Android Jetpack 元件是庫的集合,這些庫是為了協同工作而構建的,不過也可以單獨採用,接下來會一一詳細地學習這些庫, 下面原始碼版本是com.android.support:appcompat-v7:28.0.0, 以及庫android.arch.lifecycle:extensions:1.1.1
Lifecycles庫是拿來幹什麼的
這個庫從系統框架層去管理具有生命週期的元件,例如activity, fragment。讓開發更方便地去管理自己應用裡需要和activity或者fragment繫結的元件,讓程式碼更容易維護。
也許有點抽象,舉個例子說明一下,比如有個需求,需要在一個介面比較頻繁更新地理位置資訊。當Activity走了onstop之後,你應該也要暫停更新地理位置,或者當Activity走destroy後,你要釋放一些資源。下面用一些程式碼例項解析一下,你的程式碼也許是這樣的:
class MyLocationListener {
public MyLocationListener(Context context, Callback callback) {
// ...
}
void start() {
// 開始連線位置服務
}
void stop() {
// 停止連線位置服務
}
void destroy(){
//釋放資源
}
}
class MyActivity extends AppCompatActivity {
private MyLocationListener myLocationListener;
@Override
public void onCreate(...) {
myLocationListener = new MyLocationListener(this, new Callback(){
//回撥更新UI
});
}
@Override
public void onStart() {
super.onStart();
myLocationListener.start();
//繫結actiivty的onStart周期函式
}
@Override
public void onStop() {
super.onStop();
myLocationListener.stop();
//繫結actiivty的onStop周期函式
}
@Override
public void onDestroy() {
super.onDestroy();
myLocationListener.destroy();
//繫結actiivty的onDestroy周期函式
}
}
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上面的程式碼在簡單app看起來也許還好,但是當你activity業務邏輯比較多,可能包含很多和生命週期繫結的自定義元件,程式碼長期積累就很難維護啦。
下面在看看使用Lifecycles庫的程式碼做對比:
class MyLocationListener implements LifecycleObserver{
public MyLocationListener(Context context, Callback callback) {
// ...
}
@OnLifecycleEvent(Lifecycle.Event.ON_START)
void start() {
// 開始連線位置服務
}
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
void stop() {
// 停止連線位置服務
}
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
void destroy(){
//釋放資源
}
}
class MyActivity extends AppCompatActivity {
private MyLocationListener myLocationListener;
@Override
public void onCreate(...) {
myLocationListener = new MyLocationListener(this, new Callback(){
//回撥更新UI
});
getLifecycle().addObserver(myLocationListener);
}
}
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MyLocationListener實現LifecycleObserver, 在相應的方法新增OnLifecycleEvent註解就可以收到相應的回撥,在Activity的onCreate方法裡呼叫 getLifecycle().addObserver(myLocationListener)即可。下面結合原始碼分析Lifecycles庫, 去更好地學習這個庫。
Lifecycles庫核心類與結構
Support Library 26.1.0 版本以及之後的版本,AppCompatActivity和Fragment實現了LifecycleOwner。類圖如下所示:
Lifecycles庫核心就是訂閱者模式。
LifecycleOberver類:只是個空介面, 安卓生命週期觀察者,
Lifecycle類: 是個抽象類,定義了安卓生命週期物件,有3個方法,新增觀察者,移除觀察者,獲取當前狀態。
LifecycleOwner類: 是個介面, 安卓生命週期的擁有者
LifecycleRegistry: Lifecycle的實現類,實現了新增、移除觀察者,分派觀察者狀態等
自定義類實現LifecycleOberver介面,在方法中新增OnLifecycleEvent註解就可以收到相應生命週期的狀態
public @interface OnLifecycleEvent {
Lifecycle.Event value();
}
public enum Event {
ON_CREATE,
ON_START,
ON_RESUME,
ON_PAUSE,
ON_STOP,
ON_DESTROY,
ON_ANY
}
//Event是Lifecycle內部類一個列舉類, 分別定義了onCreate, onStart, onResume, onPause,onStop,onDestroy, onAny這幾個Event
public enum State {
DESTROYED,
INITIALIZED,
CREATED,
STARTED,
RESUMED;
public boolean isAtLeast(@NonNull State state) {
return compareTo(state) >= 0;
}
}//State也是Lifecycle內部類一個列舉類, 定義了INITIALIZED, CREATED, STARTED, RESUMED, DESTROYED幾種狀態
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Lifecycle的各個狀態以及事件分發過程如下圖所示: (該圖來自google官網文件)
矩形代表狀態,一共有5個狀態,記錄在列舉State中, 依次是DESTROYED, INITIALIZED, CREATED, STARTED, RESUMED;箭頭上面代表分發的Event:
- 當分發ON_CREATE事件時,State由INITIALIZED -> CREATED;
- 當分發ON_START事件時, State由CREATED -> STARTED
- 當分發ON_RESUME事件時, State由STARTED -> RESUMED
- 當分發ON_PAUSE事件時, State由RESUMED -> STARTED
- 當分發ON_STOP事件時, State由STARTED -> CREATED
- 當分發ON_DESTROY事件時, State由CREATED -> DESTROYED
你會發現State沒STOPED和PAUSED的狀態, 當State=CREATED時, Activity大概是在onCreate呼叫後或者onStop呼叫後;當State=STARTED時, Activity大概是在onStart呼叫後或者onPause呼叫後
ComponentActivity分發Event的過程
下面擷取部分ComponentActivity的關鍵程式碼
public class ComponentActivity extends Activity implements LifecycleOwner{
private LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
protected void onCreate(@Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
