[LeetCode] 2192. All Ancestors of a Node in a Directed Acyclic Graph

CNoodle發表於2024-04-07

You are given a positive integer n representing the number of nodes of a Directed Acyclic Graph (DAG). The nodes are numbered from 0 to n - 1 (inclusive).

You are also given a 2D integer array edges, where edges[i] = [fromi, toi] denotes that there is a unidirectional edge from fromi to toi in the graph.

Return a list answer, where answer[i] is the list of ancestors of the ith node, sorted in ascending order.

A node u is an ancestor of another node v if u can reach v via a set of edges.

Example 1:
Example 1
Input: n = 8, edgeList = [[0,3],[0,4],[1,3],[2,4],[2,7],[3,5],[3,6],[3,7],[4,6]]
Output: [[],[],[],[0,1],[0,2],[0,1,3],[0,1,2,3,4],[0,1,2,3]]
Explanation:
The above diagram represents the input graph.

  • Nodes 0, 1, and 2 do not have any ancestors.
  • Node 3 has two ancestors 0 and 1.
  • Node 4 has two ancestors 0 and 2.
  • Node 5 has three ancestors 0, 1, and 3.
  • Node 6 has five ancestors 0, 1, 2, 3, and 4.
  • Node 7 has four ancestors 0, 1, 2, and 3.

Example 2:
Example 2
Input: n = 5, edgeList = [[0,1],[0,2],[0,3],[0,4],[1,2],[1,3],[1,4],[2,3],[2,4],[3,4]]
Output: [[],[0],[0,1],[0,1,2],[0,1,2,3]]
Explanation:
The above diagram represents the input graph.

  • Node 0 does not have any ancestor.
  • Node 1 has one ancestor 0.
  • Node 2 has two ancestors 0 and 1.
  • Node 3 has three ancestors 0, 1, and 2.
  • Node 4 has four ancestors 0, 1, 2, and 3.

Constraints:
1 <= n <= 1000
0 <= edges.length <= min(2000, n * (n - 1) / 2)
edges[i].length == 2
0 <= fromi, toi <= n - 1
fromi != toi
There are no duplicate edges.
The graph is directed and acyclic.

有向無環圖中一個節點的所有祖先。

給你一個正整數 n ,它表示一個 有向無環圖 中節點的數目,節點編號為 0 到 n - 1 (包括兩者)。

給你一個二維整數陣列 edges ,其中 edges[i] = [fromi, toi] 表示圖中一條從 fromi 到 toi 的單向邊。

請你返回一個陣列 answer,其中 answer[i]是第 i 個節點的所有 祖先 ,這些祖先節點 升序 排序。

如果 u 透過一系列邊,能夠到達 v ,那麼我們稱節點 u 是節點 v 的 祖先 節點。

思路

這裡我用一個類似反向 DFS 的方法解決這道題。題意是找圖中每個節點的祖先。因為圖本身是有向無環圖(DAG),每條邊是有方向的,所以為了找祖先,我們可以在建圖的時候把每條邊反過來理解。比如如果有一條邊是從 A 到 B 的,那麼我們在建圖的時候可以把 A 加到 B 的鄰接表上,意思是如果從 B 出發,能走到他的祖先 A。

下面的步驟就跟一般的圖的遍歷很類似了,我們還是需要一個 boolean 陣列記錄遍歷過程中每個點是否被訪問到,具體參見程式碼。

複雜度

時間O(n)
空間O(n)

程式碼

Java實現

class Solution {
    public List<List<Integer>> getAncestors(int n, int[][] edges) {
        List<Integer>[] graph = new List[n];
		for (int i = 0; i < n; i++) {
			graph[i] = new ArrayList<>();
		}
		// 反向建圖
		for (int[] edge : edges) {
			graph[edge[1]].add(edge[0]);
		}

		List<Integer>[] res = new List[n];
		for (int i = 0; i < n; i++) {
			res[i] = new ArrayList<>();
		}
		boolean[] visited = new boolean[n];
		for (int i = 0; i < n; i++) {
			Arrays.fill(visited, false);
			dfs(graph, visited, i);
			visited[i] = false;		// res[i] 不含 i
			for (int j = 0; j < n; j++) {
				if (visited[j]) {
					res[i].add(j);
				}
			}
		}
		return Arrays.asList(res);
    }

	private void dfs(List<Integer>[] graph, boolean[] visited, int u) {
		visited[u] = true;
		for (int v : graph[u]) {
			if (!visited[v]) {
				dfs(graph, visited, v);
			}
		}
	}
}

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