Reactor模型
簡介
在Netty中,一個非常重要的元件eventLoop就是基於Reactor模型的思想來實現的,所以有必要對reactor做一下了解。有關reactor模型的的結構我們看下維基百科是怎麼說的。
- Resources
Any resource that can provide input to or consume output from the system. - Synchronous Event Demultiplexer
Uses an event loop to block on all resources. The demultiplexer sends the resource to the dispatcher when it is possible to start a synchronous operation on a resource without blocking (Example: a synchronous call to read() will block if there is no data to read. The demultiplexer uses select() on the resource, which blocks until the resource is available for reading. In this case, a synchronous call to read() won't block, and the demultiplexer can send the resource to the dispatcher.) - Dispatcher
Handles registering and unregistering of request handlers. Dispatches resources from the demultiplexer to the associated request handler. - Request Handler
An application defined request handler and its associated resource.
可以看到重要分為三個部分
- Synchronous Event Demultiplexer 將IO事件分發給Dispatcher
- Dispatcher 處理客戶端新連線,並分發請求到Request Handler
- Request Handler 執行非阻塞讀/寫任務
Reactor共有三種模型實現,具體資料參考【NIO系列】——之Reactor模型,另外可參考Doug Lea的Scalable IO in Java
- 單Reactor單執行緒模型
- 單Reactor多執行緒模型
- 多Reactor多執行緒模型
Netty的實現
Netty採用的多Reactor多執行緒模型。在多Reactor多執行緒模型中,mainReactor負責監聽ServerSocketChannnel,用來處理客戶端新連線的建立,並將建立的客戶端的socketChannel指定註冊給subReactor;subReactor負責處理客戶端的socketChannel的IO讀寫事件,另外將業務處理事件丟給worker執行緒池。
ServerBootstrap配置和啟動
先看下EchoServer裡怎麼寫的,
// Configure the server.
EventLoopGroup bossGroup = new NioEventLoopGroup(1);
EventLoopGroup workerGroup = new NioEventLoopGroup();
final EchoServerHandler serverHandler = new EchoServerHandler();
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.option(ChannelOption.SO_BACKLOG, 100)
.handler(new LoggingHandler(LogLevel.INFO))
.childHandler(new ChannelInitializer<SocketChannel>() {
@Override
public void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline p = ch.pipeline();
if (sslCtx != null) {
p.addLast(sslCtx.newHandler(ch.alloc()));
}
//p.addLast(new LoggingHandler(LogLevel.INFO));
p.addLast(serverHandler);
}
});
// Start the server.
ChannelFuture f = b.bind(PORT).sync();
// Wait until the server socket is closed.
f.channel().closeFuture().sync();
} finally {
// Shut down all event loops to terminate all threads.
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
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其中bossGroup是mainReactor,workerGroup是subReactor。細心的會發現bossGroup的構造引數是nThreads=1,表示使用一個EventLoop。那是因為一個Netty NIO服務端同一時間只能繫結一個埠,那就只能用一個Selector處理客戶端連線事件,故而一個執行緒便足夠了。 注意下group方法
/**
* Set the {@link EventLoopGroup} for the parent (acceptor) and the child (client). These
* {@link EventLoopGroup}'s are used to handle all the events and IO for {@link ServerChannel} and
* {@link Channel}'s.
*/
public ServerBootstrap group(EventLoopGroup parentGroup, EventLoopGroup childGroup) {
super.group(parentGroup);
if (childGroup == null) {
throw new NullPointerException("childGroup");
}
if (this.childGroup != null) {
throw new IllegalStateException("childGroup set already");
}
this.childGroup = childGroup;
return this;
}
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所以bossGroup是parentGroup,workerGroup是childGroup。
繫結埠
EchoServer
// Start the server.
ChannelFuture f = b.bind(PORT).sync();
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AbstractBootstrap
/**
* Create a new {@link Channel} and bind it.