ReportFragment.injectIfNeededIn(this); //利用Fragment來分發
}
@CallSuper
@Override
protected void onSaveInstanceState(Bundle outState) {
mLifecycleRegistry.markState(Lifecycle.State.CREATED); //onSaveInstanceState是用來恢復Activity狀態的, 這裡記錄的狀態是CREATED
super.onSaveInstanceState(outState);
}
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry; //返回LifecycleRegistry
}
}
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下面再看ReportFragment類關鍵程式碼:
public static void injectIfNeededIn(Activity activity) {
// 為當前activity add 一個ReportFragment,用於分發event
android.app.FragmentManager manager = activity.getFragmentManager();
if (manager.findFragmentByTag(REPORT_FRAGMENT_TAG) == null) {
manager.beginTransaction().add(new ReportFragment(), REPORT_FRAGMENT_TAG).commit();
manager.executePendingTransactions();
}
}
@Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
dispatch(Lifecycle.Event.ON_CREATE); //分發ON_CREATE Event
}
@Override
public void onStart() {
super.onStart();
dispatch(Lifecycle.Event.ON_START);//分發ON_START Event
}
@Override
public void onResume() {
super.onResume();
dispatch(Lifecycle.Event.ON_RESUME);//分發ON_RESUME Event
}
@Override
public void onPause() {
super.onPause();
dispatch(Lifecycle.Event.ON_PAUSE);//分發ON_PAUSE Event
}
@Override
public void onStop() {
super.onStop();
dispatch(Lifecycle.Event.ON_STOP);//分發ON_STOP Event
}
@Override
public void onDestroy() {
super.onDestroy();
dispatch(Lifecycle.Event.ON_DESTROY);//分發ON_DESTROY Event
}
private void dispatch(Lifecycle.Event event) {
Activity activity = getActivity();
// Activity是實現LifecycleOwner介面,這裡可以跳過
if (activity instanceof LifecycleRegistryOwner) {
((LifecycleRegistryOwner) activity).getLifecycle().handleLifecycleEvent(event);
return;
}
if (activity instanceof LifecycleOwner) {
Lifecycle lifecycle = ((LifecycleOwner) activity).getLifecycle();
if (lifecycle instanceof LifecycleRegistry) {
((LifecycleRegistry) lifecycle).handleLifecycleEvent(event);
//最終呼叫LifecycleRegistry.handleLifecycleEvent(event)處理event分發
}
}
}
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ComponentActivity的是Event分發是通過新增一個ReportFragment, 通過重寫ReportFragment的onActivityCreated, onStart, onResume, onStop, onPause, onDestroy方法,最終交給LifecycleRegistry.handleLifecycleEvent(event)處理。
Fragment分發Event的過程
下面也是截去相關v4裡Fragment的相關原始碼
LifecycleRegistry mLifecycleRegistry = new LifecycleRegistry(this);
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
void performCreate(Bundle savedInstanceState) {
...
onCreate(savedInstanceState);
...
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
}
void performStart() {
...
onStart();
...
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_START);
}
void performResume() {
...
onResume();
...
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME);
}
void performPause() {
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_PAUSE);
...
onPause();
...
}
void performStop() {
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_STOP);
...
onStop();
...
}
void performDestroy() {
mLifecycleRegistry.handleLifecycleEvent(Lifecycle.Event.ON_DESTROY);
...
onDestroy();
...
}
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LifecycleRegistry.handleLifecycleEvent(event)處理。 至於LifecycleRegistry這個類更多的細節就不展開啦
自定義LifecycleOwner
前面提到Support Library 26.1.0 版本以及之後的版本,AppCompatActivity和Fragment實現了LifecycleOwner, 如果你還用舊的版本或者繼承Activity, 你可以通過自定義Activity或者Fragment實現。自定義實現程式碼如下:
//可以單獨引入androidx.lifecycle:lifecycle-runtime:$lifecycle_version庫
public class MyActivity extends Activity implements LifecycleOwner {
private LifecycleRegistry mLifecycleRegistry;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mLifecycleRegistry = new LifecycleRegistry(this);
mLifecycleRegistry.markState(Lifecycle.State.CREATED);
}
@Override
public void onStart() {
super.onStart();
mLifecycleRegistry.markState(Lifecycle.State.STARTED);
}
....
