大話設計模式讀書筆記2——策略模式

Rising_Sun發表於2014-08-16

     策略模式是一種定義一系列演算法的方法,從概念上來看,所有這些演算法完成的都是相同的工作,只是實現不同,它可以以相同的方式呼叫所有的演算法,減少了各種演算法類與使用演算法類直接的耦合。

UML 圖:

根據《大話設計模式》——第二章 商場促銷這個案例程式碼來簡單的記錄一下策略模式的使用方式:

     /// <summary>
    /// 現金收費抽象類
    /// </summary>
    public abstract class CashSuper
    {
        /// <summary>
        /// 現金收取超類抽象方法收取現金
        /// </summary>
        /// <param name="money">原價</param>
        /// <returns>當前價格</returns>
        public abstract double acceptCash(double money);
    }
現金收費抽象類
     /// <summary>
    /// 正常收費子類
    /// </summary>
    public class CashNormal : CashSuper
    {
        public override double acceptCash(double money)
        {
            return money;
        }
    }

    /// <summary>
    /// 打折收費子類
    /// </summary>
    public class CashRebate : CashSuper
    {
        private double moneyRebate = 1d;        

        public CashRebate(string moneyRebate)
        {
            //打折收費,初始化時,必須需要輸入折扣率,如八折就是 0.8
            this.moneyRebate = double.Parse(moneyRebate);
        }

        public override double acceptCash(double money)
        {
            return money * moneyRebate;
        }
    }

    /// <summary>
    /// 返利收費子類
    /// </summary>
    public class CashReturn : CashSuper
    {
        private double moneyCondition = 0.0d;
        private double moneyRetrun = 0.0d;
        
        public CashReturn(string moneyCondition,string moneyReturn)
        {
            //返利收費,初始化時候必須要輸入返利條件和返利值,比如滿
            //300返回100,則moneyCondition為300,moneyReturn為100
            this.moneyCondition = double.Parse(moneyCondition);
            this.moneyRetrun = double.Parse(moneyReturn);
        }

        public override double acceptCash(double money)
        {
            double result = money;
            if (money >=moneyCondition)
            {
                result = money - Math.Floor(money / moneyCondition) * moneyRetrun;
            }
            return result;
        }
    }
各種演算法子類
    /// <summary>
    /// 上下文類
    /// </summary>
    public class CashContext
    {
        CashSuper cs = null;

        public CashContext(string type)
        {
            switch (type)
            {
                case "正常收費":
                    CashNormal cs0 = new CashNormal();
                    this.cs = cs0;
                    break;
                case "滿300返100":
                    CashReturn cs1 = new CashReturn("300","100");
                    this.cs = cs1;
                    break;
                case "打8折":
                    CashRebate cs2 = new CashRebate("0.8");
                    this.cs = cs2;
                    break;
              
            }
        }

        public double GetResult(double money)
        {
            return cs.acceptCash(money);
        }
    }
上下文類

 客戶端程式碼:

 void btnOk_Click(object sender, EventArgs e)
 {
    CashContext csuper = new CashContext(this.cbxType.Text);
    double totalPrices = 0d;
    totalPrices = csuper.GetResult(Convert.ToDouble(txtPrice.Text) * Convert.ToDouble(txtNum.Text));
    total = total + totalPrices;
    lbxList.Items.Add("單價: " + txtPrice.Text + " 數量: " + txtNum.Text + " " + cbxType.Text + " 合計: " + totalPrices.ToString());
    this.lblTotal.Text = total.ToString();
 }

 介面截圖:

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