SQLite.NET提供程式的選擇
今日用到了SQLite,發現這個資料庫進行了很大的升級,從3.4.X升級到3.5.X了。版本號發生改變,API介面OS層發生重大改變。
SQLite version 3.5.0 introduces a new OS interface layer that is incompatible with all prior versions of SQLite. In addition, a few existing interfaces have been generalized to work across all database connections within a process rather than just all connections within a thread. The purpose of this article is to describe the changes to 3.5.0 in detail so that users of prior versions of SQLite can judge what, if any, effort will be required to upgrade to newer versions.
1.0 Overview Of Changes
A quick enumeration of the changes in SQLite version 3.5.0 is provide here. Subsequent sections will describe these changes in more detail.
- The OS interface layer has been completely reworked:
- The undocumented sqlite3_os_switch() interface has been removed.
- The SQLITE_ENABLE_REDEF_IO compile-time flag no longer functions. I/O procedures are now always redefinable.
- Three new objects are defined for specifying I/O procedures: sqlite3_vfs, sqlite3_file, and sqlite3_io_methods.
- Three new interfaces are used to create alternative OS interfaces: sqlite3_vfs_register(), sqlite3_vfs_unregister(), and sqlite3_vfs_find().
- A new interface has been added to provided additional control over the creation of new database connections: sqlite3_open_v2(). The legacy interfaces of sqlite3_open() and sqlite3_open16() continue to be fully supported.
- The optional shared cache and memory management features that were introduced in version 3.3.0 can now be used across multiple threads within the same process. Formerly, these extensions only applied to database connections operating within a single thread.
- The sqlite3_enable_shared_cache() interface now applies to all threads within a process, not to just the one thread in which it was run.
- The sqlite3_soft_heap_limit() interface now applies to all threads within a process, not to just the one thread in which it was run.
- The sqlite3_release_memory() interface will now attempt to reduce the memory usages across all database connections in all threads, not just connections in the thread where the interface is called.
- The sqlite3_thread_cleanup() interface has become a no-op.
- Restrictions on the use of the same database connection by multiple threads have been dropped. It is now safe for multiple threads to use the same database connection at the same time.
- There is now a compile-time option that allows an application to define alternative malloc()/free() implementations without having to modify any core SQLite code.
- There is now a compile-time option that allows an application to define alternative mutex implementations without having to modify any core SQLite code.
Of these changes, only 1a and 2a through 2c are incompatibilities in any formal sense. But users who have previously made custom modifications to the SQLite source (for example to add a custom OS layer for embedded hardware) might find that these changes have a larger impact. On the other hand, an important goal of these changes is to make it much easier to customize SQLite for use on different operating systems.
由於儲存層的改變,SQLite.NET的各個版本也發生了變化:
SQLite.NET 1.0.46是最後一個基於3.4.X版本的提供程式;
SQLite.NET 1.0.48是當前最新的基於3.5.4程式碼的提供程式;
SQLite.NET的新版本主要是隨SQLite3.4->3.5的改進而進行了相應的修改。效能有很大變化,對比如下:
1.0.46 test Beginning Test on System.Data.SQLite.SQLiteConnection Inserting using CommandBuilder and DataAdapter Inserting using CommandBuilder and DataAdapter Fast insert using parameters and prepared statement User Function iteration of 120003 records in 240 ms User (text) command executed 397517 times in 1 second. UserAggregate executed 17 times in 1 second. SUCCESS - UserCollation Tests Finished. |
1.0.48 test Beginning Test on System.Data.SQLite.SQLiteConnection Inserting using CommandBuilder and DataAdapter Inserting using CommandBuilder and DataAdapter Fast insert using parameters and prepared statement User Function iteration of 120003 records in 191 ms User (text) command executed 298951 times in 1 second. UserAggregate executed 15 times in 1 second. SUCCESS - UserCollation Tests Finished. |
由測試可知,3.4版的SQLite在很多方面,效能依然要比3.5版的SQLite強不少。但是SQLite 3.5版在OS適配層的改進(引入VFS物件),提高了資料的寫入效率,明顯的,其Commits的時間總是較少。
結論:
3.4版的SQLite在資料插入較多的應用情況下,效率仍然較好;
3.5版的SQLite在資料寫入磁碟方面有很大改進,但其顯然在記憶體資料組織方面還有待改進,插入操作所耗費的時間明顯比3.4版要長;
感覺3.4版的SQLite是非常穩定的一個版本。3.5版,看來等等再使用了。
本文轉自斯克迪亞部落格園部落格,原文連結:http://www.cnblogs.com/sgsoft/archive/2008/02/19/1074055.html,如需轉載請自行聯絡原作者
相關文章
- 如何選擇最適合您的代理提供商?
- 選擇郵件營銷平臺的關鍵要素:為中小企業提供絕佳選擇
- 小程式開發選擇公司等於選擇人
- 低功耗SDRAM提供了多種選擇改善待機功耗
- wpf winform 選擇檔案或選擇資料夾程式碼ORM
- Moxtra:消費者選擇服務提供商偏好調查
- 選擇結構程式設計程式設計
- jQuery操作checkbox選擇程式碼jQuery
- 家屬感言:選擇程式設計師,就是選擇一種生活程式設計師
- 探究:初學者程式語言的選擇
- 002---選擇器(標籤選擇器、類選擇器、id選擇器、偽類選擇器、萬用字元選擇器)字元
- 程式流程 (順序,選擇,迴圈)
- 小程式,選擇顏色,去水印
- 如何選擇適合你的程式碼風格?
- jQuery選擇器介紹:基本選擇器、層次選擇器、過濾選擇器、表單選擇器jQuery
- js選擇物件和jq選擇物件的區別JS物件
- 挑戰程式設計競賽選讀-選擇排序程式設計排序
- 選擇華瑞,是我做的最正確的選擇
- 好程式設計師web前端CSS選擇符(選擇器):表示要定義樣式的物件程式設計師Web前端CSS物件
- 主流程式語言的“介紹”與“選擇”
- 擼個微信小程式的省市區選擇器微信小程式
- 小程式容器技術,該如何選擇?
- DOM元素的選擇
- go的選擇UIGoUI
- Swagger之外的選擇Swagger
- 棉花的方向選擇
- Jquery的選擇器jQuery
- 編碼的選擇
- element 時間選擇器禁止選擇以前的時間
- 低程式碼應用程式開發平臺的5種選擇
- 直播系統程式碼,點選選擇欄,彈出各個選項
- CSS3新增選擇器(屬性選擇器、結構偽類選擇器、偽元素選擇器)CSSS3
- 執行緒以及多執行緒,多程式的選擇執行緒
- 微信小程式:社交場景下商家的必然選擇微信小程式
- Java程式碼質量改進之:同步物件的選擇Java物件
- 2020學什麼好?如果只能選擇一門程式語言你會怎麼選擇?
- 微信小程式自定義元件-城市選擇微信小程式元件
- 如何選擇小程式軟體開發公司
- 選擇結構程式設計之習題程式設計