Swift 專案總結 04 - 自定義控制器轉場

piny發表於2021-09-09

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自定義控制器轉場

自定義控制器轉場包括 Push 轉場、Tabs 切換轉場和 Modal 轉場,在日常的專案開發中都十分常用,而這些轉場動畫通常是具有通用性的,所以我在專案開發中採用建立轉場代理類來實現。

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下面以 Push 為例說明,其他轉場型別同理:

1. 建立轉場代理類 CustomTransitionDelegate,繼承 NSObject
2. 繼承 UINavigationControllerDelegate 協議並實現下面的協議方法
// 返回處理 push/pop 轉場動畫物件,就是對應上面那個表格的代理方法
func navigationController(
    _ navigationController: UINavigationController,
    animationControllerFor operation: UINavigationControllerOperation,
    from fromVC: UIViewController,
    to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning?
3. 繼承 UIViewControllerAnimatedTransitioning 協議並實現下面的協議方法
// 返回轉場動畫時間
func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval
// 執行動畫呼叫
func animateTransition(using transitionContext: UIViewControllerContextTransitioning)
4.【重要】必須在你自定義轉場動畫結束時呼叫 UIViewControllerContextTransitioning 上下文物件轉場完成
transitionContext.completeTransition(true)
5. 控制器屬性持有該轉場代理類物件
class ViewController: UIViewController {
    // 自定義的轉場代理
    fileprivate var customTransitionDelegate = CustomTransitionDelegate()
}
6. 控制器轉場時設定該代理物件(不同情況)
// UITabBarController + Tab
self.tabBarController?.delegate = customTransitionDelegate
// UINavigationController + Push
func pushWithCustomTransition() {
    guard let navigationController = self.navigationController else { return }
    let pushVc = PushViewController()
    navigationController.delegate = customTransitionDelegate
    navigationController.pushViewController(pushVc, animated: true)
}
// UIViewController + Modal
func presentWithCustomTransition() {
    let modalController = ModalViewController()
    modalController.transitioningDelegate = customTransitionDelegate
    self.transitioningDelegate = customTransitionDelegate
    self.present(modalController, animated: true, completion: nil)
}

以下是我實現的具體3種自定義控制器轉場代理類例子,分別執行3種動畫:漸變、卡片彈出、點擴散,其中漸變轉場代理類實現了3種型別轉場,其他2個只實現了 Modal 型別轉場

漸變轉場代理類

class AlphaTransitionDelegate: NSObject, UIViewControllerAnimatedTransitioning {

    // 自定義屬性,判斷是出現還是消失
    fileprivate var isAppear: Bool = true

    /// UIViewControllerTransitioningDelegate 代理方法,返回轉場動畫時間
    func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
        if self.isAppear {
            return 0.45
        } else {
            return 0.40
        }
    }

    /// UIViewControllerTransitioningDelegate 代理方法,處理轉場執行動畫
    func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
        if self.isAppear {
            animateTransitionForAppear(using: transitionContext)
        } else {
            animateTransitionForDisappear(using: transitionContext)
        }
    }

    /// 自定義方法,處理出現的轉場動畫
    fileprivate func animateTransitionForAppear(using transitionContext: UIViewControllerContextTransitioning) {
        guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
        guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
        guard let fromView = fromViewController.view, let toView = toViewController.view else { return }

        let duration = self.transitionDuration(using: transitionContext)
        let containerView = transitionContext.containerView
        containerView.addSubview(fromView)
        containerView.addSubview(toView)

        // 漸變動畫
        toView.alpha = 0
        UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
            toView.alpha = 1.0
        }, completion: { (_) in
            transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
        })

    }

    /// 自定義方法,處理消失的轉場動畫
    fileprivate func animateTransitionForDisappear(using transitionContext: UIViewControllerContextTransitioning) {
        guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
        guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
        guard let fromView = fromViewController.view, let toView = toViewController.view else { return }

        let duration = self.transitionDuration(using: transitionContext)
        let containerView = transitionContext.containerView
        containerView.insertSubview(toView, at: 0)

