Button
Button
包括了兩個元件,Button
與ButtonGroup
。
ButtonProps
看一個元件首先看的是他的傳參也就是props
,所以我們這裡先看Button
元件的ButtonProps
export type ButtonType = `primary` | `ghost` | `dashed` | `danger`;
export type ButtonShape = `circle` | `circle-outline`;
export type ButtonSize = `small` | `large`;
// typescript語法,這裡表示的是一些引數,引數後面跟上 ? 是可選引數的意思,不跟就是必須引數
// 引數後面所跟的就是引數的型別,型別可以是自定義的型別,就如‘ButtonType’,‘ButtonShape’,‘ButtonSize’
// 也可以是函式或者類,如React.FormEventHandler<any>
// 詳情請看這裡 https://www.tslang.cn/docs/handbook/interfaces.html
export interface ButtonProps {
type?: ButtonType;
htmlType?: string;
icon?: string;
shape?: ButtonShape;
size?: ButtonSize;
onClick?: React.FormEventHandler<any>;
onMouseUp?: React.FormEventHandler<any>;
onMouseDown?: React.FormEventHandler<any>;
loading?: boolean | { delay?: number };
disabled?: boolean;
style?: React.CSSProperties;
prefixCls?: string;
className?: string;
ghost?: boolean;
}複製程式碼
Render()
看完其引數有哪些之後我們就直接跳過元件內部的其他的東西,直接看他的渲染函式,畢竟這裡是執行的入口
這裡順帶提一下這句程式碼
// 這裡的意思是將傳入兩個引數,React.Component的引數第一個是Props,第二個是state,
// 然後利用typescript的型別檢查,Props型別需要時上面定義的ButtonProps中的可選引數中的變數名
// state這裡傳入任意都行
export default class Button extends React.Component<ButtonProps, any>複製程式碼
// 接下來是render()
render() {
// 將引數從props解構出來
const {
type, shape, size = ``, className, htmlType, children, icon, prefixCls, ghost, ...others,
} = this.props;
// 將loading和clicked兩個狀態從state解構
const { loading, clicked } = this.state;
// large => lg
// small => sm
let sizeCls = ``;
switch (size) {
case `large`:
sizeCls = `lg`;
break;
case `small`:
sizeCls = `sm`;
default:
break;
}
// 組建樣式
const classes = classNames(prefixCls, className, {
[`${prefixCls}-${type}`]: type,
[`${prefixCls}-${shape}`]: shape,
[`${prefixCls}-${sizeCls}`]: sizeCls,
[`${prefixCls}-icon-only`]: !children && icon,
[`${prefixCls}-loading`]: loading,
[`${prefixCls}-clicked`]: clicked,
[`${prefixCls}-background-ghost`]: ghost,
});
// 是否需要載入
const iconType = loading ? `loading` : icon;
// 是否需要新增Icon,不過官方給的是如果需要用到icon的話最好自己寫在裡面
const iconNode = iconType ? <Icon type={iconType} /> : null;
const needInserted = React.Children.count(children) === 1 && (!iconType || iconType === `loading`);
// 重點在這裡,敲黑板了
// 這裡引用了React.Children.map這個函式來對這個包裹在這個Button元件中的內容渲染出來
// 其中insertSpace()這個函式也有意思,這個函式主要是為了在當組建中間寫的是中文漢字的時
// 候給其漢字之間新增一個空格作為分隔,這裡有的同學會問為什麼不用css裡面的letter-space
// 屬性,這個我也不是很清楚。。。不過他不用的話可能是是不想在英文字母中間新增空格吧
const kids = React.Children.map(children, child => insertSpace(child, needInserted));
return (
<button
// 還是和Icon元件一樣,將用不到的props去除掉
{...omit(others, [`loading`, `clicked`])}
type={htmlType || `button`}
className={classes}
onClick={this.handleClick}
>
{iconNode}{kids}
</button>
);
}複製程式碼
InsertSpace()
上面講到了這個函式,這裡就來仔細看看是幹嘛的吧
const rxTwoCNChar = /^[u4e00-u9fa5]{2}$/;
// 這裡的bind有必要好好的理解一下
const isTwoCNChar = rxTwoCNChar.test.bind(rxTwoCNChar);
function isString(str: any) {
return typeof str === `string`;
}
// Insert one space between two chinese characters automatically.
function insertSpace(child: React.ReactChild, needInserted: boolean) {
// Check the child if is undefined or null.
if (child == null) {
return;
}
const SPACE = needInserted ? ` ` : ``;
// strictNullChecks oops.
