什麼是Swizzling Method
method Swizzling是OC runtime機制提供的一種可以動態替換方法的實現的技術,我們可以利用它替換系統或者自定義類的方法實現,來滿足我們特別的需求
建立在Runtime之上的Swizzling Method
Demo在此
Swizzling Method的實現原理
OC中的方法在runtime.h中的定義如下:
struct objc_method{
SEL method_name OBJC2_UNAVAILABLE;
char *method_types OBJC2_UNAVAILABLE;
IMP method_imp OBJC2_UNAVAILABLE;
} OBJC2_UNAVAILABLE;
}
method_name: 方法名
method_types: 方法型別,主要儲存著方法的引數型別和返回值型別
method_imp: 方法的實現,函式指標
由此,我們也可以發現OC中的方法名是不包括引數型別的,也就是在runtime中方法名相同引數不同的方法會被視為同一個方法
原則上,方法的名稱method_name和方法的實現method_imp是一一對應的,而Swizzling Method的原理就是動態的改變他們的對應關係,以達到替換方法的目的。
Runtime中和方法替換相關的函式
class_getInstanceMethod
OBJC_EXPORT Method _Nullable
class_getInstanceMethod(Class _Nullable cls, SEL _Nonnull name);
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作用:獲取一個類的例項方法
cls : 方法所在的類
name: 選擇子的名稱(選擇子就是方法名稱)
class_getClassMethod
OBJC_EXPORT Method _Nullable
class_getClassMethod(Class _Nullable cls, SEL _Nonnull name);
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作用:獲取一個類的類方法
cls : 方法所在的類
name: 選擇子名稱
method_getImplementation
OBJC_EXPORT IMP _Nonnull
method_getImplementation(Method _Nonnull m);
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作用: 根據方法獲取方法的指標
m : 方法
method_getTypeEncoding OBJC_EXPORT const char * _Nullable method_getTypeEncoding(Method _Nonnull m); 複製程式碼 作用: 獲取方法的引數和返回值型別描述 m : 方法
class_addMethod
OBJC_EXPORT BOOL
class_addMethod(Class _Nullable cls, SEL _Nonnull name, IMP _Nonnull imp, const char * _Nullable types);
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作用: 給類新增一個新方法和該方法的實現
返回值: yes,表示新增成功; No,表示新增失敗
cls: 將要新增方法的類
name: 將要新增的方法名
imp: 實現這個方法的指標
types: 要新增的方法的返回值和引數
method_exchangeImplementations
OBJC_EXPORT void
method_exchangeImplementations(Method _Nonnull m1, Method _Nonnull m2);
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作用:交換兩個方法 class_replaceMethod
OBJC_EXPORT IMP _Nullable
class_replaceMethod(Class _Nullable cls, SEL _Nonnull name, IMP _Nonnull imp, const char * _Nullable types) ;
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作用: 指定替換方法的實現 cls : 將要替換方法的類 name: 將要替換的方法名 imp: 新方法的指標 types: 新方法的返回值和引數描述
Swizzling Method的常見應用場景
- 替換一個類的例項方法
eg
:替換UIViewController
中的viewDidLoad
方法
//將方法替換包裝成函式待呼叫
void MethodSwizzle(Class c, SEL oriSEL, SEL overrideSEL)
{
Method originMethod = class_getInstanceMethod(c, oriSEL);
Method swizzleMethod = class_getInstanceMethod(c, overrideSEL);
BOOL did_add_method = class_addMethod(c, oriSEL, method_getImplementation(swizzleMethod), method_getTypeEncoding(swizzleMethod));//新增Method,其鍵值為originSelector,值為swizzleMethod的實現
if (did_add_method) {
NSLog(@"debugMsg: ViewController類中沒有viewDidLoad方法(可能在其父類h中),所以先新增後替換");
class_replaceMethod(c, overrideSEL, method_getImplementation(originMethod), method_getTypeEncoding(originMethod));
} else {
NSLog(@"debugMsg: 直接交換方法");
method_exchangeImplementations(originMethod, swizzleMethod);
}
}
//呼叫load方法
+ (void)load
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
MethodSwizzle([self class], @selector(viewDidLoad), @selector(wn_viewDidLoad));
});
}
//替換方法的實現
- (void)wn_viewDidLoad
{
NSLog(@"呼叫了wn_viewDidLoad");
[self wn_viewDidLoad];
}
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- 替換一個類的例項方法到另一個類中去實現
這種情況一般用在當我們不清楚私有庫的具體實現,只知道該類名稱和該類的一個方法,此時我們需要hook這個類的方法到另一個新類中。
eg: 我們hook Animal