        // 漸變動畫
        fromView.alpha = 1.0
        UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
            fromView.alpha = 0
        }, completion: { (_) in
            fromView.removeFromSuperview()
            transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
        })

    }
}

// MARK: - UITabBarControllerDelegate 分頁轉場代理
extension AlphaTransitionDelegate: UITabBarControllerDelegate {

    /// 返回處理 tabs 轉場動畫的物件
    func tabBarController(_ tabBarController: UITabBarController, animationControllerForTransitionFrom fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        isAppear = true
        return self
    }
}

// MARK: - UINavigationControllerDelegate 導航轉場代理
extension AlphaTransitionDelegate: UINavigationControllerDelegate {

    /// 返回處理 push/pop 轉場動畫的物件
    func navigationController(_ navigationController: UINavigationController, animationControllerFor operation: UINavigationControllerOperation, from fromVC: UIViewController, to toVC: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        switch operation {
        case .push:
            isAppear = true
        case .pop:
            isAppear = false
        default:
            return nil
        }
        return self
    }
}

// MARK: - UIViewControllerTransitioningDelegate 彈出轉場代理
extension AlphaTransitionDelegate: UIViewControllerTransitioningDelegate {

    /// 返回處理 present 轉場動畫的物件
    func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        // presented 被彈出的控制器,presenting 根控制器,source 源控制器
        self.isAppear = true
        return self
    }

    /// 返回處理 dismiss 轉場動畫的物件
    func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        self.isAppear = false
        return self
    }
}

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卡片轉場代理類

class CardTransitionDelegate: NSObject, UIViewControllerTransitioningDelegate, UIViewControllerAnimatedTransitioning {

    // 自定義屬性,判斷是 present 還是 dismiss
    fileprivate var isPresent: Bool = true
    fileprivate weak var maskBackgroundView: UIView?
    fileprivate weak var source: UIViewController?
    fileprivate weak var presented: UIViewController?
    // 動畫卡片距離頂部的距離
    fileprivate var topForShow: CGFloat = 40

    init(topForShow: CGFloat) {
        super.init()
        self.topForShow = topForShow
    }

    /// 代理方法,返回處理 present 轉場動畫的物件
    func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        // presented - 被彈出控制器,presenting - 根控制器(Navigation/Tab/View),source - 源控制器
        // 因為使用了 overFullScreen,source 不會呼叫 viewWillDisappear 和 viewDidDisappear,這裡手動觸發
        source.viewWillDisappear(false)
        source.viewDidDisappear(false)
        self.source = source
        self.presented = presented
        self.isPresent = true
        return self
    }

    /// 代理方法,返回處理 dismiss 轉場動畫的物件
    func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        self.isPresent = false
        return self
    }

    /// 代理方法,返回 present 或者 dismiss 的轉場時間
    func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
        if self.isPresent { // present
            return 0.45
        } else { // dismiss
            return 0.45
        }
    }

    /// 代理方法,處理 present 或者 dismiss 的轉場,這裡分離出 2 個子方法分別處理 present 和 dismiss
    func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
        if self.isPresent { // present
            animateTransitionForPresent(using: transitionContext)
        } else { // dismiss
            animateTransitionForDismiss(using: transitionContext)
        }
    }

    /// 自定義方法,處理 present 轉場
    fileprivate func animateTransitionForPresent(using transitionContext: UIViewControllerContextTransitioning) {
        guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
        guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
        guard let fromView = fromViewController.view, let toView = toViewController.view else { return }

        let duration = self.transitionDuration(using: transitionContext)
        let containerView = transitionContext.containerView
        containerView.addSubview(fromView)

        // 灰色背景控制元件
        let maskBackgroundView = UIView(frame: containerView.bounds)
        maskBackgroundView.backgroundColor = UIColor(red: 0, green: 0, blue: 0, alpha: 0.5)
        maskBackgroundView.alpha = 0.0
        maskBackgroundView.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(CardTransitionDelegate.clickMaskViewAction(_:))))
        self.maskBackgroundView = maskBackgroundView
        fromView.addSubview(maskBackgroundView)
        containerView.addSubview(toView)

