前言:
其實在Android中錄音可以用MediaRecord錄音,操作比較簡單。但是不能對音訊進行處理。考慮到專案中做的是實時語音只能選擇AudioRecord進行錄音。
本文算是對AudioRecord來個回顧:
public class AudioRecordManager { public static final String TAG = "AudioRecordManager"; private AudioRecord mRecorder; private DataOutputStream dos; private Thread recordThread; private boolean isStart = false; private static AudioRecordManager mInstance; private int bufferSize; public AudioRecordManager() { bufferSize = AudioRecord.getMinBufferSize(8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT); mRecorder = new AudioRecord(AudioSource.MIC, 8000, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize * 2); } /** * 獲取單例引用 * * @return */ public static AudioRecordManager getInstance() { if (mInstance == null) { synchronized (AudioRecordManager.class) { if (mInstance == null) { mInstance = new AudioRecordManager(); } } } return mInstance; } /** * 銷燬執行緒方法 */ private void destroyThread() { try { isStart = false; if (null != recordThread && Thread.State.RUNNABLE == recordThread.getState()) { try { Thread.sleep(500); recordThread.interrupt(); } catch (Exception e) { recordThread = null; } } recordThread = null; } catch (Exception e) { e.printStackTrace(); } finally { recordThread = null; } } /** * 啟動錄音執行緒 */ private void startThread() { destroyThread(); isStart = true; if (recordThread == null) { recordThread = new Thread(recordRunnable); recordThread.start(); } } /** * 錄音執行緒 */ Runnable recordRunnable = new Runnable() { @Override public void run() { try { android.os.Process.setThreadPriority(android.os.Process.THREAD_PRIORITY_URGENT_AUDIO); int bytesRecord; //int bufferSize = 320; byte[] tempBuffer = new byte[bufferSize]; if (mRecorder.getState() != AudioRecord.STATE_INITIALIZED) { stopRecord(); return; } mRecorder.startRecording(); //writeToFileHead(); while (isStart) { if (null != mRecorder) { bytesRecord = mRecorder.read(tempBuffer, 0, bufferSize); if (bytesRecord == AudioRecord.ERROR_INVALID_OPERATION || bytesRecord == AudioRecord.ERROR_BAD_VALUE) { continue; } if (bytesRecord != 0 && bytesRecord != -1) { //在此可以對錄製音訊的資料進行二次處理 比如變聲,壓縮,降噪,增益等操作 //我們這裡直接將pcm音訊原資料寫入檔案 這裡可以直接傳送至伺服器 對方採用AudioTrack進行播放原資料 dos.write(tempBuffer, 0, bytesRecord); } else { break; } } } } catch (Exception e) { e.printStackTrace(); } } }; /** * 儲存檔案 * * @param path * @throws Exception */ private void setPath(String path) throws Exception { File file = new File(path); if (file.exists()) { file.delete(); } file.createNewFile(); dos = new DataOutputStream(new FileOutputStream(file, true)); } /** * 啟動錄音 * * @param path */ public void startRecord(String path) { try { setPath(path); startThread(); } catch (Exception e) { e.printStackTrace(); } } /** * 停止錄音 */ public void stopRecord() { try { destroyThread(); if (mRecorder != null) { if (mRecorder.getState() == AudioRecord.STATE_INITIALIZED) { mRecorder.stop(); } if (mRecorder != null) { mRecorder.release(); } } if (dos != null) { dos.flush(); dos.close(); } } catch (Exception e) { e.printStackTrace(); } } }
使用前要新增如下許可權:
<!-- 錄音許可權 -->
<uses-permission android:name="android.permission.RECORD_AUDIO" />
<!-- 往SDCard寫入資料許可權 -->
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<!-- 在SDCard中建立與刪除檔案許可權 -->
<uses-permission android:name="android.permission.MOUNT_UNMOUNT_FILESYSTEMS" />
相關音訊知識連結:
http://ticktick.blog.51cto.com/823160/1748506