#include<iostream>
using namespace std;
class CPU
{
public:
virtual void calculate() = 0;
};
class VideoCard
{
public:
virtual void display() = 0;
};
class Memory
{
public:
virtual void storage () = 0;
};
class Computer
{
public:
Computer(CPU* cpu, VideoCard* vc, Memory* mem)
{
m_cpu = cpu;
m_vc = vc;
m_mem = mem;
}
void work()
{
m_cpu->calculate();
m_vc->display();
m_mem->storage();
}
~Computer()
{
if (m_cpu != NULL)
{
delete m_cpu;
m_cpu = NULL;
}
if (m_vc != NULL)
{
delete m_vc;
m_vc = NULL;
}
if (m_mem != NULL)
{
delete m_mem;
m_mem = NULL;
}
}
private:
CPU* m_cpu;
VideoCard* m_vc;
Memory* m_mem;
};
class IntelCPU : public CPU
{
public :
virtual void calculate()
{
cout << "Intel的CPU開始計算了!" << endl;
}
};
class IntelVideoCard : public VideoCard
{
public:
virtual void display()
{
cout << "Intel的顯示卡開始顯示了!" << endl;
}
};
class IntelMemory : public Memory
{
public:
virtual void storage()
{
cout << "Intel的記憶體條開始儲存了!" << endl;
}
};
class LenovoCPU : public CPU
{
public:
virtual void calculate()
{
cout << "Lenovo的CPU開始計算了!" << endl;
}
};
class LenovoVideoCard : public VideoCard
{
public:
virtual void display()
{
cout << "Lenovo的顯示卡開始顯示了!" << endl;
}
};
class LenovoMemory : public Memory
{
public:
virtual void storage()
{
cout << "Lenovo的記憶體條開始儲存了!" << endl;
}
};
void test01()
{
CPU* intelCpu = new IntelCPU;
VideoCard * intelCard = new IntelVideoCard;
Memory* intelMen = new IntelMemory;
Computer* computer1 = new Computer(intelCpu, intelCard, intelMen);
computer1->work();
delete computer1;
cout << "第二臺電腦開始工作" << endl;
Computer* computer2 = new Computer(new LenovoCPU, new LenovoVideoCard, new LenovoMemory);
computer2->work();
delete computer2;
}
int main()
{
test01();
return 0;
}