        // 動畫開始,底層控制器往後縮小,灰色背景漸變出現,頂層控制器從下往上出現
        let tranformScale = (UIScreen.main.bounds.height - self.topForShow) / UIScreen.main.bounds.height
        let tranform = CGAffineTransform(scaleX: tranformScale, y: tranformScale)
        toView.frame.origin.y = UIScreen.main.bounds.height
        UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
            toView.frame.origin.y = self.topForShow
            maskBackgroundView.alpha = 1.0
            fromView.transform = tranform
        }, completion: { (_) in
            transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
        })

    }

    /// 自定義方法,處理 dismiss 轉場
    fileprivate func animateTransitionForDismiss(using transitionContext: UIViewControllerContextTransitioning) {
        guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
        guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
        guard let fromView = fromViewController.view, let toView = toViewController.view else { return }

        let duration = self.transitionDuration(using: transitionContext)

        // 動畫還原
        UIView.animate(withDuration: duration, delay: 0, options: .curveEaseOut, animations: {
            fromView.frame.origin.y = UIScreen.main.bounds.height
            self.maskBackgroundView?.alpha = 0.0
            toView.transform = CGAffineTransform(scaleX: 1.0, y: 1.0)
        }, completion: { (_) in
            self.maskBackgroundView?.removeFromSuperview()
            // 注意!:因為外面使用了 overFullScreen ,dismiss 會丟失檢視,需要自己手動加上
            UIApplication.shared.keyWindow?.insertSubview(toView, at: 0)
            // 因為使用了 overFullScreen,導致 source 沒法正常呼叫 viewWillAppear 和 viewDidAppear,這裡手動觸發
            if let source = self.source {
                source.viewWillAppear(false)
                source.viewDidAppear(false)
            }
            transitionContext.completeTransition(!transitionContext.transitionWasCancelled)
        })
    }

    /// 點選灰色背景事件處理
    func clickMaskViewAction(_ gestureRecognizer: UITapGestureRecognizer) {
        self.presented?.dismiss(animated: true, completion: nil)
    }
}

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點擴散轉場代理類

class RippleTransitionDelegate: NSObject, UIViewControllerTransitioningDelegate, UIViewControllerAnimatedTransitioning {

    // 自定義屬性,判斷是 present 還是 dismiss
    fileprivate var isPresent: Bool = true
    fileprivate weak var transitionContext: UIViewControllerContextTransitioning?
    // 起始點座標
    var startOrigin: CGPoint = CGPoint.zero
    // 擴散半徑
    fileprivate var radius: CGFloat = 0

    init(startOrigin: CGPoint = .zero) {
        super.init()
        self.startOrigin = startOrigin

        // 這裡取擴散最大半徑,即螢幕的對角線長
        let screenWidth = ceil(UIScreen.main.bounds.size.width)
        let screenHeight = ceil(UIScreen.main.bounds.size.height)
        self.radius = sqrt((screenWidth * screenWidth) + (screenHeight * screenHeight))
    }

    /// 代理方法,返回處理 present 轉場動畫的物件
    func animationController(forPresented presented: UIViewController, presenting: UIViewController, source: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        self.isPresent = true
        return self
    }

    /// 代理方法,返回處理 dismiss 轉場動畫的物件
    func animationController(forDismissed dismissed: UIViewController) -> UIViewControllerAnimatedTransitioning? {
        self.isPresent = false
        return self
    }

    /// 代理方法,返回 present 或者 dismiss 的轉場時間
    func transitionDuration(using transitionContext: UIViewControllerContextTransitioning?) -> TimeInterval {
        if self.isPresent { // present
            return 0.45
        } else { // dismiss
            return 0.40
        }
    }

    /// 代理方法,處理 present 或者 dismiss 的轉場,這裡分離出 2 個子方法分別處理 present 和 dismiss
    func animateTransition(using transitionContext: UIViewControllerContextTransitioning) {
        self.transitionContext = transitionContext
        if self.isPresent { // present
            animateTransitionForPresent(using: transitionContext)
        } else { // dismiss
            animateTransitionForDismiss(using: transitionContext)
        }
    }