@NonNull
@Override
public Lifecycle getLifecycle() {
return mLifecycleRegistry;
}
}
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使用ProcessLifecycleOwner監聽整個App程式的前後臺
要注意ON_CREATE的Event之後分發一次,ON_DESTROY不會分發
public class App extends Application {
@Override
public void onCreate() {
super.onCreate();
ProcessLifecycleOwner.get().getLifecycle().addObserver(new LifecycleObserver() {
private static final String TAG = "ProcessLifecycleOwner";
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
public void onCreate(){
Log.d(TAG, "onCreate: "); //應用啟動只被呼叫一次
}
@OnLifecycleEvent(Lifecycle.Event.ON_START)
public void onStart(){
Log.d(TAG, "onStart: "); //應用啟動會呼叫一次, 從後臺回來也會呼叫
}
@OnLifecycleEvent(Lifecycle.Event.ON_RESUME)
public void onResume(){
Log.d(TAG, "onResume: "); //應用啟動會呼叫一次, 從後臺回來也會呼叫
}
@OnLifecycleEvent(Lifecycle.Event.ON_PAUSE)
public void onPause(){
Log.d(TAG, "onPause: "); //按home鍵或者切換應用會呼叫
}
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
public void onStop(){
Log.d(TAG, "onStop: "); //按home鍵或者切換應用會呼叫
}
});
}
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要注意ON_PAUSE, ON_STOP的回撥會有700毫秒的延遲, 官方的解析是保證不要由於配置更改而銷燬和重新Activity時不會分發任何事件。還有一點,如果你的app是多程式應用,ProcessLifecycleOwner只能用來監聽主程式。
更多細節參考:developer.android.google.cn/reference/a…
下面簡單說一下ProcessLifecycleOwner的工作原理:
// ProcessLifecycleOwner 關鍵程式碼
public class ProcessLifecycleOwner implements LifecycleOwner{
private int mStartedCounter = 0; // 計數器
private int mResumedCounter = 0; // 計數器
void activityResumed() {
mResumedCounter++;
if (mResumedCounter == 1) {
if (mPauseSent) {
mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_RESUME);
mPauseSent = false;
} else {
mHandler.removeCallbacks(mDelayedPauseRunnable);
}
}
}
void activityPaused() {
mResumedCounter--;
if (mResumedCounter == 0) {
mHandler.postDelayed(mDelayedPauseRunnable, TIMEOUT_MS);
}
}
void attach(Context context) {
mHandler = new Handler();
//mRegistry是LifecycleRegistry物件,依靠LifecycleRegistry分發Event,不多說
mRegistry.handleLifecycleEvent(Lifecycle.Event.ON_CREATE);
Application app = (Application) context.getApplicationContext();
//利用registerActivityLifecycleCallbacks註冊callback監聽activity生命週期
//細看activityResumed和activityPaused方法,通過Activity計數法來實現應用前後臺的監聽
app.registerActivityLifecycleCallbacks(new EmptyActivityLifecycleCallbacks() {
@Override
public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
ReportFragment.get(activity).setProcessListener(mInitializationListener);
}
@Override
public void onActivityPaused(Activity activity) {
activityPaused();
}
@Override
public void onActivityStopped(Activity activity) {
activityStopped();
}
});
}
static void init(Context context) { // 初始化
sInstance.attach(context);
}
}
public class ProcessLifecycleOwnerInitializer extends ContentProvider {
@Override
public boolean onCreate() {
LifecycleDispatcher.init(getContext());
//這是個ContentProvider,在onCreate方法初始化ProcessLifecycleOwner
//主程式的第一個ContentProvider.onCreate是比Application.onCreate先呼叫的
//這個ContentProvider會註冊在Androidmenifest中,從而不用再Application中進行ProcessLifecycleOwner初始化
ProcessLifecycleOwner.init(getContext());
return true;
}
}
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LifecycleService的使用
LifecycleService 繼承Service, 並實現LifecycleOwner, 可以自定義一個服務繼承LifecycleService來使用,下面是程式碼例項:
public class MyService extends LifecycleService {
public MyService() {
}
@Override
public void onCreate() {
super.onCreate();
getLifecycle().addObserver(new LifecycleObserver() {
@OnLifecycleEvent(Lifecycle.Event.ON_CREATE)
public void onCreate(){
Log.d(TAG, "onCreate: ");
}
@OnLifecycleEvent(Lifecycle.Event.ON_START)
public void onStart(){
Log.d(TAG, "onStart: ");
}
@OnLifecycleEvent(Lifecycle.Event.ON_STOP)
public void onStop(){
Log.d(TAG, "onStop: ");
}
@OnLifecycleEvent(Lifecycle.Event.ON_DESTROY)
public void onDestroy(){
Log.d(TAG, "onDestroy: ");
}
});
}
}
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總結以及其他的Tips
Lifecycles庫為Jetpack其他元件打下了基礎,通過LifecycleObserver觀察者減少對Activity, Fragment, 和Service這些具有生命週期類的依賴。
- 是使用LifecycleService和ProcessLifecycleOwner需要引入android.arch.lifecycle:extensions:1.1.1庫,它並沒有包含在com.android.support:appcompat-v7:version中
- 在使用到Lifecycles庫時最好在gradle引入apt編譯器庫annotationProcessor "android.arch.lifecycle:compiler:1.1.1", 沒引入這庫,對應註解@OnLifecycleEvent的方法就是使用反射來實現的,當引入這庫後,會在編譯時期自動生成YourObserverName_LifecycleAdapter類實現0反射提高效能。