*/
public ChannelFuture bind(int inetPort) {
return bind(new InetSocketAddress(inetPort));
}
/**
* Create a new {@link Channel} and bind it.
*/
public ChannelFuture bind(SocketAddress localAddress) {
validate();
if (localAddress == null) {
throw new NullPointerException("localAddress");
}
return doBind(localAddress);
}
private ChannelFuture doBind(final SocketAddress localAddress) {
final ChannelFuture regFuture = initAndRegister();
final Channel channel = regFuture.channel();
if (regFuture.cause() != null) {
return regFuture;
}
if (regFuture.isDone()) {
// At this point we know that the registration was complete and successful.
ChannelPromise promise = channel.newPromise();
doBind0(regFuture, channel, localAddress, promise);
return promise;
} else {
// Registration future is almost always fulfilled already, but just in case it's not.
final PendingRegistrationPromise promise = new PendingRegistrationPromise(channel);
regFuture.addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
Throwable cause = future.cause();
if (cause != null) {
// Registration on the EventLoop failed so fail the ChannelPromise directly to not cause an
// IllegalStateException once we try to access the EventLoop of the Channel.
promise.setFailure(cause);
} else {
// Registration was successful, so set the correct executor to use.
// See https://github.com/netty/netty/issues/2586
promise.registered();
doBind0(regFuture, channel, localAddress, promise);
}
}
});
return promise;
}
}
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建立和初始化channel
在initAndRegister中建立和初始化channel,並將chanel註冊到EventLoopGroup。還記得之前設定channel為NioServerSocketChannel.class,所以這裡channelFactory.newChannel()返回的是NioServerSocketChannel。
final ChannelFuture initAndRegister() {
Channel channel = null;
try {
// 建立Channel物件
channel = channelFactory.newChannel();
// 初始化Channel配置
init(channel);
} catch (Throwable t) {
if (channel != null) {
// channel can be null if newChannel crashed (eg SocketException("too many open files"))
channel.unsafe().closeForcibly();
// as the Channel is not registered yet we need to force the usage of the GlobalEventExecutor
return new DefaultChannelPromise(channel, GlobalEventExecutor.INSTANCE).setFailure(t);
}
// as the Channel is not registered yet we need to force the usage of the GlobalEventExecutor
return new DefaultChannelPromise(new FailedChannel(), GlobalEventExecutor.INSTANCE).setFailure(t);
}
// 註冊Channel到EventLoopGroup
ChannelFuture regFuture = config().group().register(channel);
if (regFuture.cause() != null) {
if (channel.isRegistered()) {
channel.close();
} else {
channel.unsafe().closeForcibly();
}
}
// If we are here and the promise is not failed, it's one of the following cases:
// 1) If we attempted registration from the event loop, the registration has been completed at this point.
// i.e. It's safe to attempt bind() or connect() now because the channel has been registered.
// 2) If we attempted registration from the other thread, the registration request has been successfully
// added to the event loop's task queue for later execution.
// i.e. It's safe to attempt bind() or connect() now:
// because bind() or connect() will be executed *after* the scheduled registration task is executed
// because register(), bind(), and connect() are all bound to the same thread.
