###前言
前些天看到一個設計圖,關於分期付款選擇期數的,有多個節點。它像是一個sliderView,但是sliderView實現不了多個節點按鈕。所以,我就想到了自定義sliderView。DCSliderView
設計圖如下:
最終效果圖如下:
###設計思路
-
先新增一個底層view,然後在底層view上畫出背景layer,這裡是六個小圓,和一個細長矩形。
-
小圓點是可點的,所以還要建立六個btn,並新增下標題。
-
在底層view的上方新增一個view,充當滑動控制器。
-
在滑動控制器上新增拖拽手勢,並且控制滑動時,只改變控制器的X座標,Y軸保持不變。
-
繪製綠色layer跟隨滑動控制器而動。
-
處理各個按鈕的點選事件,讓滑動控制器跟綠色layer隨之改變。
-
處理細節,吸附功能,點亮下標題,對滑動控制器最小和最大X軸位移的控制。
-
設定代理,在各個方法裡觸發代理方法。
###實現相關功能
- 建立底層view,在view上新增各種layer;建立btn和下標題。
#pragma mark --- 載入所有的layer
- (void)drawWholeShape
{
CGFloat gapX = self.frame.origin.x; //父檢視距離螢幕左邊的距離(實現各個圓之間的間距逐漸增大,我自己設定了幾個引數,大家可以根據自己的實際情況去改變圓之間的間距。不是非要按照這個來,這裡只是提供思路。)
// 用貝塞爾函式畫出細長矩形路徑
UIBezierPath *recPath = [UIBezierPath bezierPath];
[recPath moveToPoint:CGPointMake(8, 4)];//上起點
[recPath addLineToPoint:CGPointMake(8, 8)];//下起點
[recPath addLineToPoint:CGPointMake(8+WIDTH-2*gapX, 8)];//下結束點
[recPath addLineToPoint:CGPointMake(8+WIDTH-2*gapX, 4)];//上結束點
// 用CAShapeLayer繪製細長矩形
CAShapeLayer *tubeShape = [[CAShapeLayer alloc]init];
tubeShape.path = recPath.CGPath;
tubeShape.strokeColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;// 外邊框顏色
tubeShape.fillColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;// 內部填充顏色
[_holeShapeView.layer addSublayer:tubeShape];
NSArray *title = TITLE;
// for 迴圈繪製六個灰色小圓跟綠色小圓,建立六個btn,下標題並新增進陣列
for (int i = 0; i <6; i ++) {
//灰色小圓
UIBezierPath *leftSemiPath1 = [UIBezierPath bezierPath];
CGPoint pointR1 = CGPointMake(12 +(_yy+_xx*i)*i, 6);
[leftSemiPath1 addArcWithCenter:pointR1 radius:6 startAngle:(0.0 * M_PI) endAngle:(2.0 * M_PI) clockwise:YES];
CAShapeLayer *leftSemiShape1 = [[CAShapeLayer alloc]init];
leftSemiShape1.path = leftSemiPath1.CGPath;
leftSemiShape1.strokeColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;
leftSemiShape1.fillColor = [UIColor colorWithRed:224/255.0 green:224/255.0 blue:224/255.0 alpha:1].CGColor;
[_holeShapeView.layer addSublayer:leftSemiShape1];
// 綠色小圓
UIBezierPath *leftSemiPath2 = [UIBezierPath bezierPath];
CGPoint pointR2 = CGPointMake(12 +(_yy+_xx*i)*i, 6);
[leftSemiPath2 addArcWithCenter:pointR2 radius:4 startAngle:(0.0 * M_PI) endAngle:(2.0 * M_PI) clockwise:YES];
CAShapeLayer *leftSemiShape2 = [[CAShapeLayer alloc]init];
leftSemiShape2.path = leftSemiPath2.CGPath;
leftSemiShape2.strokeColor = K_CGColor;
leftSemiShape2.fillColor = K_CGColor;
[self.btnLayerArr addObject:leftSemiShape2];
if (i==0) {
// 將第一個綠色小圓新增到底層view上
[_holeShapeView.layer addSublayer:leftSemiShape2];
}
float x = 4 +(_yy+_xx*i)*i;
// 建立btn
UIButton *stepBtn = [[UIButton alloc]initWithFrame:CGRectMake(x, -2, 14, 14)];
[_btnArr addObject:stepBtn];
[self.btnOriginXArr addObject:@(x)];
stepBtn.tag = i;
[stepBtn addTarget:self action:@selector(onBtnClick:) forControlEvents:UIControlEventTouchUpInside];
[self addSubview:stepBtn];
// 建立下標題
UILabel *qiShuLabel = [[UILabel alloc]init];
qiShuLabel.center = CGPointMake(x-4, 20);
qiShuLabel.text = title[i];
qiShuLabel.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
qiShuLabel.font = [UIFont systemFontOfSize:12];
[qiShuLabel sizeToFit];
[self addSubview:qiShuLabel];
[self.titleLabelArr addObject:qiShuLabel];
}
}
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2 . 建立滑動控制器view,並新增滑動手勢。
- (void)initTargetView
{
_targetView = [[UIImageView alloc]initWithFrame:CGRectMake(0, -6, 22, 22)];
_targetView.image = [UIImage imageNamed:@"target"];
_targetView.userInteractionEnabled = YES;
UIPanGestureRecognizer *imageViewPanGesture = [[UIPanGestureRecognizer alloc]initWithTarget:self action:@selector(panGesture:)];
