A2A (SOUL-Quiz Feature

OneDay3發表於2024-11-09

Finish this work, based on concepts and techniques learnt in our course.o

Studentsshould finish reviewing the related course notes and materials, before doing this assignment. Individual work: Student MUST FINISH THIS WORKALONE. Student cannot work with others.

* Plagiarism / Collusion / Shared work with others are not allowed. Zero mark will be given, with possible disciplinary action.o

Questions related to program codes are based on Java programming language, unless specifiedoFollow given instructions and guidelines.

Section A, A2A (10 marks): ONLINE (SOUL-Quiz Feature)

Multiple Choice (MC) and Matching QuestionsIdentify and select the option of choice that "best" completes the statement, matches the item, or answersthe question.Number of Attempts Allowed: 2 oGrading method: Highest Grade

Make sure you have successfully completed, "Finished" and submitted your work. * Attempts must be submitted before time expires, or they are NOT counted. o

Questions related to program codes are based on Java programming language, unless specified.o10 MC questions and 10 Matching questions. Each question carries the same mark.Section B, A2B (20 marks): Programming Tasks

* Students may reference to the Practicing Labs to complete this task. Refer to the lab documents fordetails if necessary. General requirements (unless further specified): o

Unless specified, no data validation required in the program (program runs in normal situations).o

Unless specified, do not create your own package. oUnless specified, all related files (including *.java and *.class) should be working in the same folder.oEach source code *.java file must start with comments, including the information of individual student(student name, student id, class number, year of study) as the given file, unless specified.Given Materials: oThis assignment document.

oThe Java files CurrencyConverter.java and AskCurrencyConverter.java are to be modifiedand completed by student. Also modify the top comments for your own Student Information.2 / 3

A2B (20 marks)

Develop a Java Program to Model a Currency Conversion System Write a Java program of handling purchase orders by fulfilling the following requirements, which includestwo classes: CurrencyConverter, and AskCurrencyConverter.* This assessment work may not reflect a real and complete scenario in actual cases.

  1. Class CurrencyConverter [14 marks]o

Create a public Java class

CurrencyConverter, in fileCurrencyConverter.java, to modelCurrency Conversion based on the giveUML, the naming and the descriptionsbelow:oThe class CurrencyConverter hasthree fields, representing data information,as the field names and types in the UMLclass diagram.o

1) Exchange rate

  1. 2) Commission rate
  2. 3) Threshold amount of money

oOne public constructor which accepts 2input parameters which simply sets its fieldswith these input parameters accordingly.oA related method converts US dollars to foreign currency:If amount is greater than or equal to the threshold amount, applies half commission rateIf amount is less than thethreshold amount, applies full commission rateFormula: dollar × exchangeRate × (1 - commission)oA related method converts foreign currency to US dollars:If equivalent USD amount is greater than or equal to the threshold amount, applies half

commission rateIf equivalent USD amount is less than the threshold amount, applies full commission rateFormula: foreignMoney ÷ exchangeRate × (1 - commission)oA related method sets/gets the exchange 代寫 A2A (SOUL-Quiz Feature rate between USD and foreign currency.o

A related method sets/gets the commission rate charged for conversion.

oA related method sets/gets the threshold amount for reduced commission.

Create a public Java class AskCurrencyConverter, in file AskCurrencyConverter.java,Set the exchange rate of euro to 0.9881.oUse the euroConverter to convert 170000 euros to US$.othe euroConverter to convert from US$20000 to euros.Sample Program Output

  1. Evaluation and Submission

o Mark sure you follow the instructions, including the required naming (e.g. parameters, methods and files).

o Compile, Run, Debug, Test and Evaluate your program based on the requirements.

o Submit ALL required files to SOUL:

o Java Source code files: CurrencyConverter.java and AskCurrencyConverter.java

o Compiled bytecode files: CurrencyConverter.class and AskCurrencyConverter.class

o Do NOT compress/zip or rename the files. Submission work not following instructions andrequirements may not be marked or be penalized.

o *IMPORTANT* No Late Submission. Make sure the submitted work is the most updated. * Remarks: o

More testing may be performed during assessment based on the requirements, apart from the given testing cases.~ END ~--- Currency Conversion System, A2, OOP, 2024 *** 1500000 yens = US$ 12958.0812445981US$ 2000 = 231284.30000000002 yens170000 euros = US$ 172021.55652261918 US$ 20000 = 19756.0714 euros

>>> END of main(). Done by <StudentName>, <SID>, <Class>, <Year> <<<

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