return regFuture;
}
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看下init方法
@Override
void init(Channel channel) throws Exception {
final Map<ChannelOption<?>, Object> options = options0();
synchronized (options) {
setChannelOptions(channel, options, logger);
}
final Map<AttributeKey<?>, Object> attrs = attrs0();
synchronized (attrs) {
for (Entry<AttributeKey<?>, Object> e: attrs.entrySet()) {
@SuppressWarnings("unchecked")
AttributeKey<Object> key = (AttributeKey<Object>) e.getKey();
channel.attr(key).set(e.getValue());
}
}
ChannelPipeline p = channel.pipeline();
final EventLoopGroup currentChildGroup = childGroup;
final ChannelHandler currentChildHandler = childHandler;
final Entry<ChannelOption<?>, Object>[] currentChildOptions;
final Entry<AttributeKey<?>, Object>[] currentChildAttrs;
synchronized (childOptions) {
currentChildOptions = childOptions.entrySet().toArray(newOptionArray(0));
}
synchronized (childAttrs) {
currentChildAttrs = childAttrs.entrySet().toArray(newAttrArray(0));
}
// 新增ChannelInitializer物件到pipeline中,用於後續初始化channelHandler到pipeline中
p.addLast(new ChannelInitializer<Channel>() {
@Override
public void initChannel(final Channel ch) throws Exception {
final ChannelPipeline pipeline = ch.pipeline();
ChannelHandler handler = config.handler();
// 新增配置的ChannelHandler到pipeline中
if (handler != null) {
pipeline.addLast(handler);
}
// 新增ServerBootstrapAcceptor
ch.eventLoop().execute(new Runnable() {
@Override
public void run() {
pipeline.addLast(new ServerBootstrapAcceptor(
ch, currentChildGroup, currentChildHandler, currentChildOptions, currentChildAttrs));
}
});
}
});
}
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注意到pipeline在最後新增了ServerBootstrapAcceptor。
註冊channel
// 註冊Channel到EventLoopGroup
ChannelFuture regFuture = config().group().register(channel);
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config().group()返回的是bossGroup。
// MultithreadEventLoopGroup
@Override
public ChannelFuture register(Channel channel) {
return next().register(channel);
}
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// SingleThreadEventLoop
@Override
public ChannelFuture register(Channel channel) {
return register(new DefaultChannelPromise(channel, this));
}
@Override
public ChannelFuture register(final ChannelPromise promise) {
ObjectUtil.checkNotNull(promise, "promise");
promise.channel().unsafe().register(this, promise);
return promise;
}
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最後在unsafe中執行register方法
@Override
public final void register(EventLoop eventLoop, final ChannelPromise promise) {
if (eventLoop == null) {
throw new NullPointerException("eventLoop");
}
if (isRegistered()) {
promise.setFailure(new IllegalStateException("registered to an event loop already"));
return;
}
// 校驗channel和eventLoop匹配
if (!isCompatible(eventLoop)) {
promise.setFailure(
new IllegalStateException("incompatible event loop type: " + eventLoop.getClass().getName()));
return;
}
AbstractChannel.this.eventLoop = eventLoop;
// 在EventLoop中執行
if (eventLoop.inEventLoop()) {
register0(promise);
} else {
try {
eventLoop.execute(new Runnable() {
@Override
public void run() {
register0(promise);
}
});
} catch (Throwable t) {
logger.warn(
"Force-closing a channel whose registration task was not accepted by an event loop: {}",
AbstractChannel.this, t);
closeForcibly();
closeFuture.setClosed();
safeSetFailure(promise, t);
}
}
}
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private void register0(ChannelPromise promise) {
try {
// check if the channel is still open as it could be closed in the mean time when the register
// call was outside of the eventLoop
if (!promise.setUncancellable() || !ensureOpen(promise)) {
return;
}
// 記錄是否為首次註冊
boolean firstRegistration = neverRegistered;
doRegister();
neverRegistered = false;
registered = true;
// Ensure we call handlerAdded(...) before we actually notify the promise. This is needed as the
// user may already fire events through the pipeline in the ChannelFutureListener.
pipeline.invokeHandlerAddedIfNeeded();
safeSetSuccess(promise);
pipeline.fireChannelRegistered();
// Only fire a channelActive if the channel has never been registered. This prevents firing
// multiple channel actives if the channel is deregistered and re-registered.
if (isActive()) {
if (firstRegistration) {
pipeline.fireChannelActive();
} else if (config().isAutoRead()) {
// This channel was registered before and autoRead() is set. This means we need to begin read
// again so that we process inbound data.
