編寫一個程式,定義抽象基類Shape,由它派生出5個派生類: Circle(圓形)、Square(正方形)、Rectangle(矩形)、Trapezoid(梯形)、Triangle(三角形)。
用虛擬函式分別計算幾種圖形面積,並求它們之和。
要求用基類指標陣列,使它每一個元素指向一個派生類物件。
所有圖形面積之和(結果保留兩位小數)
12.6
3.5
4.5 8.4
2.0 4.5 3.2
4.5 8.4
total of all areas=574.11
#include<iostream>
#include<cstdio>
#include<iomanip>
using namespace std;
class Shape
{
public:
virtual double area() const=0;
};
class Circle:public Shape
{
public:
Circle(double r):radius(r) {}
virtual double area()const
{
return 3.141592*radius*radius;
}
private:
double radius;
};
class Square:public Shape
{
public:
Square(double xx):x(xx) {}
virtual double area()const
{
return x*x;
}
private:
double x;
};
class Rectangle:public Shape
{
public:
Rectangle(double aa,double bb):a(aa),b(bb) {}
virtual double area()const
{
return a*b;
}
private:
double a,b;
};
class Trapezoid:public Shape
{
public:
Trapezoid(double aa,double bb,double h):a1(aa),a2(bb),h0(h) {}
virtual double area()const
{
return (a1+a2)*h0*0.5;
}
private:
double h0,a1,a2;
};
class Triangle:public Shape
{
public:
Triangle(double ww,double hh):w(ww),h(hh) {}
virtual double area()const
{
return 0.5*w*h;
}
private:
double w,h;
};
int main()
{
float r,a,b,w1,w2,w,h;
cout<<fixed<<setprecision(2);
cin>>r;
Circle circle(r);
cin>>a;
Square square(a);
cin>>a>>b;
Rectangle rectangle(a,b);
cin>>w1>>w2>>h;
Trapezoid trapezoid(w1,w1,h);
cin>>w>>h;
Triangle triangle(w,h);
Shape *pt[5]= {&circle,&square,&rectangle,&trapezoid,&triangle};
double areas=0.0;
for(int i=0; i<5; i++)
areas=areas+pt[i]->area();
cout<<"total of all areas="<<areas<<endl;
return 0;
}