java原始碼-CountDownLatch
開篇
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CountDownLatch是一個同步工具類,用來協調多個執行緒之間的同步,或者說起到執行緒之間的通訊(而不是用作互斥的作用)。
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CountDownLatch能夠使一個執行緒在等待另外一些執行緒完成各自工作之後,再繼續執行。使用一個計數器進行實現。計數器初始值為執行緒的數量。當每一個執行緒完成自己任務後,計數器的值就會減一。當計數器的值為0時,表示所有的執行緒都已經完成了任務,然後在CountDownLatch上等待的執行緒就可以恢復執行任務。
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CountDownLatch是一次性的,計數器的值只能在構造方法中初始化一次,之後沒有任何機制再次對其設定值,當CountDownLatch使用完畢後,它不能再次被使用。
CountDownLatch的用法
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CountDownLatch典型用法1:某一執行緒在開始執行前等待n個執行緒執行完畢。將CountDownLatch的計數器初始化為n new CountDownLatch(n) ,每當一個任務執行緒執行完畢,就將計數器減1 countdownlatch.countDown(),當計數器的值變為0時,在CountDownLatch上 await() 的執行緒就會被喚醒。一個典型應用場景就是啟動一個服務時,主執行緒需要等待多個元件載入完畢,之後再繼續執行。
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CountDownLatch典型用法2:實現多個執行緒開始執行任務的最大並行性。注意是並行性,不是併發,強調的是多個執行緒在某一時刻同時開始執行。類似於賽跑,將多個執行緒放到起點,等待發令槍響,然後同時開跑。做法是初始化一個共享的CountDownLatch(1),將其計數器初始化為1,多個執行緒在開始執行任務前首先 coundownlatch.await(),當主執行緒呼叫 countDown() 時,計數器變為0,多個執行緒同時被喚醒。
CountDownLatch的demo
public class CountDownLatchDemo {
public static void main(String[] args) throws InterruptedException{
CountDownLatch countDownLatch = new CountDownLatch(2){
@Override
public void await() throws InterruptedException {
super.await();
System.out.println(Thread.currentThread().getName() + " count down is ok");
}
};
Thread thread1 = new Thread(new Runnable() {
@Override
public void run() {
//do something
try {
Thread.sleep(1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + " is done");
countDownLatch.countDown();
}
}, "thread1");
Thread thread2 = new Thread(new Runnable() {
@Override
public void run() {
try {
Thread.sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(Thread.currentThread().getName() + " is done");
countDownLatch.countDown();
}
}, "thread2");
thread1.start();
thread2.start();
countDownLatch.await();
}
CountDownLatch的類定義
- CountDownLatch內部包含Sync類。
- CountDownLatch內部包含Sync類的物件sync。
- Sync類繼承自AQS(神奇的AQS),建構函式設定AQS的state值為等待值。
public class CountDownLatch {
private static final class Sync extends AbstractQueuedSynchronizer {
private static final long serialVersionUID = 4982264981922014374L;
Sync(int count) {
setState(count);
}
int getCount() {
return getState();
}
protected int tryAcquireShared(int acquires) {
return (getState() == 0) ? 1 : -1;
}
protected boolean tryReleaseShared(int releases) {
// Decrement count; signal when transition to zero
for (;;) {
int c = getState();
if (c == 0)
return false;
int nextc = c-1;
if (compareAndSetState(c, nextc))
return nextc == 0;
}
}
}
private final Sync sync;
public CountDownLatch(int count) {
if (count < 0) throw new IllegalArgumentException("count < 0");
this.sync = new Sync(count);
}
}
CountDownLatch的等待過程
- CountDownLatch通過await()進入等待。
- CountDownLatch通過await(long timeout, TimeUnit unit)進入超時等待。
public void await() throws InterruptedException {
sync.acquireSharedInterruptibly(1);
}
public boolean await(long timeout, TimeUnit unit)
throws InterruptedException {
return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));
}
CountDownLatch的await()過程
- await()通過sync.acquireSharedInterruptibly()獲鎖。
- acquireSharedInterruptibly通過tryAcquireShared()嘗試獲鎖。
- tryAcquireShared()判斷獲鎖成功與否的依據是AQS的state的值是否為零。
- 獲鎖失敗後通過doAcquireSharedInterruptibly()進入鎖等待佇列CLH。
public void await() throws InterruptedException {
sync.acquireSharedInterruptibly(1);
}
public final void acquireSharedInterruptibly(int arg)
throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
// 嘗試獲鎖失敗
if (tryAcquireShared(arg) < 0)
//
doAcquireSharedInterruptibly(arg);
}
protected int tryAcquireShared(int acquires) {
return (getState() == 0) ? 1 : -1;
}
private void doAcquireSharedInterruptibly(int arg)
throws InterruptedException {
final Node node = addWaiter(Node.SHARED);
boolean failed = true;
try {
for (;;) {
final Node p = node.predecessor();
if (p == head) {
int r = tryAcquireShared(arg);
if (r >= 0) {
setHeadAndPropagate(node, r);
p.next = null; // help GC
failed = false;
return;
}
}
if (shouldParkAfterFailedAcquire(p, node) &&
parkAndCheckInterrupt())
throw new InterruptedException();
}
} finally {
if (failed)
cancelAcquire(node);
}
}
CountDownLatch的await(long timeout, TimeUnit unit)過程
- await(long timeout, TimeUnit unit)通過sync.tryAcquireSharedNanos()獲鎖。
- tryAcquireSharedNanos()通過doAcquireSharedNanos()嘗試獲鎖。
- tryAcquireShared()判斷獲鎖成功與否的依據是AQS的state的值是否為零。
- 獲鎖失敗後通過doAcquireSharedNanos()進入鎖等待佇列CLH,和doAcquireSharedInterruptibly()方法相比增加了超時檢測機制,通過LockSupport.parkNanos()實現超時。
public boolean await(long timeout, TimeUnit unit)
throws InterruptedException {
return sync.tryAcquireSharedNanos(1, unit.toNanos(timeout));
}
public final boolean tryAcquireSharedNanos(int arg, long nanosTimeout)
throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException();
return tryAcquireShared(arg) >= 0 ||
doAcquireSharedNanos(arg, nanosTimeout);
}
private boolean doAcquireSharedNanos(int arg, long nanosTimeout)
throws InterruptedException {
if (nanosTimeout <= 0L)
return false;
final long deadline = System.nanoTime() + nanosTimeout;
final Node node = addWaiter(Node.SHARED);
boolean failed = true;
try {
for (;;) {
final Node p = node.predecessor();
if (p == head) {
int r = tryAcquireShared(arg);
if (r >= 0) {
setHeadAndPropagate(node, r);
p.next = null; // help GC
failed = false;
return true;
}
}
nanosTimeout = deadline - System.nanoTime();
if (nanosTimeout <= 0L)
return false;
if (shouldParkAfterFailedAcquire(p, node) &&
nanosTimeout > spinForTimeoutThreshold)
LockSupport.parkNanos(this, nanosTimeout);
if (Thread.interrupted())
throw new InterruptedException();
}
} finally {
if (failed)
cancelAcquire(node);
}
}
CountDownLatch的喚醒過程
- CountDownLatch通過sync.releaseShared(1)釋放鎖實現state的遞減
- tryReleaseShared()方法判斷鎖狀態state==0,遞減後值為0說明鎖已經被釋放。
- releaseShared()釋放鎖成功後通過doReleaseShared()方法喚醒所有等待執行緒。
- doReleaseShared()喚醒鎖的過程是一個傳播性的喚醒,通過執行緒A喚醒執行緒B,然後由執行緒B喚醒執行緒C的傳播性依次喚醒所有等待執行緒。
public void countDown() {
sync.releaseShared(1);
}
public final boolean releaseShared(int arg) {
if (tryReleaseShared(arg)) {
doReleaseShared();
return true;
}
return false;
}
protected boolean tryReleaseShared(int releases) {
for (;;) {
int c = getState();
if (c == 0)
return false;
int nextc = c-1;
if (compareAndSetState(c, nextc))
return nextc == 0;
}
}
private void doReleaseShared() {
for (;;) {
Node h = head;
if (h != null && h != tail) {
int ws = h.waitStatus;
if (ws == Node.SIGNAL) {
if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
continue; // loop to recheck cases
unparkSuccessor(h);
}
else if (ws == 0 &&
!compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
continue; // loop on failed CAS
}
if (h == head) // loop if head changed
break;
}
}
總結
CountDownLatch的工作原理,總結起來就兩點(基於AQS實現):
- 初始化鎖狀態的值為需要等待的執行緒數。
- 判斷鎖狀態是否已經釋放,如果鎖未釋放所有等待鎖的執行緒就會進入等待的CLH佇列。
- 如果鎖狀態已經釋放,那麼就會通過傳播性喚醒所有的等待執行緒。
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