類中的有一個eat:
方法\
//Animal.h
@interface Animals : NSObject
- (void)eat:(NSString *)food;
@end
//Animal.m
@implementation Animals
- (void)eat:(NSString *)food
{
NSLog(@"food Name = %@",food);
}
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然後新建一個類Dog, hook eat:
方法到Dog中。如下:
//Dog.m
//方法替換的函式實現
void SwizzleMethod(Class oriClass, Class overClass, SEL oriSEL, SEL overSEL)
{
Method origin_method = class_getInstanceMethod(oriClass, oriSEL);
Method swizzle_method = class_getInstanceMethod(overClass, overSEL);
//判斷oriClass是否已經存在overSEL方法,若已存在,則return
BOOL exit_overSel = class_addMethod(oriClass, overSEL, method_getImplementation(swizzle_method), method_getTypeEncoding(swizzle_method));
if (!exit_overSel) return;
//獲取oriClass的overSEL的Method例項
swizzle_method = class_getInstanceMethod(oriClass, overSEL);
if (!swizzle_method) return;
BOOL exit_origin = class_addMethod(oriClass, oriSEL, method_getImplementation(swizzle_method), method_getTypeEncoding(swizzle_method));
if (exit_origin) {
class_replaceMethod(oriClass, overSEL, method_getImplementation(origin_method), method_getTypeEncoding(origin_method));
} else {
method_exchangeImplementations(origin_method, swizzle_method);
}
}
//呼叫替換方法
+ (void)load
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
SwizzleMethod(NSClassFromString(@"Animals"), [self class], NSSelectorFromString(@"eat:"), NSSelectorFromString(@"dog_eat:"));
});
}
//替換方法的實現
- (void)dog_eat:(NSString *)food
{
if ([food isEqualToString:@"dogFood"]) {
[self dog_eat:food];
} else {
NSLog(@"不是狗糧");
}
}
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我們來測試一下,在viewController中輸出
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
Animals *animal = [[Animals alloc] init];
[animal eat:@"dogFood"];
[animal eat:@"pigFood"];
}
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列印結果為:
Test[9442:2104359] food Name = dogFood
Test[9442:2104359] 不是狗糧
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- 替換類方法
嘗試替換Animals的類方法:
run:
//Animals.h
+ (void)run:(NSInteger)kilo;
//Animals.m
+ (void)run:(NSInteger)kilo
{
NSLog(@"勝利了!!跑了 %ld kilo",(long)kilo);
}
//Animals (Run)
void ExchangeMethod(Class class, SEL oriSEL, SEL exchangeSEL)
{
Method origin_method = class_getClassMethod(class, oriSEL);
Method exchange_method = class_getClassMethod(class, exchangeSEL);
if (!origin_method || !exchange_method) return;
IMP origin_imp = method_getImplementation(origin_method);
IMP swizzle_imp = method_getImplementation(exchange_method);
const char *origin_type= method_getTypeEncoding(origin_method);
const char *swizzle_type = method_getTypeEncoding(exchange_method);
Class metaClass = objc_getMetaClass(class_getName(class));
class_replaceMethod(metaClass, oriSEL, swizzle_imp, swizzle_type);
class_replaceMethod(metaClass, exchangeSEL, origin_imp, origin_type);
}
+ (void)load
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
ExchangeMethod([self class], @selector(run:), @selector(ex_run:));
});
}
+ (void)ex_run:(NSInteger)kilo
{
if (kilo >= 10) {
[self ex_run:kilo];
} else {
NSLog(@"失敗了!!=_= ,只跑了%ld kilo",kilo);
}
}
//ViewConroller.m
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
[Animals run:11];
[Animals run:7];
}
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輸出結果為:
Test[9494:2117807] 勝利了!!跑了 11 kilo
