本文來自部落格園,作者:T-BARBARIANS,轉載請註明原文連結:https://www.cnblogs.com/t-bar/p/16451185.html 謝謝!
上一篇對google精品ZSTD的壓縮、解壓縮方法,壓縮、解壓縮的效能表現,以及多執行緒壓縮的使用方法進行了介紹。
本篇,我們從類似的角度,看看LZ4有如何表現。
一、LZ4壓縮與解壓
LZ4有兩個壓縮函式。預設壓縮函式原型:
int LZ4_compress_default(const char* src, char* dst, int srcSize, int dstCapacity);
快速壓縮函式原型:
int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
快速壓縮函式acceleration的引數範圍:[1 ~ LZ4_ACCELERATION_MAX],其中LZ4_ACCELERATION_MAX為65537。什麼意思呢,簡單的說就是acceleration值越大,壓縮速率越快,但是壓縮比就越低,後面我會用實驗資料來進行說明。
另外,當acceleration = 1時,就是簡化版的LZ4_compress_default,LZ4_compress_default函式預設acceleration = 1。
LZ4也有兩個解縮函式。安全解縮函式原型:
int LZ4_decompress_safe (const char* src, char* dst, int compressedSize, int dstCapacity);
快速解縮函式原型:
int LZ4_decompress_fast (const char* src, char* dst, int originalSize);
快速解壓函式不建議使用。因為LZ4_decompress_fast 缺少被壓縮後的文字長度引數,被認為是不安全的,LZ4建議使用LZ4_decompress_safe。
同樣,我們先來看看LZ4的壓縮與解壓縮示例。
1 #include <stdio.h> 2 #include <string.h> 3 #include <sys/time.h> 4 #include <malloc.h> 5 #include <lz4.h> 6 #include <iostream> 7 8 using namespace std; 9 10 int main() 11 { 12 char peppa_pig_buf[2048] = "Narrator: It is raining today. So, Peppa and George cannot \ 13 play outside.Peppa: Daddy, it's stopped raining. Can we go out to play?Daddy: Alright, \ 14 run along you two.Narrator: Peppa loves jumping in muddy puddles.Peppa: I love muddy puddles.\ 15 Mummy: Peppa. If you jumping in muddy puddles, you must wear your boots.Peppa: Sorry, Mummy.\ 16 Narrator: George likes to jump in muddy puddles, too.Peppa: George. If you jump in muddy \ 17 puddles, you must wear your boots.Narrator: Peppa likes to look after her little brother, \ 18 George.Peppa: George, let's find some more pud dles.Narrator: Peppa and George are having \ 19 a lot of fun. Peppa has found a lttle puddle. George hasfound a big puddle.Peppa: Look, \ 20 George. There's a really big puddle.Narrator: George wants to jump into the big puddle first.\ 21 Peppa: Stop, George. | must check if it's safe for you. Good. It is safe for you. \ 22 Sorry, George. It'sonly mud.Narrator: Peppa and George love jumping in muddy puddles.\ 23 Peppa: Come on, George. Let's go and show Daddy.Daddy: Goodness me.Peppa: Daddy. Daddy. \ 24 Guess what we' ve been doing.Daddy: Let me think... Have you been wa tching television?\ 25 Peppa: No. No. Daddy.Daddy: Have you just had a bath?Peppa: No. No.Daddy: | know. \ 26 You've been jumping in muddy puddles.Peppa: Yes. Yes. Daddy. We've been jumping in muddy \ 27 puddles.Daddy: Ho. Ho. And look at the mess you're in.Peppa: Oooh....Daddy: Oh, well, \ 28 it's only mud. Let's clean up quickly before Mummy sees the mess.Peppa: Daddy, \ 29 when we've cleaned up, will you and Mummy Come and play, too?Daddy: Yes, we can all play \ 30 in the garden.Narrator: Peppa and George are wearing their boots. Mummy and Daddy are \ 31 wearing their boots.Peppa loves jumping up and down in muddy puddles. Everyone loves jumping \ 32 up and down inmuddy puddles.Mummy: Oh, Daddy pig, look at the mess you're in. .Peppa: \ 33 It's only mud."; 34 35 size_t com_space_size; 36 size_t peppa_pig_text_size; 37 38 char *com_ptr = NULL; 39 40 // compress 41 peppa_pig_text_size = strlen(peppa_pig_buf); 42 com_space_size = LZ4_compressBound(peppa_pig_text_size); 43 44 com_ptr = (char *)malloc(com_space_size); 45 if(NULL == com_ptr) { 46 cout << "compress malloc failed" << endl; 47 return -1; 48 } 49 50 memset(com_ptr, 0, com_space_size); 51 52 size_t com_size; 53 //com_size = LZ4_compress_default(peppa_pig_buf, com_ptr, peppa_pig_text_size, com_space_size); 54 com_size = LZ4_compress_fast(peppa_pig_buf, com_ptr, peppa_pig_text_size, com_space_size, 1); 55 cout << "peppa pig text size:" << peppa_pig_text_size << endl; 56 cout << "compress text size:" << com_size << endl; 57 cout << "compress ratio:" << (float)peppa_pig_text_size / (float)com_size << endl << endl; 58 59 60 // decompress 61 size_t decom_size; 62 char* decom_ptr = NULL; 63 64 decom_ptr = (char *)malloc((size_t)peppa_pig_text_size); 65 if(NULL == decom_ptr) { 66 cout << "decompress malloc failed" << endl; 67 return -1; 68 } 69 70 decom_size = LZ4_decompress_safe(com_ptr, decom_ptr, com_size, peppa_pig_text_size); 71 cout << "decompress text size:" << decom_size << endl; 72 73 // use decompress buf compare with origin buf 74 if(strncmp(peppa_pig_buf, decom_ptr, peppa_pig_text_size)) { 75 cout << "decompress text is not equal peppa pig text" << endl; 76 } 77 78 free(com_ptr); 79 free(decom_ptr); 80 return 0; 81 }
執行結果:
從結果可以發現,壓縮之前的peppa pig文字長度為1848,壓縮後的文字長度為1125(上一篇ZSTD為759),壓縮率為1.6,解壓後的長度與壓縮前相等。相同文字情況下,壓縮率低於ZSTD的2.4。從文字被壓縮後的長度表現來說,LZ4比ZSTD要差。
下圖圖1是LZ4隨著acceleration的遞增,文字被壓縮後的長度與acceleration的關係。隨著acceleration的遞增,文字被壓縮後的長度越來越長。
圖1
圖2是LZ4隨著acceleration的遞增,壓縮率與acceleration的關係。隨著acceleration的遞增,壓縮率也越來越低。
圖2
這是為什麼呢?還是上一篇提到的 魚(效能)和熊掌(壓縮比)的關係。獲得了壓縮的高效能,失去了演算法的壓縮率。
二、LZ4壓縮效能探索
接下來摸索一下LZ4的壓縮效能,以及LZ4在不同acceleration級別下的壓縮效能。
測試方法是,使用LZ4_compress_fast,連續壓縮同一段文字並持續10秒。每一次分別使用不同的acceleration級別,最後得到每一種acceleration級別下每秒的平均壓縮速率。測試壓縮效能的程式碼示例如下:
1 #include <stdio.h> 2 #include <string.h> 3 #include <sys/time.h> 4 #include <malloc.h> 5 #include <lz4.h> 6 #include <iostream> 7 8 using namespace std; 9 10 int main() 11 { 12 char peppa_pig_buf[2048] = "Narrator: It is raining today. So, Peppa and George cannot \ 13 play outside.Peppa: Daddy, it's stopped raining. Can we go out to play?Daddy: Alright, \ 14 run along you two.Narrator: Peppa loves jumping in muddy puddles.Peppa: I love muddy puddles.\ 15 Mummy: Peppa. If you jumping in muddy puddles, you must wear your boots.Peppa: Sorry, Mummy.\ 16 Narrator: George likes to jump in muddy puddles, too.Peppa: George. If you jump in muddy \ 17 puddles, you must wear your boots.Narrator: Peppa likes to look after her little brother, \ 18 George.Peppa: George, let's find some more pud dles.Narrator: Peppa and George are having \ 19 a lot of fun. Peppa has found a lttle puddle. George hasfound a big puddle.Peppa: Look, \ 20 George. There's a really big puddle.Narrator: George wants to jump into the big puddle first.\ 21 Peppa: Stop, George. | must check if it's safe for you. Good. It is safe for you. \ 22 Sorry, George. It'sonly mud.Narrator: Peppa and George love jumping in muddy puddles.\ 23 Peppa: Come on, George. Let's go and show Daddy.Daddy: Goodness me.Peppa: Daddy. Daddy. \ 24 Guess what we' ve been doing.Daddy: Let me think... Have you been wa tching television?