/input.h>
全域性變數
int x, y;
int cnt = 0;
int *lcd_mp;
int temp = 0;
函式呼叫
/********************************************************************
*
* name : read_JPEG_file
* function : 實現jpg檔案解壓
* argument :
* @filename :需要解壓jpg的檔名
* @start_x :解壓後顯示的x軸起點
* @start_y :解壓後顯示的y軸起點
* retval : 呼叫成功返回生成檔案後的結果
* author : 17666589210@163.com
* date : 2024/05/14
* note : none
*
* *****************************************************************/
// 成功返回1 失敗返回0
int read_JPEG_file(char *filename, int start_x, int start_y)
{
/* This struct contains the JPEG decompression parameters and pointers to
* working space (which is allocated as needed by the JPEG library).
*/
struct jpeg_decompress_struct cinfo;
/* We use our private extension JPEG error handler.
* Note that this struct must live as long as the main JPEG parameter
* struct, to avoid dangling-pointer problems.
*/
struct jpeg_error_mgr jerr;
/* More stuff */
FILE *infile; /* source file */
unsigned char *buffer; /* Output row buffer */
int row_stride; /* physical row width in output buffer */
/* In this example we want to open the input file before doing anything else,
* so that the setjmp() error recovery below can assume the file is open.
* VERY IMPORTANT: use "b" option to fopen() if you are on a machine that
* requires it in order to read binary files.
*/
if ((infile = fopen(filename, "rb")) == NULL)
{
fprintf(stderr, "can't open %s\n", filename);
return 0;
}
/* Step 1: allocate and initialize JPEG decompression object */
/* We set up the normal JPEG error routines, then override error_exit. */
cinfo.err = jpeg_std_error(&jerr);
/* Now we can initialize the JPEG decompression object. */
jpeg_create_decompress(&cinfo);
/* Step 2: specify data source (eg, a file) */
jpeg_stdio_src(&cinfo, infile);
/* Step 3: read file parameters with jpeg_read_header() */
(void)jpeg_read_header(&cinfo, TRUE);
/* We can ignore the return value from jpeg_read_header since
* (a) suspension is not possible with the stdio data source, and
* (b) we passed TRUE to reject a tables-only JPEG file as an error.
* See libjpeg.txt for more info.
*/
/* Step 4: set parameters for decompression */
/* In this example, we don't need to change any of the defaults set by
* jpeg_read_header(), so we do nothing here.
*/
/* Step 5: Start decompressor */
if ((start_x + cinfo.output_width) > 800 || (start_y + cinfo.output_height) > 480)
{
printf("jpg file unable to display complete image colors\n");
}
(void)jpeg_start_decompress(&cinfo);
/* We can ignore the return value since suspension is not possible
* with the stdio data source.
*/
/* We may need to do some setup of our own at this point before reading
* the data. After jpeg_start_decompress() we have the correct scaled
* output image dimensions available, as well as the output colormap
* if we asked for color quantization.
* In this example, we need to make an output work buffer of the right size.
*/
/* JSAMPLEs per row in output buffer */
row_stride = cinfo.output_width * cinfo.output_components; // 計算一行的大小
/* Make a one-row-high sample array that will go away when done with image */
buffer = calloc(1, row_stride);
/* Step 6: while (scan lines remain to be read) */
/* jpeg_read_scanlines(...); */
/* Here we use the library's state variable cinfo.output_scanline as the
* loop counter, so that we don't have to keep track ourselves.
*/
int data = 0;
while (cinfo.output_scanline < cinfo.output_height)
{
/* jpeg_read_scanlines expects an array of pointers to scanlines.
* Here the array is only one element long, but you could ask for
* more than one scanline at a time if that's more convenient.
*/
(void)jpeg_read_scanlines(&cinfo, &buffer, 1); // 從上到下,從左到右 RGB RGB RGB RGB
for (int i = 0; i < cinfo.output_width; ++i) // 012 345
{
data |= buffer[3 * i] << 16; // R
data |= buffer[3 * i + 1] << 8; // G
data |= buffer[3 * i + 2]; // B
// 把畫素點寫入到LCD的指定位置
lcd_mp[800 * start_y + start_x + 800 * (cinfo.output_scanline - 1) + i] = data;
data = 0;
}
}
/* Step 7: Finish decompression */
(void)jpeg_finish_decompress(&cinfo);
/* We can ignore the return value since suspension is not possible
* with the stdio data source.
*/
/* Step 8: Release JPEG decompression object */
/* This is an important step since it will release a good deal of memory. */
jpeg_destroy_decompress(&cinfo);
/* After finish_decompress, we can close the input file.
* Here we postpone it until after no more JPEG errors are possible,
* so as to simplify the setjmp error logic above. (Actually, I don't
* think that jpeg_destroy can do an error exit, but why assume anything...)
*/
fclose(infile);
/* At this point you may want to check to see whether any corrupt-data
* warnings occurred (test whether jerr.pub.num_warnings is nonzero).
*/
/* And we're done! */
return 1;
}
主函式
int main(int argc, char const *argv[])
{
// 1.開啟LCD open
int lcd_fd = open("/dev/fb0", O_RDWR);
// 2.對LCD進行記憶體對映 mmap
lcd_mp = (int *)mmap(NULL, 800 * 480 * 4, PROT_READ | PROT_WRITE, MAP_SHARED, lcd_fd, 0);
// 3.顯示gif開機動畫
char gif_path[128] = {0}; // 播放開機動畫
for (int i = 0; i < 281; i++)
{
sprintf(gif_path, "/gif/Frame%d.jpg", i);
read_JPEG_file(gif_path, 0, 0);
usleep(100 * 15); // 幀率設定
}
// 4.開啟登入首介面
read_JPEG_file("denglu.jpg", 0, 0);
// 5.開啟觸控式螢幕
int ts_fd = open("/dev/input/event0", O_RDWR);
// 6.讀取輸入裝置的資訊
struct input_event ts_event;
while (1)
{
read(ts_fd, &ts_event, sizeof(ts_event));
// 7.分析讀取的裝置資訊 (type + code + value)
if (ts_event.type == EV_ABS) // 說明是觸控式螢幕
{
if (ts_event.code == ABS_X) // 說明是X軸
{
cnt++;
x = ts_event.value * 800 / 1024; // 將觸控式螢幕的1024*600解析度轉換為開發板800*480的解析度
}
if (ts_event.code == ABS_Y) // 說明是Y軸
{
cnt++;
y = ts_event.value * 480 / 600; // 將觸控式螢幕的1024*600解析度轉換為開發板800*480的解析度
}
if (cnt >= 2)
{
printf("x = %d\t", x); // 輸出X軸座標
printf("y = %d\n", y); // 輸出Y軸座標
cnt = 0;
}
if (temp == 0 && y > 202 && y < 265 && x > 205 && x < 319) // 登入首介面的跳轉座標
{
read_JPEG_file("demo.jpg", 0, 0);
printf("x = %d\t", x); // 輸出X軸座標
printf("y = %d\n", y); // 輸出Y軸座標
temp = 1;
}
else if (temp == 1 && y > 23 && y < 86 && x > 632 && x < 764) // 跳轉介面的返回首介面座標
{
read_JPEG_file("denglu.jpg", 0, 0);
printf("x = %d\t", x); // 輸出X軸座標
printf("y = %d\n", y); // 輸出Y軸座標
temp = 0;
}
}
}
// 8.關閉觸控式螢幕
close(ts_fd);
return 0;
}