[_targetView addGestureRecognizer:imageViewPanGesture];
[self addSubview:_targetView];
}
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//在移動過程中,UIGestureRecognizerStateChanged 這個狀態會呼叫很多次,在這裡面處理綠色細長矩形的繪製,新增或刪除綠色小圓layer。
//在移動結束時,UIGestureRecognizerStateEnded 這個狀態只呼叫一次,在這裡處理最終的綠色細長矩形,綠色小圓,下標題的點亮,吸附功能。
- (void)panGesture:(UIPanGestureRecognizer *)gesture
{
CGFloat y;
switch (gesture.state) {
case UIGestureRecognizerStateBegan:
{
CGRect rect = gesture.view.frame;
y = rect.origin.y ;
}
break;
case UIGestureRecognizerStateChanged:
{
// 獲得新增手勢的物件
// 獲得滑動的距離 包含 x y 移動的數值
CGPoint point =[gesture translationInView:gesture.view];
CGRect targetRect = _targetView.frame;
CGFloat targetX = targetRect.origin.x;
// 綠色的細長矩形
[_recPath removeAllPoints];// 這個方法會呼叫很多次,每次呼叫都會繪製一條路徑,為了實現綠色路徑跟隨滑動控制器而動的效果,所有每次繪製之前都移除掉所有的點,其它地方有這樣的處理都是一個道理。
[_recPath moveToPoint:CGPointMake(8, 5.8)];
[_recPath addLineToPoint:CGPointMake(8, 7)];
if (targetX>8) {// 避免超出最小範圍
[_recPath addLineToPoint:CGPointMake(targetX, 7)];
[_recPath addLineToPoint:CGPointMake(targetX, 5.8)];
}
[_recPath closePath];
_tubeShape.path = _recPath.CGPath;
[_tubeShape setNeedsDisplay];
[self.layer addSublayer:_tubeShape];
NSArray *titleArr = TITLE;
for (int i = 0; i <6; i ++) {
if (i!=5) {
// 滑動過程中新增和刪除綠色圓layer
if (targetX >= [self.btnOriginXArr[i]integerValue] && targetX < [_btnOriginXArr[i+1]integerValue]) {
// 刪除上一個綠色小圓layer
CAShapeLayer *layer = self.btnLayerArr[i+1];
if (layer) {
[layer removeFromSuperlayer];
}
// 新增新的綠色小圓layer
[_holeShapeView.layer addSublayer:self.btnLayerArr[i]];
[_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[i]];// 呼叫代理方法,回撥期數
}
}
}
//CGRectOffset是以試圖的原點為起始 移動 dx x移動距離 dy y移動距離
gesture.view.frame =CGRectOffset(gesture.view.frame, point.x, y );// 改變滑動控制器的frame,只改變X,Y座標保持不變。
//清空移動距離
[gesture setTranslation:CGPointZero inView:gesture.view];
}
break;
case UIGestureRecognizerStateEnded:
{
CGRect targetRect = _targetView.frame;
CGFloat targetX = targetRect.origin.x;
float btnX = [self.btnOriginXArr.lastObject integerValue];
// targetView在第一個圓
if (targetX<0) {
targetRect.origin.x = 0;
_targetView.frame = targetRect;
[_shapeViewDelegate onShapeViewDelegateEventWithString:@"1期"];
// 改變下標題顏色
for (UILabel *label in self.titleLabelArr) {
label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
}
UILabel *firstLabel = self.titleLabelArr.firstObject;
firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
break;
}
// targetView在最後一個圓
if (targetX >btnX) {
targetRect.origin.x = btnX;
_targetView.frame = targetRect;
[_shapeViewDelegate onShapeViewDelegateEventWithString:@"12期"];
// 改變下標題顏色
for (UILabel *label in self.titleLabelArr) {
label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
}
UILabel *firstLabel = self.titleLabelArr.lastObject;
firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
break;
}
NSArray *titleArr = TITLE;
// targetView 在中間各個圓
for (int i = 0; i <6; i ++) {
if (i!=5) {
if (targetX >= [self.btnOriginXArr[i]integerValue] && targetX < [_btnOriginXArr[i]integerValue]+15.0 +_middleGap*i) {
NSLog(@"%ld",(long)[_btnOriginXArr[i]integerValue]);
targetRect.origin.x = [_btnOriginXArr[i]integerValue];
_targetView.frame = targetRect;
[_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[i]];
for (UILabel *label in self.titleLabelArr) {
label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
}
UILabel *firstLabel = self.titleLabelArr[i];
firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
}
else if(targetX >=[_btnOriginXArr[i]integerValue]+10.0 + _middleGap*i)