\ 25 Peppa: No. No. Daddy.Daddy: Have you just had a bath?Peppa: No. No.Daddy: | know. \ 26 You've been jumping in muddy puddles.Peppa: Yes. Yes. Daddy. We've been jumping in muddy \ 27 puddles.Daddy: Ho. Ho. And look at the mess you're in.Peppa: Oooh....Daddy: Oh, well, \ 28 it's only mud. Let's clean up quickly before Mummy sees the mess.Peppa: Daddy, \ 29 when we've cleaned up, will you and Mummy Come and play, too?Daddy: Yes, we can all play \ 30 in the garden.Narrator: Peppa and George are wearing their boots. Mummy and Daddy are \ 31 wearing their boots.Peppa loves jumping up and down in muddy puddles. Everyone loves jumping \ 32 up and down inmuddy puddles.Mummy: Oh, Daddy pig, look at the mess you're in. .Peppa: \ 33 It's only mud."; 34 35 int cnt = 0; 36 37 size_t com_size; 38 size_t com_space_size; 39 size_t peppa_pig_text_size; 40 41 timeval st, et; 42 char *com_ptr = NULL; 43 44 peppa_pig_text_size = strlen(peppa_pig_buf); 45 com_space_size = LZ4_compressBound(peppa_pig_text_size); 46 47 int test_times = 6; 48 int acceleration = 1; 49 50 // compress performance test 51 while(test_times >= 1) { 52 53 gettimeofday(&st, NULL); 54 while(1) { 55 56 com_ptr = (char *)malloc(com_space_size); 57 if(NULL == com_ptr) { 58 cout << "compress malloc failed" << endl; 59 return -1; 60 } 61 62 com_size = LZ4_compress_fast(peppa_pig_buf, com_ptr, peppa_pig_text_size, com_space_size, acceleration); 63 if(com_size <= 0) { 64 cout << "compress failed, error code:" << com_size << endl; 65 free(com_ptr); 66 return -1; 67 } 68 69 free(com_ptr); 70 71 cnt++; 72 gettimeofday(&et, NULL); 73 if(et.tv_sec - st.tv_sec >= 10) { 74 break; 75 } 76 } 77 78 cout << "acceleration:" << acceleration << ", compress per second:" << cnt/10 << " times" << endl; 79 80 ++acceleration; 81 --test_times; 82 } 83 84 return 0; 85 }
執行結果:
結果可以總結為兩點:一是acceleration為預設值1時,即LZ4_compress_default函式的預設值時,每秒的壓縮效能在20W+;二是隨著acceleration的遞增,每秒的壓縮效能也在遞增,但是代價就是獲得更低的壓縮率。
acceleration遞增與壓縮速率的關係如下圖所示:
圖3
三、LZ4解壓效能探索
接下來繼續瞭解一下LZ4的解壓效能。
測試方法是先使用LZ4_compress_fast,acceleration = 1壓縮文字,再使用安全解壓函式LZ4_decompress_safe,連續解壓同一段文字並持續10秒,最後得到每秒的平均解壓速率。測試解壓效能的程式碼示例如下:
1 #include <stdio.h> 2 #include <string.h> 3 #include <sys/time.h> 4 #include <malloc.h> 5 #include <lz4.h> 6 #include <iostream> 7 8 using namespace std; 9 10 int main() 11 { 12 char peppa_pig_buf[2048] = "Narrator: It is raining today. So, Peppa and George cannot \ 13 play outside.Peppa: Daddy, it's stopped raining. Can we go out to play?Daddy: Alright, \ 14 run along you two.Narrator: Peppa loves jumping in muddy puddles.Peppa: I love muddy puddles.\ 15 Mummy: Peppa. If you jumping in muddy puddles, you must wear your boots.Peppa: Sorry, Mummy.\ 16 Narrator: George likes to jump in muddy puddles, too.Peppa: George. If you jump in muddy \ 17 puddles, you must wear your boots.Narrator: Peppa likes to look after her little brother, \ 18 George.Peppa: George, let's find some more pud dles.Narrator: Peppa and George are having \ 19 a lot of fun. Peppa has found a lttle puddle. George hasfound a big puddle.Peppa: Look, \ 20 George. There's a really big puddle.Narrator: George wants to jump into the big puddle first.