//
// See https://github.com/netty/netty/issues/4805
beginRead();
}
}
} catch (Throwable t) {
// Close the channel directly to avoid FD leak.
closeForcibly();
closeFuture.setClosed();
safeSetFailure(promise, t);
}
}
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最後在doRegister方法中將channel註冊到selector中。
@Override
protected void doRegister() throws Exception {
boolean selected = false;
for (;;) {
try {
selectionKey = javaChannel().register(eventLoop().unwrappedSelector(), 0, this);
return;
} catch (CancelledKeyException e) {
if (!selected) {
// Force the Selector to select now as the "canceled" SelectionKey may still be
// cached and not removed because no Select.select(..) operation was called yet.
eventLoop().selectNow();
selected = true;
} else {
// We forced a select operation on the selector before but the SelectionKey is still cached
// for whatever reason. JDK bug ?
throw e;
}
}
}
}
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埠繫結
private static void doBind0(
final ChannelFuture regFuture, final Channel channel,
final SocketAddress localAddress, final ChannelPromise promise) {
// This method is invoked before channelRegistered() is triggered. Give user handlers a chance to set up
// the pipeline in its channelRegistered() implementation.
channel.eventLoop().execute(new Runnable() {
@Override
public void run() {
if (regFuture.isSuccess()) {
channel.bind(localAddress, promise).addListener(ChannelFutureListener.CLOSE_ON_FAILURE);
} else {
promise.setFailure(regFuture.cause());
}
}
});
}
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NioEventLoop
nioEventLoop的繼承層次。
開啟執行緒
接上面,看下eventLoop的execute方法,實際執行的是SingleThreadEventExecutor的方法。
@Override
public void execute(Runnable task) {
if (task == null) {
throw new NullPointerException("task");
}
boolean inEventLoop = inEventLoop();
addTask(task);
if (!inEventLoop) {
// 建立執行緒
startThread();
// 若已經關閉,移除任務,並進行拒絕
if (isShutdown() && removeTask(task)) {
reject();
}
}
// 喚醒執行緒
if (!addTaskWakesUp && wakesUpForTask(task)) {
wakeup(inEventLoop);
}
}
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private void startThread() {
if (state == ST_NOT_STARTED) {
if (STATE_UPDATER.compareAndSet(this, ST_NOT_STARTED, ST_STARTED)) {
try {
doStartThread();
} catch (Throwable cause) {
STATE_UPDATER.set(this, ST_NOT_STARTED);
PlatformDependent.throwException(cause);
}
}
}
}
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private void doStartThread() {
assert thread == null;
executor.execute(new Runnable() {
@Override
public void run() {
thread = Thread.currentThread();
if (interrupted) {
thread.interrupt();
}
boolean success = false;
updateLastExecutionTime();
try {
SingleThreadEventExecutor.this.run();
success = true;
} catch (Throwable t) {
logger.warn("Unexpected exception from an event executor: ", t);
} finally {
for (;;) {
int oldState = state;
if (oldState >= ST_SHUTTING_DOWN || STATE_UPDATER.compareAndSet(
SingleThreadEventExecutor.this, oldState, ST_SHUTTING_DOWN)) {
break;
}
}
// Check if confirmShutdown() was called at the end of the loop.
if (success && gracefulShutdownStartTime == 0) {
if (logger.isErrorEnabled()) {
logger.error("Buggy " + EventExecutor.class.getSimpleName() + " implementation; " +
SingleThreadEventExecutor.class.getSimpleName() + ".confirmShutdown() must " +
"be called before run() implementation terminates.");
}
}
try {
// Run all remaining tasks and shutdown hooks.
