canvas實現的按住滑鼠拖動能夠繪製文字效果
本章節分享一段程式碼例項,它實現了按住滑鼠拖動能夠繪製文字的功能。
程式碼例項如下:
[HTML] 純文字檢視 複製程式碼<!doctype html> <html> <head> <meta charset="utf-8"> <meta name="author" content="http://www.softwhy.com/" /> <title>螞蟻部落</title> <style> html, body { width: 100%; height: 100%; margin: 0px; overflow: hidden; } canvas { cursor: crosshair; } span { font-family: 'Georgia', cursive; font-size: 40px; position: fixed; top: 50%; left: 50%; color: #a79e17; margin-top: -40px; margin-left: -200px; } </style> <script> window.onload=function(){ // Application variables var position = { x: 0, y: window.innerHeight / 2 }; var counter = 0; var minFontSize = 3; var angleDistortion = 0; var letters = "螞蟻部落,div教程,css教程,正規表示式。青島市南區,ajax教程,json教程,特效程式碼下載。"; // Drawing variables var canvas; var context; var mouse = { x: 0, y: 0, down: false } function init() { canvas = document.getElementById('canvas'); context = canvas.getContext('2d'); canvas.width = window.innerWidth; canvas.height = window.innerHeight; canvas.addEventListener('mousemove', mouseMove, false); canvas.addEventListener('mousedown', mouseDown, false); canvas.addEventListener('mouseup', mouseUp, false); canvas.addEventListener('mouseout', mouseUp, false); canvas.addEventListener('dblclick', doubleClick, false); window.onresize = function (ev) { var oEvent = event || ev; canvas.width = window.innerWidth; canvas.height = window.innerHeight; } } function mouseMove(ev) { var oEvent = event || ev; mouse.x = oEvent.pageX; mouse.y = oEvent.pageY; draw(); } function draw() { if (mouse.down) { var d = distance(position, mouse); var fontSize = minFontSize + d / 2; var letter = letters[counter]; var stepSize = textWidth(letter, fontSize); if (d > stepSize) { var angle = Math.atan2(mouse.y - position.y, mouse.x - position.x); context.font = fontSize + "px Georgia"; context.save(); context.translate(position.x, position.y); context.rotate(angle); context.fillText(letter, 0, 0); context.restore(); counter++; if (counter > letters.length - 1) { counter = 0; } position.x = position.x + Math.cos(angle) * stepSize; position.y = position.y + Math.sin(angle) * stepSize; } } } function distance(pt, pt2) { var xs = 0; var ys = 0; xs = pt2.x - pt.x; xs = xs * xs; ys = pt2.y - pt.y; ys = ys * ys; return Math.sqrt(xs + ys); } function mouseDown(ev) { var oEvent = ev || event mouse.down = true; position.x = oEvent.pageX; position.y = oEvent.pageY; document.getElementById('info').style.display = 'none'; } function mouseUp(ev) { mouse.down = false; } function doubleClick(ev) { canvas.width = canvas.width; } function textWidth(string, size) { context.font = size + "px Georgia"; if (context.fillText) { return context.measureText(string).width; } else if (context.mozDrawText) { return context.mozMeasureText(string); } }; init(); } </script> </head> <body> <canvas id='canvas'></canvas> <span id='info'>螞蟻部落歡迎您</span> </body> </html>
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