wait(timeout)
釋放物件鎖
import lombok.SneakyThrows;
/*
執行緒1進入等待狀態
執行緒2 hello
執行緒1 over
**/
public class T {
@SneakyThrows
public static void main(String[] args) {
Object o = new Object();
Thread thread1 = new Thread(() -> {
try {
synchronized (o) {
System.out.println(Thread.currentThread().getName() + "進入等待狀態");
o.wait(5000);
System.out.println(Thread.currentThread().getName() + " over");
}
} catch (Exception e) {
e.printStackTrace();
}
}, "執行緒1");
Thread thread2 = new Thread(() -> {
synchronized (o) {
try {
System.out.println(Thread.currentThread().getName() + " hello");
} catch (Exception e) {
}
}
}, "執行緒2");
thread1.start();
thread2.start();
}
}
sleep()
不會釋放物件鎖
import lombok.SneakyThrows;
/*
執行緒1進入等待狀態
執行緒1 over
執行緒2 hello
* */
public class T {
@SneakyThrows
public static void main(String[] args) {
Object o = new Object();
Thread thread1 = new Thread(() -> {
try {
synchronized (o) {
System.out.println(Thread.currentThread().getName() + "進入等待狀態");
Thread.sleep(5000);
System.out.println(Thread.currentThread().getName() + " over");
}
} catch (Exception e) {
e.printStackTrace();
}
}, "執行緒1");
Thread thread2 = new Thread(() -> {
synchronized (o) {
try {
System.out.println(Thread.currentThread().getName() + " hello");
} catch (Exception e) {
}
}
}, "執行緒2");
thread1.start();
thread2.start();
}
}