2 Why Firms Work Together

漆楚衡發表於2014-09-05

Reasons for Cooperation

  • Sometimes competition is not in the companies' best interests
    • 囚徒困境
  • Sometimes companies need each other
    • 例:索尼與飛利浦,如果推行同一個標準則雙方都有很好收益。(兩個Nash Equilibrium)

In these situations, cooperation can help avoiding inefficient solutions

Achieving Cooperation(Mechanisms)

  • Repeated games (for 囚徒困境)
  • Commitment
    • Aggressive Commitment for many Nash Equilibrium in Simulataneous Games
    • Soft Commitment for

Repeated Games

Making the future matter.

  • Interactions / games between competitors A and B take place not only once but repeatedly
  • A can threaten B : if B does not behave cooperatively this time, A will retaliate next time - and vice versa

Finite Repetition

  • It is clear from the beginning how often the game is repeated and when it ends

  • Backward Induction (Also in the Note 1.2)

    • Can be used to analyse repeated games with finite repetitions
    • Process of reasoning backward in time :
    • First consider the last stage of a game and determine the best action at that time
    • With this information, determine what to do in the penultimate stage
    • Continue until the best strategy for every stage of the game is found
  • 對於一個Finite Repetition Game,因為Endgame effect:

    • threat在最後一步不具意義,於是在倒數第一步沒有合作。
    • 在倒數第二步,不用顧忌倒數第一步的收益情況(總是沒有合作的格局),於是用於維持合作的threat不起作用,在倒數第二步沒有合作。
    • 以此類推,從一開始就不會有合作。

Endgame effect : In the last stage of the game, there's no further threat of retaliation.

Infinite Repetition

  • There is no defined end of the game and the number of repetitions is not clear
  • In infinitely repeated games, cooperation is possible
  • Determinants

    • Likelihood of future payoffs
    • Relative value of payoffs
  • Infinite Repetition Game中,不能夠使用Backward Induction,也就沒有Endgame effect

  • 此時雙方只能用期望值E1來描述合作的將來收益,這涉及到對將來的估算
  • 於是引入一個引數p用來表示將會有下一次Game的概率。
    • 例:設A在一輪中合作時的收益是v,以一個簡化的級數和公式來表示A的合作收益期望(包括本輪) E1 = v * (1 / (1 - p)),可以看到p越接近0,期望收益越小,越接近1則越大。
  • 通過合作期望E1與背叛期望E2比較,得出是否值得合作。

Factors Infuencing Cooperation

  • Large number of competitors (hindering cooperation)
    • 越多的Player意味著合作收益越小(對比背叛一次性大量收益)
  • Low degree of punishment (hindering cooperation)
  • High importance of future payoffs (enhancing cooperation)
    • 例:存款利率,因為存款利率提升意味著現在的錢變得更重要(存進銀行生錢),相對的,合作的吸引力變小
  • 懲罰的力度

Aggressive Commitment

  • In most situations, the players of a game lhave lots of options
  • Agfresive commitment : Eliminate those moves which lead to unattractive equilibria
  • Often, this means changing the game from a simultaneous to a sequential one

有多個納什均衡點時,採用Aggressive Commitment提前決策將Game引入自己希望的納什均衡點。

Cooperative Commitment

  • Reputation Building
    • Make the company known as a reliable cooperator
    • Make it known that you treat others fairly

Reputation Building使行為更容易被對手預測 Reputation Building使背叛行為成本增大(建立信譽的成本作廢)

  • Self-Binding Commitment

    • Make an investment that convinces potential partners that one is committed to act cooperatively
    • Eliminate those moves which would lead to competitive equilibria
  • Most Favoured Customer Clause

    • Provision in sales contracts
    • Promises the customer that it will get refunded if another customer is charged a lower price in the future

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