Xcode 15.0.1 (15A507) 釋出下載 - Apple 平臺 IDE

sysin發表於2023-10-22

Xcode 15.0.1 (15A507) - Apple 平臺 IDE

IDE for iOS/iPadOS/macOS/watchOS/tvOS/visonOS

請訪問原文連結:https://sysin.org/blog/apple-xcode-15/,檢視最新版。原創作品,轉載請保留出處。

作者主頁:sysin.org


visonOS 支援已更新。

Apple Xcode

Xcode 15 使您能夠為所有 Apple 平臺開發、測試和分發應用程式。透過增強的程式碼完成、互動式預覽和實時動畫,更快地編寫和設計您的應用程式。使用 Git staging 在不離開程式碼的情況下製作下一次提交。透過重新設計的帶有影片記錄的測試報告探索和診斷您的測試結果 (sysin)。並開始從 Xcode Cloud 無縫部署到 TestFlight 和 App Store。建立出色的應用程式從未如此簡單。

Apple Xcode

準備,設定,程式碼

現在,Xcode 15 在 Mac App Store 上的體積縮小了 50%,併為所有平臺提供了可下載的模擬器執行時。增強的程式碼完成功能可幫助您更快地編寫更安全的程式碼,現在可以引用您的所有資產。由於編譯器的改進和針對 Apple 晶片的多核架構最佳化的全新連結器,專案構建速度更快。

Apple Xcode

保持井井有條

新的書籤導航器可幫助您跟蹤程式碼中的地標並組織您的任務。本地化資產在新的 String Catalog 中得到了簡化,為您提供了一種集中的方式來檢視和更新它們 (sysin)。文件在 Xcode 15 中大放異彩,具有精美的新設計和實時預覽功能。

Apple Xcode

Swift 和 SwiftUI

Swift、SwiftUI 和 Xcode 15 協同工作。在新的 Swift 宏的支援下,Xcode 預覽更易於使用,現在可以跨 SwiftUI、UIKit 和 AppKit 工作。新的互動式時間軸可幫助您開發和設計小部件 (sysin)。使用不同的平臺和裝置更容易:您可以直接在預覽畫布中選擇它們,以確保您的檢視在任何地方看起來都很棒。

瞭解更多關於 Swift 的資訊

瞭解有關 SwiftUI 的更多資訊

Apple Xcode

超越除錯

在原始碼編輯器中使用宏的強大功能,設定斷點並進入生成的程式碼。使用結構化控制檯輕鬆訪問除錯輸出。

Apple Xcode

Apple Xcode

Xcode雲

Xcode 15 和 Xcode Cloud 無縫協作。Xcode Cloud 是 Xcode 中內建的持續整合和交付服務,專為 Apple 開發人員設計。只需幾分鐘即可開始構建您的應用程式,實時構建狀態、精美的報告以及自動分發給您的測試人員和使用者。

瞭解更多

Apple Xcode

開始吧

下載 Xcode 並使用這些資源為所有 Apple 平臺構建應用程式。

Apple Xcode

Xcode 15.0 Release

系統要求:macOS Ventura 13.5 or later

September 18, 2023

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Xcode 15

September 18, 2023

Xcode 15 enables you to develop, test, and distribute apps for all Apple platforms. You can download the platforms you would like to develop for directly from Xcode. For development with the visonOS 1 SDK, continue to use Xcode 15 beta 8.

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Additional Tools for Xcode 15

September 18, 2023

This package includes audio, graphics, hardware I/O, and other auxiliary tools. These tools include AU Lab, OpenGL Driver Monitor, OpenGL Profiler, Pixie, Quartz Debug, CarPlay Simulator, HomeKit Accessory Simulator, IO Registry Explorer, Network Link Conditioner, PacketLogger, Printer Simulator, 64BitConversion, Clipboard Viewer, Crash Reporter Prefs, Dictionary Development Kit, Help Indexer, and Modem Scripts.

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Font Tools for Xcode 15

September 18, 2023

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Command Line Tools for Xcode 15

September 18, 2023

This package enables UNIX-style development via Terminal by installing command line developer tools, as well as macOS SDK frameworks and headers. Many useful tools are included, such as the Apple LLVM compiler, linker, and Make. If you use Xcode, these tools are also embedded within the Xcode IDE.

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iOS 17 Simulator Runtime

September 18, 2023

This includes the simulator runtime for iOS. The simplest way to install the iOS simulator runtime is by using Xcode. Xcode can automatically install it when you build a project or start a new one. If you want to manually add this simulator to Xcode, you can find the instruction here: Installing Additional Simulator Runtimes

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tvOS 17 Simulator Runtime

September 18, 2023

This includes the simulator runtime for tvOS. The simplest way to install the tvOS simulator runtime is by using Xcode. Xcode can automatically install it when you build a project or start a new one. If you want to manually add this simulator to Xcode, you can find the instruction here: Installing Additional Simulator Runtimes

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watchOS 10 Simulator Runtime

September 18, 2023

This includes the simulator runtime for watchOS. The simplest way to install the watchOS simulator runtime is by using Xcode. Xcode can automatically install it when you build a project or start a new one. If you want to manually add this simulator to Xcode, you can find the instruction here: Installing Additional Simulator Runtimes

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Game porting toolkit 1.0

October 5, 2023

Use the game porting toolkit to eliminate months of up-front work and evaluate how well your game could run on the Mac before writing any code.

  • Game porting toolkit 1.dmg, 26.65 MB

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Metal shader converter 1.0

October 11, 2023

Metal shader converter provides tools to convert existing DXIL shaders, compiled from HLSL, to Metal and take full advantage of Apple silicon performance with support for all shader stages, simplified shader conversion pipelines, and faster build times.

For additional details, please see the release notes attached.

  • Metal Shader Converter 1.0.pdf, 1.27 MB
  • Metal Shader Converter 1.0.pkg, 51.41 MB

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Metal shader converter for Windows 1.0

October 11, 2023

Metal shader converter provides tools to convert existing DXIL shaders, compiled from HLSL, to Metal and take full advantage of Apple silicon performance with support for all shader stages, simplified shader conversion pipelines, and faster build times.

For additional details, please see the release notes attached.

  • Metal Shader Converter for Windows 1.0.pdf, 1.27 MB
  • Metal Shader Converter for Windows 1.0.exe, 14.00 MB

Xcode 15.0.1

系統要求:macOS Ventura 13.5 or later

October 18, 2023

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Xcode 15.0.1 (15A507)

Xcode 15.0.1 includes SDKs for iOS 17, iPadOS 17, tvOS 17, watchOS 10, and macOS Sonoma. The Xcode 15.0.1 release supports on-device debugging in iOS 12 and later, tvOS 12 and later, and watchOS 4 and later. Xcode 15.0.1 requires a Mac running macOS Ventura 13.5 or later.

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visionOS 1 beta 4 Simulator Runtime

October 3, 2023

This includes the simulator runtime for visionOS. The simplest way to install the visionOS simulator runtime is by using Xcode. Xcode can automatically install it when you build a project or start a new one. To manually add this simulator to Xcode, read Installing Additional Simulator Runtimes. Note: Developing for visionOS requires a Mac with Apple silicon.

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iOS 17.0.1 Simulator Runtime

October 3, 2023

This includes the simulator runtime for iOS. The simplest way to install the iOS simulator runtime is by using Xcode. Xcode can automatically install it when you build a project or start a new one. If you want to manually add this simulator to Xcode, you can find the instruction here: Installing Additional Simulator Runtimes

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