for (;;) {
if (confirmShutdown()) {
break;
}
}
} finally {
try {
cleanup();
} finally {
STATE_UPDATER.set(SingleThreadEventExecutor.this, ST_TERMINATED);
threadLock.release();
if (!taskQueue.isEmpty()) {
if (logger.isWarnEnabled()) {
logger.warn("An event executor terminated with " +
"non-empty task queue (" + taskQueue.size() + ')');
}
}
terminationFuture.setSuccess(null);
}
}
}
}
});
}
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NioEventLoop的run方法
接上面,接下來就會執行run方法。
@Override
protected void run() {
for (;;) {
try {
switch (selectStrategy.calculateStrategy(selectNowSupplier, hasTasks())) {
case SelectStrategy.CONTINUE:
continue;
case SelectStrategy.BUSY_WAIT:
// fall-through to SELECT since the busy-wait is not supported with NIO
case SelectStrategy.SELECT:
select(wakenUp.getAndSet(false));
// 'wakenUp.compareAndSet(false, true)' is always evaluated
// before calling 'selector.wakeup()' to reduce the wake-up
// overhead. (Selector.wakeup() is an expensive operation.)
//
// However, there is a race condition in this approach.
// The race condition is triggered when 'wakenUp' is set to
// true too early.
//
// 'wakenUp' is set to true too early if:
// 1) Selector is waken up between 'wakenUp.set(false)' and
// 'selector.select(...)'. (BAD)
// 2) Selector is waken up between 'selector.select(...)' and
// 'if (wakenUp.get()) { ... }'. (OK)
//
// In the first case, 'wakenUp' is set to true and the
// following 'selector.select(...)' will wake up immediately.
// Until 'wakenUp' is set to false again in the next round,
// 'wakenUp.compareAndSet(false, true)' will fail, and therefore
// any attempt to wake up the Selector will fail, too, causing
// the following 'selector.select(...)' call to block
// unnecessarily.
//
// To fix this problem, we wake up the selector again if wakenUp
// is true immediately after selector.select(...).
// It is inefficient in that it wakes up the selector for both
// the first case (BAD - wake-up required) and the second case
// (OK - no wake-up required).
if (wakenUp.get()) {
selector.wakeup();
}
// fall through
default:
}
cancelledKeys = 0;
needsToSelectAgain = false;
final int ioRatio = this.ioRatio;
if (ioRatio == 100) {
try {
processSelectedKeys();
} finally {
// Ensure we always run tasks.
runAllTasks();
}
} else {
final long ioStartTime = System.nanoTime();
try {
processSelectedKeys();
} finally {
// Ensure we always run tasks.
final long ioTime = System.nanoTime() - ioStartTime;
runAllTasks(ioTime * (100 - ioRatio) / ioRatio);
}
}
} catch (Throwable t) {
handleLoopException(t);
}
// Always handle shutdown even if the loop processing threw an exception.
try {
if (isShuttingDown()) {
closeAll();
if (confirmShutdown()) {
return;
}
}
} catch (Throwable t) {
handleLoopException(t);
}
}
}
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我們看下SelectStrategy的列舉。
/**
* Indicates a blocking select should follow.
*/
int SELECT = -1;
/**
* Indicates the IO loop should be retried, no blocking select to follow directly.
*/
int CONTINUE = -2;
/**
* Indicates the IO loop to poll for new events without blocking.
*/
int BUSY_WAIT = -3;
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selectStrategy.calculateStrategy(selectNowSupplier, hasTasks())這個方法會返回0。具體看下下面:
@Override
public int calculateStrategy(IntSupplier selectSupplier, boolean hasTasks) throws Exception {
return hasTasks ? selectSupplier.get() : SelectStrategy.SELECT;
}
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注意此時還有繫結任務,所以hasTasks為true,執行selectSupplier.get()。
private final IntSupplier selectNowSupplier = new IntSupplier() {
@Override
public int get() throws Exception {
return selectNow();
}
};
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注意此時NioServerSocketChannel未繫結本機埠,selectNow返回0。 回到run方法:
final int ioRatio = this.ioRatio;
if (ioRatio == 100) {
try {
processSelectedKeys();
} finally {
// Ensure we always run tasks.
