<!DOCTYPE html>
<html>
<head lang="en">
<meta charset="UTF-8">
<title></title>
</head>
<body style="background: black;">
<canvas id="canvas" style="display:block;margin:0 auto;border:1px solid #aaa;">
您的瀏覽器尚不支援canvas
</canvas>
<canvas id="offCanvas" style="display: none">
</canvas>
<script>
var canvas = document.getElementById("canvas")
var context = canvas.getContext("2d")
var offCanvas = document.getElementById("offCanvas")
var offContext = offCanvas.getContext("2d")
var image = new Image()
var isMouseDown = false
var scale
window.onload = function(){
canvas.width = 1152
canvas.height = 768
image.src = "img-lg.jpg"
image.onload = function(){
offCanvas.width = image.width
offCanvas.height = image.height
scale = offCanvas.width / canvas.width
context.drawImage( image , 0 , 0 , canvas.width , canvas.height )
offContext.drawImage( image , 0 , 0 )
}
}
function windowToCanvas( x , y ){
var bbox = canvas.getBoundingClientRect()
return {x:x-bbox.left , y:y-bbox.top}
}
canvas.onmousedown = function(e){
e.preventDefault()
isMouseDown = true
point = windowToCanvas( e.clientX , e.clientY )
console.log( point.x , point.y )
drawCanvasWithMagnifier( true , point )
}
canvas.onmouseup = function(e){
e.preventDefault()
isMouseDown = false
drawCanvasWithMagnifier( false )
}
canvas.onmouseout = function(e){
e.preventDefault()
isMouseDown = false
drawCanvasWithMagnifier( false )
}
canvas.onmousemove = function(e){
e.preventDefault()
if( isMouseDown == true ){
point = windowToCanvas( e.clientX , e.clientY )
console.log( point.x , point.y )
drawCanvasWithMagnifier( true , point )
}
}
function drawCanvasWithMagnifier( isShowMagnifier , point ){
context.clearRect( 0 , 0 , canvas.width , canvas.height )
context.drawImage( image , 0 , 0 , canvas.width , canvas.height )
if( isShowMagnifier == true ){
drawMagnifier( point )
}
}
function drawMagnifier( point ){
var mr = 200
var imageLG_cx = point.x * scale
var imageLG_cy = point.y * scale
var sx = imageLG_cx - mr
var sy = imageLG_cy - mr
var dx = point.x - mr
var dy = point.y - mr
context.save()
context.lineWidth = 10.0
context.strokeStyle = "#069"
context.beginPath()
context.arc( point.x , point.y , mr , 0 , Math.PI*2 , false )
context.stroke()
context.clip()
context.drawImage( offCanvas , sx , sy , 2*mr , 2*mr , dx , dy , 2*mr , 2*mr )
context.restore()
}
</script>
</body>
</html>
![](https://i.iter01.com/images/ab18dc04ee4d9e065b3a870ca0d7d9756421bdb856336036607140a8544db6f2.gif)
context.drawImage(img,sx,sy,swidth,sheight,x,y,width,height);
引數值
引數 |
描述 |
---|
img |
規定要使用的影像、畫布或視訊。 |
sx |
可選。開始剪下的 x 座標位置。 |
sy |
可選。開始剪下的 y 座標位置。 |
swidth |
可選。被剪下影像的寬度。 |
sheight |
可選。被剪下影像的高度。 |
x |
在畫布上放置影像的 x 座標位置。 |
y |
在畫布上放置影像的 y 座標位置。 |
width |
可選。要使用的影像的寬度。(伸展或縮小影像) |
height |
可選。要使用的影像的高度。(伸展或縮小影像) |