    /// 自定義方法,處理 present 轉場
    fileprivate func animateTransitionForPresent(using transitionContext: UIViewControllerContextTransitioning) {
        guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
        guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
        guard let fromView = fromViewController.view, let toView = toViewController.view else { return }

        let duration = self.transitionDuration(using: transitionContext)
        let containerView = transitionContext.containerView
        containerView.addSubview(fromView)
        containerView.addSubview(toView)

        // 計算動畫圖層開始和結束路徑
        let startFrame = CGRect(origin: self.startOrigin, size: .zero)
        let maskStartPath = UIBezierPath(ovalIn: startFrame)
        let maskEndPath = UIBezierPath(ovalIn: startFrame.insetBy(dx: -self.radius, dy: -self.radius))

        // 建立動畫圖層, layer.mask 屬性是表示顯示的範圍
        let maskLayer = CAShapeLayer()
        maskLayer.path = maskEndPath.cgPath
        toView.layer.mask = maskLayer

        // 為動畫圖層新增路徑,從一個點開始擴散到整屏
        let maskLayerAnimation = CABasicAnimation(keyPath: "path")
        maskLayerAnimation.fromValue = maskStartPath.cgPath
        maskLayerAnimation.toValue = maskEndPath.cgPath
        maskLayerAnimation.duration = duration
        maskLayerAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
        maskLayerAnimation.delegate = self
        maskLayer.add(maskLayerAnimation, forKey: "ripple_push_animation")

    }

    /// 自定義方法,處理 dismiss 轉場
    fileprivate func animateTransitionForDismiss(using transitionContext: UIViewControllerContextTransitioning) {
        guard let fromViewController = transitionContext.viewController(forKey: .from) else { return }
        guard let toViewController = transitionContext.viewController(forKey: .to) else { return }
        guard let fromView = fromViewController.view, let toView = toViewController.view else { return }

        let duration = self.transitionDuration(using: transitionContext)
        let containerView = transitionContext.containerView
        containerView.insertSubview(toView, at: 0)

        // 計算動畫圖層開始和結束路徑
        let startFrame = CGRect(origin: self.startOrigin, size: .zero)
        let maskStartPath = UIBezierPath(ovalIn: startFrame.insetBy(dx: -self.radius, dy: -self.radius))
        let maskEndPath = UIBezierPath(ovalIn: startFrame)

        // 建立動畫圖層,layer.mask 屬性是表示顯示的範圍
        let maskLayer = CAShapeLayer()
        maskLayer.path = maskEndPath.cgPath
        fromView.layer.mask = maskLayer

        // 為動畫圖層新增路徑,從整屏收縮到一個點
        let maskLayerAnimation = CABasicAnimation(keyPath: "path")
        maskLayerAnimation.fromValue = maskStartPath.cgPath
        maskLayerAnimation.toValue = maskEndPath.cgPath
        maskLayerAnimation.duration = duration
        maskLayerAnimation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseInEaseOut)
        maskLayerAnimation.delegate = self
        maskLayer.add(maskLayerAnimation, forKey: "ripple_dimiss_animation")
    }
}

// MARK: - CAAnimationDelegate
extension RippleTransitionDelegate: CAAnimationDelegate {
    /// 動畫結束後呼叫
    func animationDidStop(_ anim: CAAnimation, finished flag: Bool) {
        // 把 layer.mask 賦值為 nil,是為了釋放動畫圖層
        if let transitionContext = self.transitionContext {
            if let toViewController = transitionContext.viewController(forKey: .to) {
                toViewController.view.layer.mask = nil
            }
            if let fromViewController = transitionContext.viewController(forKey: .from) {
                fromViewController.view.layer.mask = nil
            }
            transitionContext.completeTransition(true)
        }
    }
}

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這三個轉場代理類的 Demo 程式碼在這:

來自 “ ITPUB部落格 ” ,連結:http://blog.itpub.net/3034/viewspace-2801973/,如需轉載,請註明出處,否則將追究法律責任。

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