【漢化】YEP.72 – Item Durability

weixin_33913332發表於2016-02-22

YEP.72 – Item Durability


Introduction


This plugin requires YEP_ItemCore. Make sure this plugin is located under YEP_ItemCore in the plugin list.

這個外掛需要YEP_ItemCore,確保它放在YEP_ItemCore下面

Independent Weapons and Armors will now have a Durability value. Over the course of battle, equipment durability will drop based on actions performed, damage taken, and the like. When a piece of equipment’s durability value reaches 0, the piece of equipment will break. Durability can be repaired by items and increased by skills, too.

獨立武器和裝備現在有了耐久度。通過戰鬥程式,裝備耐久度將會根據戰鬥行動,受到傷害或者類似的降低耐久度。當你件裝備耐久度降為0,這個裝備會破損。耐久度可以被物品修復或被技能提升。


Notetags


The following notetags can be used to adjust item durability for equipment.

下面的標籤可以被用來調整裝備耐久度

Weapon and Armor Notetags:

<Durability: x>

This sets the item’s default durability value to x. This is the starting durability value for the item. If this notetag isn’t used, the independent equipment will refer to the value in the plugin parameters.

設定物品預設耐久度。這是初始值。如果沒有設定,則會使用外掛預設設定。

<Durability Variance: x>

This alters the starting durability value with a variance of x. This means there can be a variance of -x to +x for the durability starting value.

改變物品初始耐久度。你可以用增加或者減少

<Durability Maximum: x>

This is the maximum durability value the independent equipment can have. When repairing durability, the item’s durability value cannot exceed this amount. This amount is dependent on the base item’s durability value.

物品最大耐久度。當修復耐久度時,物品不能超過值。

<Bypass Durability>
<Unbreakable>

This sets the item to not have bypass the durability system and making the independent item unbreakable.

設定物品不消耗耐久度並且不讓物品破損

<Break Sound Name: filename>
<Break Sound Volume: x>
<Break Sound Pitch: x>
<Break Sound Pan: +x>
<Break Sound Pan: -x>

This changes the sound effect played when using this piece of equipment is broken in battle. Filenames are case sensitive and do not include the file extension into the filename.

這是物品破損時播放的聲音。設定名字不包含擴充名

Item, Weapon, Armor Notetags:

<Repair Durability: x>

This will repair any weapon or armor’s durability by x. The repair effect is accessed from the weapon or armor’s action menu.

修復耐久度

<Repair Weapon: x>
<Repair Armor: x>

This will specifically repair only weapons or armors by x amount. The repair effect is accessed from the weapon or armor’s action menu.

僅僅修復武器或者裝備

<Repair WType x: y>
<Repair AType x: y>

This will specifically repair only weapon-type x or armor-type x by y amount. The repair is accessed from the weapon or armor’s action menu.

修復武器型別x和裝備型別x的耐久度

<Repair Sound Name: filename>
<Repair Sound Volume: x>
<Repair Sound Pitch: x>
<Repair Sound Pan: +x>
<Repair Sound Pan: -x>

This changes the sound effect played when using this item to repair the durability of another item.

修復播放聲音

<Unbreakable Durability>

Removes the equipment’s durability and makes it unbreakable.

移走耐久度並且讓裝備不再破損

<Unbreakable Weapon>
<Unbreakable Armor>

Removes the weapon or armor’s durability and makes it unbreakable.

移走武器和裝備的耐久度並且不再破損

<Unbreakable WType x>
<Unbreakable AType x>

Removes durability for specifically weapon-type x or armor-type x and makes it unbreakable. Filenames are case sensitive and do not include the file extension into the filename.

移走武器型別x和裝備型別x的耐久度並且不再破損

Skill and Item Notetags:

<User Weapon Durability: +x>
<User Weapon Durability: -x>

Each hit of this skill/item will cause all of the user’s weapon(s) durability to be altered by +x or -x. If it reaches 0 or lower, the weapon will break.

使用技能或者物品可以增加或者減少耐久度x,如果到達0,則武器破損

<User All Weapon Durability: +x>
<User All Weapon Durability: -x>

Each hit of this skill/item will cause all of the user’s weapon(s) durability to be altered by +x or -x. If it reaches 0 or lower, the weapon will break.

