####1、圖片型 需求:根據UIButton裡面的圖片,處理點選的效果,點選圖片的透明地方不需要響應事件。
解決思路:繼承UIButton,獲取點選點point對應的畫素點的顏色透明度來判斷(需要這個按鈕透明)。
實現程式碼: BBIrregularImageButton.h
@interface BBIrregularImageButton : UIButtonpublic methods.
@end
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BBIrregularImageButton.m
#import "BBIrregularImageButton.h"
#import "UIImage+ColorAtPixel.h"
@implementation BBIrregularImageButton
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
// 如果superResult = no(點選在bounds之外),直接返回NO,不處理
BOOL response = [super pointInside:point withEvent:event];
if (!response) {
return response;
}
// 判斷設定有image
if (self.currentImage || self.currentBackgroundImage) {
// 重點
response = [self isAlphaVisibleAtPoint:point];
}
return response;
}
/**
截圖
*/
-(UIImage *)shotViewImage{
UIImage *imageRet = [[UIImage alloc]init];
UIGraphicsBeginImageContextWithOptions(self.frame.size, false, 0.0);
[self.layer renderInContext:UIGraphicsGetCurrentContext()];
imageRet = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
return imageRet;
}
/**
判斷點選點畫素的透明度
*/
- (BOOL)isAlphaVisibleAtPoint:(CGPoint)point
{
UIImage *shotViewImage = [self shotViewImage];// 截圖button
UIColor *pixelColor = [shotViewImage colorAtPixel:point];// 獲取圖片某一畫素點的顏色值,第三方
CGFloat alpha = 0.0;
[pixelColor getRed:NULL green:NULL blue:NULL alpha:&alpha];
return alpha >= 0.1;
}
@end
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UIImage+ColorAtPixel.h
#import "UIImage+ColorAtPixel.h"
@implementation UIImage (ColorAtPixel)
//獲取圖片上某座標點對應的畫素的rgba值
- (UIColor *)colorAtPixel:(CGPoint)point{
//如果圖片上不存在該點返回nil
if (!CGRectContainsPoint(CGRectMake(0.0f, 0.0f, self.size.width, self.size.height), point)) {
return nil;
}
NSInteger pointX = truncl(point.x); //直接捨去小數,如1.58 -> 1.0
NSInteger pointY= truncl(point.y);
CGImageRef cgImage = self.CGImage;
NSUInteger width = self.size.width;
NSUInteger height = self.size.height;
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); //bitmap上下文使用的顏色空間
int bytesPerPixel = 4; //bitmap在記憶體中所佔的位元數
int bytesPerRow = bytesPerPixel * 1; //bitmap的每一行在記憶體所佔的位元數
NSUInteger bitsPerComponent = 8; //記憶體中畫素的每個元件的位數.例如,對於32位畫素格式和RGB 顏色空間,你應該將這個值設為8.
unsigned char pixelData[4] = {0, 0, 0, 0}; //初始化畫素資訊
//建立點陣圖檔案環境。點陣圖檔案可自行百度 bitmap
CGContextRef context = CGBitmapContextCreate(pixelData,
1,
1,
bitsPerComponent,
bytesPerRow,
colorSpace,
kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big); //指定bitmap是否包含alpha通道,畫素中alpha通道的相對位置,畫素元件是整形還是浮點型等資訊的字串。
CGColorSpaceRelease(colorSpace);
CGContextSetBlendMode(context, kCGBlendModeCopy); //當一個顏色覆蓋上另外一個顏色,兩個顏色的混合方式
CGContextTranslateCTM(context, -pointX, pointY - (CGFloat)height); //改變畫布位置
CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, (CGFloat)width, (CGFloat)height ), cgImage); //繪製圖片
CGContextRelease(context);
CGFloat red = (CGFloat)pixelData[0] / 255.0f;
CGFloat green = (CGFloat)pixelData[1] / 255.0f;
CGFloat blue = (CGFloat)pixelData[2] / 255.0f;
CGFloat alpha = (CGFloat)pixelData[3] / 255.0f;
UIColor *pointColor = [UIColor colorWithRed:red green:green blue:blue alpha:alpha];
return pointColor;
}
@end
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####2、自畫型
實現程式碼:
BBShapedButton.h
#import "BBShapedButton.h"
@implementation BBShapedButton
//繪製按鈕時新增path遮罩
- (void)drawRect:(CGRect)rect
{
[super drawRect:rect];
CAShapeLayer *shapLayer = [CAShapeLayer layer];
shapLayer.path = self.path.CGPath;
self.layer.mask = shapLayer;
}
//覆蓋方法,點選時判斷點是否在path內,YES則響應,NO則不響應
- (BOOL)pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
// 判斷父類能不能響應點選
BOOL res = [super pointInside:point withEvent:event];
if (res){
// 再判斷點選是不是在path內
res = [self.path containsPoint:point];
}
return res;
}
@end
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使用例子
BBShapedButton *btn = [BBShapedButton buttonWithType:UIButtonTypeCustom];
btn.frame = CGRectMake(50, 50, 200, 100);
// 設定UIBezierPath
UIBezierPath *path = [UIBezierPath bezierPath];
[path moveToPoint:CGPointMake(0, 100)];
[path addLineToPoint:CGPointMake(20, 0)];
[path addLineToPoint:CGPointMake(45, 50)];
[path addLineToPoint:CGPointMake(70, 0)];
[path addLineToPoint:CGPointMake(150, 30)];
[path addLineToPoint:CGPointMake(175, 0)];
[path addLineToPoint:CGPointMake(200, 100)];
[path closePath];
btn.path = path;
[btn setTitle:@"按鈕" forState:UIControlStateNormal];
[btn addTarget:self action:@selector(btnAction:) forControlEvents:UIControlEventTouchUpInside];
btn.backgroundColor = [UIColor greenColor];
[self.view addSubview:btn];
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