runAllTasks();
}
} else {
final long ioStartTime = System.nanoTime();
try {
processSelectedKeys();
} finally {
// Ensure we always run tasks.
final long ioTime = System.nanoTime() - ioStartTime;
runAllTasks(ioTime * (100 - ioRatio) / ioRatio);
}
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runAllTasks會執行上文中的NioServerSocketChannel與本機埠的繫結任務。
接收新連線
processSelectedKeys
private void processSelectedKeys() {
if (selectedKeys != null) {
processSelectedKeysOptimized();
} else {
processSelectedKeysPlain(selector.selectedKeys());
}
}
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遍歷SelectionKey迭代器
private void processSelectedKeysPlain(Set<SelectionKey> selectedKeys) {
// check if the set is empty and if so just return to not create garbage by
// creating a new Iterator every time even if there is nothing to process.
// See https://github.com/netty/netty/issues/597
if (selectedKeys.isEmpty()) {
return;
}
// 遍歷SelectionKey迭代器
Iterator<SelectionKey> i = selectedKeys.iterator();
for (;;) {
final SelectionKey k = i.next();
final Object a = k.attachment();
i.remove();
if (a instanceof AbstractNioChannel) {
processSelectedKey(k, (AbstractNioChannel) a);
} else {
@SuppressWarnings("unchecked")
NioTask<SelectableChannel> task = (NioTask<SelectableChannel>) a;
processSelectedKey(k, task);
}
if (!i.hasNext()) {
break;
}
if (needsToSelectAgain) {
selectAgain();
selectedKeys = selector.selectedKeys();
// Create the iterator again to avoid ConcurrentModificationException
if (selectedKeys.isEmpty()) {
break;
} else {
i = selectedKeys.iterator();
}
}
}
}
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private void processSelectedKey(SelectionKey k, AbstractNioChannel ch) {
// 如果SelectionKey是不合法的,則關閉Channel
final AbstractNioChannel.NioUnsafe unsafe = ch.unsafe();
if (!k.isValid()) {
final EventLoop eventLoop;
try {
eventLoop = ch.eventLoop();
} catch (Throwable ignored) {
// If the channel implementation throws an exception because there is no event loop, we ignore this
// because we are only trying to determine if ch is registered to this event loop and thus has authority
// to close ch.
return;
}
// Only close ch if ch is still registered to this EventLoop. ch could have deregistered from the event loop
// and thus the SelectionKey could be cancelled as part of the deregistration process, but the channel is
// still healthy and should not be closed.
// See https://github.com/netty/netty/issues/5125
if (eventLoop != this || eventLoop == null) {
return;
}
// close the channel if the key is not valid anymore
unsafe.close(unsafe.voidPromise());
return;
}
try {
// 獲得就緒的IO事件的ops
int readyOps = k.readyOps();
// OP_CONNECT事件就緒
// We first need to call finishConnect() before try to trigger a read(...) or write(...) as otherwise
// the NIO JDK channel implementation may throw a NotYetConnectedException.
if ((readyOps & SelectionKey.OP_CONNECT) != 0) {
// 移除對OP_CONNECT感興趣
// remove OP_CONNECT as otherwise Selector.select(..) will always return without blocking
// See https://github.com/netty/netty/issues/924
int ops = k.interestOps();
ops &= ~SelectionKey.OP_CONNECT;
k.interestOps(ops);
// 完成連線
unsafe.finishConnect();
}
// OP_WRITE事件就緒
// Process OP_WRITE first as we may be able to write some queued buffers and so free memory.
