using Microsoft.Win32; using System; using System.Globalization; using System.IO; using System.Windows; using System.Windows.Controls; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; public byte[] ImageSourceToBytes(ImageSource imageSource) { byte[] bytes = null; var bitmapSource = imageSource as BitmapSource; if (bitmapSource != null) { JpegBitmapEncoder encoder = new JpegBitmapEncoder(); encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); using (var stream = new MemoryStream()) { encoder.Save(stream); bytes = stream.ToArray(); } } return bytes; }