// 這個判斷的意思是當這個child不是字串也不是數字並且child.type為字串並且child的children是漢字的情況下
// 給其加上空格,上面說的是程式碼直譯,那麼程式碼意譯下來就是這樣的一個情況
// 這種情況(所以這裡他才會有一個英文註釋,說的是不是嚴格意義的檢查,啊哈哈,尷尬的實現方法)
// <Button>
// <div>你好啊</div>
// </Button>
// 這裡說明一下,child.type以及child.props.children是react在渲染的時候會給虛擬dom新增的一些屬性,如圖
if (typeof child !== `string` && typeof child !== `number` &&
isString(child.type) && isTwoCNChar(child.props.children)) {
return React.cloneElement(child, {},
child.props.children.split(``).join(SPACE));
}
// 這種情況就很明瞭了 就是Button元件中寫的漢字
if (typeof child === `string`) {
if (isTwoCNChar(child)) {
child = child.split(``).join(SPACE);
}
return <span>{child}</span>;
}
return child;
}複製程式碼
完整原始碼
剩下的都是一些簡單的東西,也沒有什麼可以講的了
import React from `react`;
import PropTypes from `prop-types`;
import classNames from `classnames`;
import omit from `omit.js`;
import Icon from `../icon`;
import Group from `./button-group`;
const rxTwoCNChar = /^[u4e00-u9fa5]{2}$/;
const isTwoCNChar = rxTwoCNChar.test.bind(rxTwoCNChar);
function isString(str: any) {
return typeof str === `string`;
}
// Insert one space between two chinese characters automatically.
function insertSpace(child: React.ReactChild, needInserted: boolean) {
// Check the child if is undefined or null.
if (child == null) {
return;
}
const SPACE = needInserted ? ` ` : ``;
// strictNullChecks oops.
if (typeof child !== `string` && typeof child !== `number` &&
isString(child.type) && isTwoCNChar(child.props.children)) {
return React.cloneElement(child, {},
child.props.children.split(``).join(SPACE));
}
if (typeof child === `string`) {
if (isTwoCNChar(child)) {
child = child.split(``).join(SPACE);
}
return <span>{child}</span>;
}
return child;
}
export type ButtonType = `primary` | `ghost` | `dashed` | `danger`;
export type ButtonShape = `circle` | `circle-outline`;
export type ButtonSize = `small` | `large`;
export interface ButtonProps {
type?: ButtonType;
htmlType?: string;
icon?: string;
shape?: ButtonShape;
size?: ButtonSize;
onClick?: React.FormEventHandler<any>;
onMouseUp?: React.FormEventHandler<any>;
onMouseDown?: React.FormEventHandler<any>;
loading?: boolean | { delay?: number };
disabled?: boolean;
style?: React.CSSProperties;
prefixCls?: string;
className?: string;
ghost?: boolean;
}
export default class Button extends React.Component<ButtonProps, any> {
// 這裡這樣子寫只是為了方便這樣子寫Button.Group來引用ButtonGroup這個元件,下一節將會講解這個元件
static Group: typeof Group;
static __ANT_BUTTON = true;
static defaultProps = {
prefixCls: `ant-btn`,
loading: false,
clicked: false,
ghost: false,
};
static propTypes = {
type: PropTypes.string,
shape: PropTypes.oneOf([`circle`, `circle-outline`]),
size: PropTypes.oneOf([`large`, `default`, `small`]),
htmlType: PropTypes.oneOf([`submit`, `button`, `reset`]),
onClick: PropTypes.func,
loading: PropTypes.oneOfType([PropTypes.bool, PropTypes.object]),
className: PropTypes.string,
icon: PropTypes.string,
};
timeout: number;
delayTimeout: number;
constructor(props: ButtonProps) {
super(props);
this.state = {
loading: props.loading,
};
}
componentWillReceiveProps(nextProps: ButtonProps) {
const currentLoading = this.props.loading;
const loading = nextProps.loading;
if (currentLoading) {
clearTimeout(this.delayTimeout);
}
if (typeof loading !== `boolean` && loading && loading.delay) {
this.delayTimeout = setTimeout(() => this.setState({ loading }), loading.delay);
} else {
this.setState({ loading });
}
}
// 在元件銷燬的時候一定要記得將定時器也一同銷燬
componentWillUnmount() {
if (this.timeout) {
clearTimeout(this.timeout);
}
if (this.delayTimeout) {
clearTimeout(this.delayTimeout);
}
}
handleClick = (e: React.MouseEvent<HTMLButtonElement>) => {
// Add click effect
this.setState({ clicked: true });
clearTimeout(this.timeout);
this.timeout = setTimeout(() => this.setState({ clicked: false }), 500);
const onClick = this.props.onClick;
if (onClick) {
onClick(e);
}
}
render() {
const {
type, shape, size = ``, className, htmlType, children, icon, prefixCls, ghost, ...others,
} = this.props;
const { loading, clicked } = this.state;
// large => lg
// small => sm
let sizeCls = ``;
switch (size) {
case `large`:
sizeCls = `lg`;
break;
case `small`:
sizeCls = `sm`;
default:
break;
}
const classes = classNames(prefixCls, className, {
[`${prefixCls}-${type}`]: type,
[`${prefixCls}-${shape}`]: shape,
[`${prefixCls}-${sizeCls}`]: sizeCls,
[`${prefixCls}-icon-only`]: !children && icon,
[`${prefixCls}-loading`]: loading,
[`${prefixCls}-clicked`]: clicked,
[`${prefixCls}-background-ghost`]: ghost,
});
const iconType = loading ? `loading` : icon;
const iconNode = iconType ? <Icon type={iconType} /> : null;
const needInserted = React.Children.count(children) === 1 && (!iconType || iconType === `loading`);
const kids = React.Children.map(children, child => insertSpace(child, needInserted));
return (
<button
{...omit(others, [`loading`, `clicked`])}
type={htmlType || `button`}
className={classes}
onClick={this.handleClick}
>
{iconNode}{kids}
</button>
);
}
}複製程式碼