if ((readyOps & SelectionKey.OP_WRITE) != 0) {
// Call forceFlush which will also take care of clear the OP_WRITE once there is nothing left to write
// 向Channel寫入資料
ch.unsafe().forceFlush();
}
// Also check for readOps of 0 to workaround possible JDK bug which may otherwise lead
// to a spin loop
if ((readyOps & (SelectionKey.OP_READ | SelectionKey.OP_ACCEPT)) != 0 || readyOps == 0) {
unsafe.read();
}
} catch (CancelledKeyException ignored) {
unsafe.close(unsafe.voidPromise());
}
}
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accept過程
有關Netty的accept過程可參考Netty原始碼分析之accept過程。 接上文,當就緒的IO事件為SelectionKey.OP_ACCEPT時執行unsafe.read()方法。
@Override
public void read() {
assert eventLoop().inEventLoop();
final ChannelConfig config = config();
final ChannelPipeline pipeline = pipeline();
final RecvByteBufAllocator.Handle allocHandle = unsafe().recvBufAllocHandle();
allocHandle.reset(config);
boolean closed = false;
Throwable exception = null;
try {
try {
do {
int localRead = doReadMessages(readBuf);
if (localRead == 0) {
break;
}
if (localRead < 0) {
closed = true;
break;
}
allocHandle.incMessagesRead(localRead);
} while (allocHandle.continueReading());
} catch (Throwable t) {
exception = t;
}
int size = readBuf.size();
for (int i = 0; i < size; i ++) {
readPending = false;
pipeline.fireChannelRead(readBuf.get(i));
}
readBuf.clear();
allocHandle.readComplete();
pipeline.fireChannelReadComplete();
if (exception != null) {
closed = closeOnReadError(exception);
pipeline.fireExceptionCaught(exception);
}
if (closed) {
inputShutdown = true;
if (isOpen()) {
close(voidPromise());
}
}
} finally {
// Check if there is a readPending which was not processed yet.
// This could be for two reasons:
// * The user called Channel.read() or ChannelHandlerContext.read() in channelRead(...) method
// * The user called Channel.read() or ChannelHandlerContext.read() in channelReadComplete(...) method
//
// See https://github.com/netty/netty/issues/2254
if (!readPending && !config.isAutoRead()) {
removeReadOp();
}
}
}
複製程式碼
在doReadMessages方法中,將新建的NioSocketChannel新增到上文的readBuf中。
@Override
protected int doReadMessages(List<Object> buf) throws Exception {
SocketChannel ch = SocketUtils.accept(javaChannel());
try {
if (ch != null) {
buf.add(new NioSocketChannel(this, ch));
return 1;
}
} catch (Throwable t) {
logger.warn("Failed to create a new channel from an accepted socket.", t);
try {
ch.close();
} catch (Throwable t2) {
logger.warn("Failed to close a socket.", t2);
}
}
return 0;
}
複製程式碼
fireChannelRead過程
上文中執行pipeline.fireChannelRead(readBuf.get(i)),觸發channelRead事件,從pipeline的head開始遍歷,最終執行上文中init方法新增的ServerBootstrapAcceptor的channelRead方法。
@Override
public final ChannelPipeline fireChannelRead(Object msg) {
AbstractChannelHandlerContext.invokeChannelRead(head, msg);
return this;
}
複製程式碼
@Override
@SuppressWarnings("unchecked")
public void channelRead(ChannelHandlerContext ctx, Object msg) {
final Channel child = (Channel) msg;
child.pipeline().addLast(childHandler);
setChannelOptions(child, childOptions, logger);
for (Entry<AttributeKey<?>, Object> e: childAttrs) {
child.attr((AttributeKey<Object>) e.getKey()).set(e.getValue());
}
try {
childGroup.register(child).addListener(new ChannelFutureListener() {
@Override
public void operationComplete(ChannelFuture future) throws Exception {
if (!future.isSuccess()) {
forceClose(child, future.cause());
}
}
});
} catch (Throwable t) {
forceClose(child, t);
}
}
複製程式碼
最終將NioSocketChannel註冊到childGroup中,即之前的workerGroup。
處理讀寫事件
read過程
read過程可參考深入淺出Netty read
write過程
write過程可參考深入淺出Netty write