{
targetRect.origin.x = [_btnOriginXArr[i+1]integerValue];
_targetView.frame = targetRect;
[_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[i+1]];
// 改變下標題顏色
for (UILabel *label in self.titleLabelArr) {
label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
}
UILabel *firstLabel = self.titleLabelArr[i+1];
firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
}
}
}
// 先移除貝塞爾所有的點,然後重新繪製貝塞爾路徑
[_recPath removeAllPoints];
[_recPath moveToPoint:CGPointMake(8, 5.8)];
[_recPath addLineToPoint:CGPointMake(8, 7)];
[_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 7)];
[_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 5.8)];
[_recPath closePath];
_tubeShape.path = _recPath.CGPath;
[_tubeShape setNeedsDisplay];
[self.layer addSublayer:_tubeShape];
}
break;
default:
break;
}
}
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3 . 處理按鈕的點選事件。
- (void)onBtnClick:(UIButton *)btn
{
NSArray *titleArr = TITLE;
[_shapeViewDelegate onShapeViewDelegateEventWithString:titleArr[btn.tag]];// 回撥代理
// 滑動控制器frame動畫
[UIView animateWithDuration:0.3 animations:^{
NSInteger x = [_btnOriginXArr[btn.tag]integerValue];
CGRect rect = _targetView.frame;
rect.origin.x = x;
_targetView.frame = rect;
} completion:^(BOOL finished) {
// 改變下標題顏色
for (UILabel *label in self.titleLabelArr) {
label.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
}
UILabel *firstLabel = self.titleLabelArr[btn.tag];
firstLabel.textColor = [UIColor colorWithCGColor:K_CGColor];
}];
// layer的動畫沒處理好,這裡通過延遲處理,實現相關功能,下次layer動畫處理好了再補充上來。
dispatch_after(dispatch_time(DISPATCH_TIME_NOW, (int64_t)(0.15 * NSEC_PER_SEC)), dispatch_get_main_queue(), ^{
//綠色小圓layer的新增和刪除
for (CAShapeLayer *layer in self.btnLayerArr) {
[layer removeFromSuperlayer];
}
for (int i = 0; i < btn.tag+1; i ++) {
[_holeShapeView.layer addSublayer:self.btnLayerArr[i]];
}
// 先移除貝塞爾所有的點,然後重新繪製貝塞爾路徑
[_recPath removeAllPoints];
[_recPath moveToPoint:CGPointMake(8, 5.8)];
[_recPath addLineToPoint:CGPointMake(8, 7)];
if (_targetView.frame.origin.x > 8) {// 控制最小距離
[_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 7)];
[_recPath addLineToPoint:CGPointMake(_targetView.frame.origin.x, 5.8)];
}
[_recPath closePath];
_tubeShape.path = _recPath.CGPath;
[_tubeShape setNeedsDisplay];
[self.layer addSublayer:_tubeShape];
});
}
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###具體使用方法
下載好我的demo,在工程中匯入DCSliderView
類,設定代理ShapeViewDelegate,具體程式碼如下:
// 1.
DCSliderView *shapeView = [[DCSliderView alloc]initWithFrame:CGRectMake(10, 60, self.view.frame.size.width -20, 30) WithLayerColor:[UIColor colorWithRed:0/255.0 green:210/255.0 blue:87/255.0 alpha:1]];
// DCSliderView 的左右間距10 ,寬度self.view.frame.size.width -20,最好不要變。
// 2.
shapeView.shapeViewDelegate = self;
//3.
[self.view addSubview:shapeView];
_qiShuLabel = [[UILabel alloc]init];
_qiShuLabel.center = CGPointMake(self.view.frame.size.width/2-30, 160);
_qiShuLabel.textColor = [UIColor colorWithRed:153/255.0 green:153/255.0 blue:153/255.0 alpha:1];
_qiShuLabel.font = [UIFont systemFontOfSize:14];
_qiShuLabel.text = @"1期" ;
[_qiShuLabel sizeToFit];
[self.view addSubview:_qiShuLabel];
// 4.代理方法
- (void)onShapeViewDelegateEventWithString:(NSString *)str
{
_qiShuLabel.text = str ;
[_qiShuLabel sizeToFit];
}
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######需要注意的一點是,由於各個小圓之間的間距是逐漸增大的,所以我根據螢幕的寬度設定了幾個不同的係數去適配,如果你沒有使用我程式碼中的寬度,適配就會出現問題。其實本文只是一個引子,主講設計思路,你可以按照自己的實際情況去具體設計。當然,如果你不想動手修改的話,那就得按照我設計的來。
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