Test[9494:2117807] 失敗了!!=_= ,只跑了7 kilo
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注意:
類方法的替換有個需要特別注意的地方:若把以下部分程式碼:
IMP origin_imp = method_getImplementation(origin_method);
IMP swizzle_imp = method_getImplementation(exchange_method);
const char *origin_type= method_getTypeEncoding(origin_method);
const char *swizzle_type = method_getTypeEncoding(exchange_method);
Class metaClass = objc_getMetaClass(class_getName(class));
class_replaceMethod(metaClass, oriSEL, swizzle_imp, swizzle_type);
class_replaceMethod(metaClass, exchangeSEL, origin_imp, origin_type);
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換成:
Class meta_class = objc_getMetaClass(class_getName(class));
class_replaceMethod(meta_class, origin_selector, method_getImplementation(swizzle_method), swizzle_type = method_getTypeEncoding(swizzle_method));
class_replaceMethod(meta_class, swizzle_selector, method_getImplementation(origin_method), method_getTypeEncoding(origin_method));
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執行會直接crash,因為方法替換未成功,呼叫方法是導致了死迴圈。具體原因未知,但猜測肯定和MetaClass有關
- 替換類簇中的方法
//MutableDictionary.m
//方法實現
void ExchangeDicMethod(Class oriClass, Class curClass, SEL oriSEL, SEL curSEL)
{
Method origin_method = class_getInstanceMethod(oriClass, oriSEL);
Method current_method = class_getInstanceMethod(curClass, curSEL);
if (!origin_method || !current_method) return;
class_replaceMethod(oriClass, curSEL, method_getImplementation(origin_method), method_getTypeEncoding(origin_method));
class_replaceMethod(oriClass, oriSEL, method_getImplementation(current_method), method_getTypeEncoding(current_method));
}
@implementation MutableDictionary
//方法呼叫
+ (void)load
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
ExchangeDicMethod(NSClassFromString(@"__NSDictionaryM"), [self class], @selector(setObject:forKey:), @selector(ex_setObject:forKey:));
});
}
//替換方法實現
- (void)ex_setObject:(id)obj forKey:(id<NSCopying>)key
{
if (obj && key) {
NSLog(@"方法安全執行");
[self ex_setObject:obj forKey:key];
} else {
NSLog(@"setObject:forKey:方法未執行,obj或者key未空");
}
}
@end
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常見的Method Swizzling應用事例
- 防止陣列取值時越界crash
+ (void)load
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
[NSClassFromString(@"__NSArrayI") jr_swizzleMethod:@selector(objectAtIndex:)
withMethod:@selector(SF_ObjectAtIndex_NSArrayI:)
error:nil];
[NSClassFromString(@"__NSArrayI") jr_swizzleMethod:@selector(objectAtIndexedSubscript:)
withMethod:@selector(SF_ObjectAtIndexedSubscript_NSArrayI:)
error:nil];
[NSClassFromString(@"__NSArrayM") jr_swizzleMethod:@selector(objectAtIndex:)
withMethod:@selector(SF_ObjectAtIndex_NSArrayM:)
error:nil];
[NSClassFromString(@"__NSArrayM") jr_swizzleMethod:@selector(objectAtIndexedSubscript:)
withMethod:@selector(SF_ObjectAtIndexedSubscript_NSArrayM:)
error:nil];
}
- (id)SF_ObjectAtIndex_NSArrayI:(NSUInteger)index
{
@autoreleasepool {
if (index >= self.count
|| index < 0
|| !self.count) {
@try {
return [self SF_ObjectAtIndex_NSArrayI:index];
} @catch (NSException *exception) {
NSLog(@"%@", [NSThread callStackSymbols]);
return nil;
} @finally {
}
} else {
return [self SF_ObjectAtIndex_NSArrayI:index];
}
}
}
- (id)SF_ObjectAtIndexedSubscript_NSArrayI:(NSUInteger)index
{
@autoreleasepool {
if (index >= self.count
