python3.7 jack棋牌11點例項

lwccc發表於2021-07-25
# Project:      棋牌遊戲11點
# Author:       jack
# Version:     2.2
# Start Time:  2021-07-24

import random

P_INFO = [["小王",0.5],["大王",0.5]]       # 初始一副poker牌
USER_LIST = ["莊家","alex","武沛齊"]              # 玩家資訊表
P_INFO_TWO = []                           # 剩餘牌列表
USER_POKER = []                           # 人員和牌列表
RESULT ={}                                # 最終成績表

# 1、生成一副撲克牌(自己設計撲克牌的結構)
def one_poker(P_INFO):
    poker_type = ["黑桃","紅桃","草花","方塊"]
    # 基本牌數字
    poker_num  = ["A","2","3","4","5","6","7","8","9","10","J","Q","K","小王","大王"]
    for type in poker_type:
        count = 1
        for num in range(len(poker_num)):
            if num > 12:
                pass
            elif num > 9:
                card = [type+poker_num[num],0.5]    # J、Q、K、代表的值為0.5
                P_INFO.append(card)
            else:
                card = [type+poker_num[num],count]
                P_INFO.append(card)
            count += 1
    # print(P_INFO)
    return P_INFO       # 已生成一副牌

# 2、3個玩家(玩家也可以自己定義)
def  user_num(USER_LIST):
    count = 0
    while  count < 54:
        user_name = input("請輸入玩家名字,輸入Q/q退出遊戲,輸入S/s開始發牌:").strip()
        print()
        if user_name.upper() == "Q":
            exit()
        elif user_name.upper() == "S":
            break
        elif user_name in USER_LIST:
            print("{}玩家名稱已存在,請重新輸入".format(user_name))
        else:
            USER_LIST.append(user_name)                     # 新玩家自動新增到玩家資訊表
            count += 1
    else:
        exit("太多人玩了,牌不夠了")
    return USER_LIST

# 3、發牌
def deal(USER_LIST,P_INFO,RESULT,P_INFO_TWO):
    count = 0
    while count < len(USER_LIST):
        user_p_one = random.randint(0,len(P_INFO)-1)    # 產生0-53之間的一個整數
        card = P_INFO[user_p_one]
        user = USER_LIST[count]
        USER_POKER.append([user,card])
        print("{}抽到的第1張牌為:{}".format(user,card))
        print("牌面值為:{}".format(card[1]))
        print()
        RESULT[user] = card[1]
        P_INFO.pop(user_p_one)
        count += 1
    P_INFO_TWO.extend(P_INFO)                       # 剩餘牌列表
    return USER_POKER,RESULT,P_INFO_TWO

# 4、要牌
def recard(USER_LIST,P_INFO_TWO,RESULT,USER_POKER):
    count = 0
    while count < len(USER_LIST):
        user = input("{}選擇是否要牌,輸入N/n不要牌,回車繼續要牌:".format(USER_LIST[count])).strip()
        print()
        if user.upper() == "N":
            count += 1
            # continue
        else:
            user_p_one = random.randint(0,len(P_INFO_TWO)-1) # 取一張牌
            card = P_INFO_TWO[user_p_one]                    # 牌的資訊
            user = USER_LIST[count]                              # 使用者資訊
            USER_POKER[count].append(card)                       # 牌加到人員和牌列表
            print("{}抽到的牌為:{}".format(user,card))
            score = RESULT.get(user)                             # 得到第一次牌分數
            score += card[1]                                     # 計算新的分數
            print("{}現在的牌面是:{}".format(USER_LIST[count],USER_POKER[count][1:]))
            print("牌面值為:{}".format(score))
            print()
            RESULT[user] = score                                 # 把分數寫進字典
            P_INFO_TWO.pop(user_p_one)
            if score > 11:                                       # 超過11分牌爆掉
                RESULT[user] = 0
                print("{}牌爆掉了,下次注意點......".format(user))
                print()
                count += 1
    return P_INFO_TWO,RESULT

one_poker(P_INFO)                               # 生產一副牌
# for poker in P_INFO:
    # print(poker[0],end=" ")                   # 顯示一副牌,不顯示值
print("JACK賭坊,歡迎光臨".center(30,"-"))                       
print("小賭怡情,大賭傷身,強賭灰飛煙滅".center(22,"-"))
print("玩家請看牌".center(40,"-"))
print(P_INFO)                                   # 顯示一副牌
print("開始棋牌11點".center(34,"-"))
print()
user_num(USER_LIST)                             # 人員列表
# print(USER_LIST)
deal(USER_LIST,P_INFO,RESULT,P_INFO_TWO)        # 第一次發牌
# print(USER_POKER)
# print(RESULT)
# print(P_INFO_TWO)
recard(USER_LIST,P_INFO_TWO,RESULT,USER_POKER)  # 要牌過程
# print(P_INFO_TWO)
print(RESULT)                                   # 列印最終結果字典

# 5、判斷勝者
# 字典排序
win_sorted = sorted(RESULT.items(),key=lambda x:x[1],reverse=True)
# print(win_sorted)
count = 1
while count < len(win_sorted):
    if win_sorted[count-1][1] != win_sorted[count][1]:
        print("勝者是{}".format(win_sorted[:count]).center(40,"-"))
        break
    else:
        count += 1
else:
    exit("沒有贏家...")


相關文章