使用技能或者物品可以增加或者減少所有武器的耐久度x,如果到達0,則武器破損

<User Random Weapon Durability: +x>
<User Random Weapon Durability: -x>

Each hit of this skill/item will cause a random weapon equipped by the user to have its durability altered by +x or -x. If it reaches 0 or lower, the weapon will break.

使用技能或者物品可以增加或者減少隨機武器的耐久度x,如果到達0,則武器破損

<User Armor Durability: +x>
<User Armor Durability: -x>

Each hit of this skill/item will cause the user’s armor(s) durability to be altered by +x or -x. Depending on the ‘Damage All’ plugin parameter, this will affect either all armors or affect a random armor piece. If the item reaches 0 or lower, the armor will break.

使用技能或者物品可以增加或者減少裝備的耐久度x,如果到達0,則裝備破損

<User All Armor Durability: +x>
<User All Armor Durability: -x>

Each hit of this skill/item will cause all of the user’s armor(s) durability to be altered by +x or -x. If it reaches 0 or lower, the armor will break.

使用技能或者物品可以增加或者減少所以裝備的耐久度x,如果到達0,則裝備破損

<User Random Armor Durability: +x>
<User Random Armor Durability: -x>

Each hit of this skill/item will cause a random armor equipped by the user to have its durability altered by +x or -x. If it reaches 0 or lower, the armor will break.

使用技能或者物品可以增加或者減少隨機裝備的耐久度x,如果到達0,則裝備破損

<Target Weapon Durability: +x>
<Target Weapon Durability: -x>

Each hit of this skill/item will cause all of the target’s weapon(s) durability to be altered by +x or -x. If it reaches 0 or lower, the weapon will break.

使用技能或者物品可以增加或者減少目標武器的耐久度x,如果到達0,則武器破損

<Target All Weapon Durability: +x>
<Target All Weapon Durability: -x>

Each hit of this skill/item will cause all of the target’s weapon(s) durability to be altered by +x or -x. If it reaches 0 or lower, the weapon will break.

使用技能或者物品可以增加或者減少所有目標武器的耐久度x,如果到達0,則武器破損

<Target Random Weapon Durability: +x>
<Target Random Weapon Durability: -x>

Each hit of this skill/item will cause a random weapon equipped by the target to have its durability altered by +x or -x. If it reaches 0 or lower, the weapon will break.

使用技能或者物品可以增加或者減少隨機目標武器的耐久度x,如果到達0,則武器破損

<Target Armor Durability: +x>
<Target Armor Durability: -x>

Each hit of this skill/item will cause the target’s armor(s) durability to be altered by +x or -x. Depending on the ‘Damage All’ plugin parameter, this will affect either all armors or affect a random armor piece. If the item reaches 0 or lower, the armor will break.

使用技能或者物品可以增加或者減少目標裝備的耐久度x,如果到達0,則裝備破損

<Target All Armor Durability: +x>
<Target All Armor Durability: -x>

Each hit of this skill/item will cause all of the target’s armor(s) durability to be altered by +x or -x. If it reaches 0 or lower, the armor will break.

使用技能或者物品可以增加或者減少所有目標裝備的耐久度x,如果到達0,則裝備破損

<Target Random Armor Durability: +x>
<Target Random Armor Durability: -x>

Each hit of this skill/item will cause a random armor equipped by the target to have its durability altered by +x or -x. If it reaches 0 or lower, the armor will break.

使用技能或者物品可以增加或者減少隨機目標裝備的耐久度x,如果到達0,則裝備破損


Plugin Commands


There are a few plugin commands you can utilize to show/hide the Repair option in the Item Action Window and/or enable/disable it.

下面的外掛命令可以讓你開啟修復耐久度選項

Plugin Commands

ShowRepairDurability
HideRepairDurability

– This will show/hide the Repair command in the Item Action Window.

顯示和隱藏修復耐久度選單

EnableRepairDurability
DisableRepairDurability

– This will enable/disable the Repair command in the Item Action Window.

開啟和關閉修復耐久度選單


Happy RPG Making!

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