|| index < 0
|| !self.count) {
@try {
return [self SF_ObjectAtIndexedSubscript_NSArrayI:index];
} @catch (NSException *exception) {
NSLog(@"%@", [NSThread callStackSymbols]);
return nil;
} @finally {
}
} else {
return [self SF_ObjectAtIndexedSubscript_NSArrayI:index];
}
}
}
- (id)SF_ObjectAtIndex_NSArrayM:(NSUInteger)index
{
@autoreleasepool {
if (index >= self.count
|| index < 0
|| !self.count) {
@try {
return [self SF_ObjectAtIndex_NSArrayM:index];
} @catch (NSException *exception) {
NSLog(@"%@", [NSThread callStackSymbols]);
return nil;
} @finally {
}
} else {
return [self SF_ObjectAtIndex_NSArrayM:index];
}
}
}
- (id)SF_ObjectAtIndexedSubscript_NSArrayM:(NSUInteger)index
{
@autoreleasepool {
if (index >= self.count
|| index < 0
|| !self.count) {
@try {
return [self SF_ObjectAtIndexedSubscript_NSArrayM:index];
} @catch (NSException *exception) {
NSLog(@"%@", [NSThread callStackSymbols]);
return nil;
} @finally {
}
} else {
return [self SF_ObjectAtIndexedSubscript_NSArrayM:index];
}
}
}
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此處使用到了流行的包裝庫:
JRSwizzle, 也可以在
Demo中找到JRSwizzle原始碼
- 改變某類檢視的大小,例如蓋面app中所有UIButton的大小
我們就可以這樣實現:\
#import "UIButton+Size.h"
#import <objc/runtime.h>
@implementation UIButton (Size)
+ (void)load
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
// 增大所有按鈕大小
Method origin_method = class_getInstanceMethod([self class], @selector(setFrame:));
Method replaced_method = class_getInstanceMethod([self class], @selector(miSetFrame:));
method_exchangeImplementations(origin_method, replaced_method);
});
}
- (void)miSetFrame:(CGRect)frame
{
frame = CGRectMake(frame.origin.x, frame.origin.y, frame.size.width+20, frame.size.height+20);
NSLog(@"設定按鈕大小生效");
[self miSetFrame:frame];
}
@end
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- 處理按鈕重複點選\
如果重複過快的點選同一個按鈕,就會多次觸發點選事件。我們可以這麼解決:
//UIButton+QuickClick.h
@interface UIButton (QuickClick)
@property (nonatomic,assign) NSTimeInterval delayTime;
@end
//UIButton+QuickClick.m
@implementation UIButton (QuickClick)
static const char* delayTime_str = "delayTime_str";
+ (void)load
{
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
Method originMethod = class_getInstanceMethod(self, @selector(sendAction:to:forEvent:));
Method replacedMethod = class_getInstanceMethod(self, @selector(miSendAction:to:forEvent:));
method_exchangeImplementations(originMethod, replacedMethod);
});
}
- (void)miSendAction:(nonnull SEL)action to:(id)target forEvent:(UIEvent *)event
{
if (self.delayTime > 0) {
if (self.userInteractionEnabled) {
[self miSendAction:action to:target forEvent:event];
}
self.userInteractionEnabled = NO;
dispatch_after(dispatch_time(DISPATCH_TIME_NOW,
(int64_t)(self.delayTime * NSEC_PER_SEC)),
dispatch_get_main_queue(), ^{
self.userInteractionEnabled = YES;
});
}else{
[self miSendAction:action to:target forEvent:event];
}
}
- (NSTimeInterval)delayTime
{
NSTimeInterval interval = [objc_getAssociatedObject(self, delayTime_str) doubleValue];
return interval;
}
- (void)setDelayTime:(NSTimeInterval)delayTime
{
objc_setAssociatedObject(self, delayTime_str, @(delayTime), OBJC_ASSOCIATION_RETAIN_NONATOMIC);
}
@end
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專案Demo在此
Swizzling Method的使用注意事項
後續補充...
如在文中發現任何錯誤,請及時告知,第一時間更正;