\ 21 Peppa: Stop, George. | must check if it's safe for you. Good. It is safe for you. \ 22 Sorry, George. It'sonly mud.Narrator: Peppa and George love jumping in muddy puddles.\ 23 Peppa: Come on, George. Let's go and show Daddy.Daddy: Goodness me.Peppa: Daddy. Daddy. \ 24 Guess what we' ve been doing.Daddy: Let me think... Have you been wa tching television?\ 25 Peppa: No. No. Daddy.Daddy: Have you just had a bath?Peppa: No. No.Daddy: | know. \ 26 You've been jumping in muddy puddles.Peppa: Yes. Yes. Daddy. We've been jumping in muddy \ 27 puddles.Daddy: Ho. Ho. And look at the mess you're in.Peppa: Oooh....Daddy: Oh, well, \ 28 it's only mud. Let's clean up quickly before Mummy sees the mess.Peppa: Daddy, \ 29 when we've cleaned up, will you and Mummy Come and play, too?Daddy: Yes, we can all play \ 30 in the garden.Narrator: Peppa and George are wearing their boots. Mummy and Daddy are \ 31 wearing their boots.Peppa loves jumping up and down in muddy puddles. Everyone loves jumping \ 32 up and down inmuddy puddles.Mummy: Oh, Daddy pig, look at the mess you're in. .Peppa: \ 33 It's only mud."; 34 35 int cnt = 0; 36 37 size_t com_size; 38 size_t com_space_size; 39 size_t peppa_pig_text_size; 40 41 timeval st, et; 42 char *com_ptr = NULL; 43 44 // compress 45 peppa_pig_text_size = strlen(peppa_pig_buf); 46 com_space_size = LZ4_compressBound(peppa_pig_text_size); 47 48 com_ptr = (char *)malloc(com_space_size); 49 if(NULL == com_ptr) { 50 cout << "compress malloc failed" << endl; 51 return -1; 52 } 53 54 com_size = LZ4_compress_fast(peppa_pig_buf, com_ptr, peppa_pig_text_size, com_space_size, 1); 55 if(com_size <= 0) { 56 cout << "compress failed, error code:" << com_size << endl; 57 free(com_ptr); 58 return -1; 59 } 60 61 // decompress 62 size_t decom_size; 63 char* decom_ptr = NULL; 64 65 // decompress performance test 66 gettimeofday(&st, NULL); 67 while(1) { 68 69 decom_ptr = (char *)malloc((size_t)peppa_pig_text_size); 70 if(NULL == decom_ptr) { 71 cout << "decompress malloc failed" << endl; 72 free(com_ptr); 73 return -1; 74 } 75 76 decom_size = LZ4_decompress_safe(com_ptr, decom_ptr, com_size, peppa_pig_text_size); 77 if(decom_size <= 0) { 78 cout << "decompress failed, error code:" << decom_size << endl; 79 free(com_ptr); 80 free(decom_ptr); 81 return -1; 82 } 83 84 free(decom_ptr); 85 86 cnt++; 87 gettimeofday(&et, NULL); 88 if(et.tv_sec - st.tv_sec >= 10) { 89 break; 90 } 91 } 92 93 free(com_ptr); 94 cout << "decompress per second:" << cnt/10 << " times" << endl; 95 96 return 0; 97 }
執行結果:
結果顯示LZ4的解壓效能大概在每秒54W次左右,解壓速率還是非常可觀。
四、LZ4對比ZSTD
使用相同的待壓縮文字,分別使用ZSTD與LZ4進行壓縮、解壓、壓縮效能、解壓效能測試後有表1的資料。
表1
拋開演算法的優劣對比,從實驗結果來看,ZSTD更加側重於壓縮率,LZ4(acceleration = 1)更加側重於壓縮效能。
五、總結
無論任何演算法,都很難做到既有高效能壓縮的同時,又有特別高的壓縮率。兩者必須要做一個取捨,或者找到一個合適的平衡點。
如果在效能可以接受的情況下,選擇具有更高壓縮率的ZSTD將更加節約儲存空間(通過執行緒池進行多執行緒壓縮可以進一步提升效能);如果對壓縮率不是特別看中,追求更高的壓縮效能,那LZ4也是一個不錯的選擇。
最後,看到這裡是不是覺得任何長度的字串都可以被ZSTD、LZ4之類的壓縮算壓縮得很好呢?欲知後事如何,請聽下回分解!碼字不易,還請各位技術愛好者登入點個贊呀!
本文來自部落格園,作者:T-BARBARIANS,轉載請註明原文連結:https://www.cnblogs.com/t-bar/p/16451185.html 謝謝!