#include <iostream>
#include <CGAL/Simple_cartesian.h>
typedef CGAL::Simple_cartesian<double> Kernel; //這個kernel 決定了點雲的一些特性, 和精度 double。
typedef Kernel::Point_2 Point_2; //先記住這個形式!
typedef Kernel::Segment_2 Segment_2; //記住這個形式!
int main()
{
Point_2 p(1,1), q(10,10);
std::cout << "p = " << p << std::endl;
std::cout << "q = " << q.x() << " " << q.y() << std::endl;
std::cout << "sqdist(p,q) = "
<< CGAL::squared_distance(p,q) << std::endl;
Segment_2 s(p,q);//這個應該是邊 s(p,q)
Point_2 m(5, 9);
std::cout << "m = " << m << std::endl;
std::cout << "sqdist(Segment_2(p,q), m) = "
<< CGAL::squared_distance(s,m) << std::endl;
std::cout << "p, q, and m ";
switch (CGAL::orientation(p,q,m)){ //判斷朝向。
case CGAL::COLLINEAR:
std::cout << "are collinear\n";
break;
case CGAL::LEFT_TURN:
std::cout << "make a left turn\n";
break;
case CGAL::RIGHT_TURN:
std::cout << "make a right turn\n";
break;
}
std::cout << " midpoint(p,q) = " << CGAL::midpoint(p,q) << std::endl;
return 0;
}